ME2 isn't any more "twitch" than ME1. I just finished three playthroughs, to finish off all the achievements, there wasn't an "auto aim" as some here claim. The accuracy stat in ME1 affected how big/small your aim circle was (or how steady the sniper rifle was). Your shots can hit anywhere in the circle at random. When accuracy is low, the circle is big,and that leaves a lot of room for misses, even if your aim is perfect. When accuracy is high, the circle is smaller, and with max accuracy the circle shrinks to about the size of a bullet when you aim, so that you're guaranteed to hit whatever's in the circle. Also, in both ME games, you can pause and aim. It's sad that some claim anything that requires you to even look at the screen instead of facerolling and mindless grinding/clicking makes a game "twitch" and somehow "dumbed down".
Modifié par Rojahalive, 04 novembre 2010 - 06:17 .