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Anyone think the inisde of the Normandy SR-2 is much better looking than Normandy SR-1?


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#26
Evelinessa

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I definitely prefer the SR-2 but like others said, I miss the music.

#27
Ragadurn

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aeetos21 wrote...

The only real problem I had was the paint job and seeing cerberus's logo everywhere. For ME3 I'm hoping for something a little more privateer in style, something that shows Shepards' independence of the council and cerberus.


Agreed. I would love to repaint it. My Shepard still doesn't like Cerberus at all. Using the resources for the good cause is fine with him, but Paragon as he is, he hates the fact that everyone thinks he's working for Cerberus. After all, all he's trying to do is to save the whole Galaxy!

Modifié par Ragadurn, 03 novembre 2010 - 11:17 .


#28
CalJones

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Manic Sheep wrote...

Bah! SR-2 pisses me off just because it wastes so much space with unnecessary things. Thought this was meant to be a warship not a luxury cruiser!

But yeah...it still looks better than the original.


TIM was planning on using it as a sex yacht once Shepard was done with the collectors.

Modifié par CalJones, 03 novembre 2010 - 11:55 .


#29
Severyx

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The claustrophobic feel of the SR-1 was definitely more lore-compliant, and I think the external design of the SR-1 was sleeker and less stiff. Counter to this, the SR-2 was probably closer to the size of a typical canon frigate since it wasn't SPECIFICALLY designed for stealth and recon. I also agree that SR-1's had a way cooler drive core.



They both have pros and cons. I can't really say one is better than the other. :I

#30
wookieeassassin

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The new Normandy is much better than the first one, no question.

#31
Babli

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I dont know... I liked a color scheme of SR-1 a lot better than that shiny medical-white SR-2. It would be best if SR-2 had the same color as SR-1. Then it would be perfect fit for the "darker" game.

#32
Alchemist02

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KenLyns wrote...

SR-2 has a bar. 'Nuff said.


It does?! where??

TelexFerra wrote...

On higher end computers, the loading time to go to deck 01 can be less than a second.


Mid range to, especially engineering and cpts qauters. 

#33
darth_lopez

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Less White on it and it would be ok.I do like the Black and Yellow and can understand the selection of white but why so much? i'd have prefered a return of the blue for the primary, on the inside, and maybe making it overall black on the outside. Furthermore what kind of stealth ship is shiny White? who's not gonna miss a large shiny white unidentified ship in ME no one they'll all see it and they'll be like ZOMG CERBERUS because it has the cerberus logo like branded on the front what was up with that? the cockpit just reminds me of the logo do to design now. the inside was nicer though more room would've prefered the navy blue though.

Modifié par darth_lopez, 03 novembre 2010 - 02:58 .


#34
darth_lopez

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BrotherShepherd wrote...

KenLyns wrote...

SR-2 has a bar. 'Nuff said.


It does?! where??

You have to get katsumi to acces it it's where she hangs out in the ship.

TelexFerra wrote...

On higher end computers, the loading time to go to deck 01 can be less than a second.


Mid range to, especially engineering and cpts qauters. 


Low end computers can take a while though. I went from playing it on a crappy computer to an awesome computer loaded like 30 seconds to 1 or 1.5 minutes on the crappy one and now it loads like Blink of an eye.

#35
mattylee10

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I don't get why the drive core looks so different on the SR2. Original Normandy's core was more impressive, rest of the SR 2 is better though.

#36
Pocketgb

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SR-2 is much more roomy and sharp. Wouldn't mind a wooden finish in my cabin, though!

#37
Fixers0

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 The Normandy SR1 had a much better ambient athmosphere in it for several reasons.

1.The dark blue ambient lightning,
2.The background music,
3.The consoles that can be heared on The CIC.

This all gives be the feel that i'm on a military spaceship, with a much more efficient layout for a warship, not some luxery ship with reflecting floors.

Image  that on the SR2  a crewman needs to man the CIC during a combat situation and another one needs to report to engineering, as the only way down there is through the elevator, which means that one crewman needs to wait before he can reach his station.

And the Drive core on the SR1 was way better.

#38
Kurt M.

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I like both, but SR-2 is simply superior. The only thing I miss is the game having an "internal time", and the crew having some sort of schelude, so at "night time" it'd become empty and darker. I'd find it relaxing going for a walk while it is in that state...and I can totally imagine my Vanguard MaleShep sneaking into the ship's kitchen at night looking for anything to eat. Things of being a biotic :D

Oh, well, good idea for a mod. If ME2 could be modded :(

#39
kregano

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The SR-2 for me. The old Normandy wasn't too bad, aside from the elevator, but the SR-2 actually has a color scheme that brings out the detail in the interior and doesn't blur together as much as the blueness that was the SR-1.

#40
HHS_spartan

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I prefer much of the SR-2 but I do wish they had put in stairs so I didnt always have to take the elevator and have to deal with the lame loading screen everytime i want to go some where?

#41
Cra5y Pineapple

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Anyone who says the SR-1 looked better is just a hardcore nostalgist. The SR-2 not only seems brighter but there are some parts of the ship (like Garrus' pad or Jacks' with all the pipes) that make it seem more like an actual ship. And there's an armoury to hold out on if the SR-2 is attacked lol.

#42
hooahguy

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SR2 by far. I love it how your personal cabin actually was, you know, personal.

Modifié par hooahguy, 04 novembre 2010 - 12:16 .


#43
FuturePasTimeCE

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Fixers0 wrote...

 The Normandy SR1 had a much better ambient athmosphere in it for several reasons.

1.The dark blue ambient lightning,
2.The background music,
3.The consoles that can be heared on The CIC.

This all gives be the feel that i'm on a military spaceship, with a much more efficient layout for a warship, not some luxery ship with reflecting floors.

Image  that on the SR2  a crewman needs to man the CIC during a combat situation and another one needs to report to engineering, as the only way down there is through the elevator, which means that one crewman needs to wait before he can reach his station.

And the Drive core on the SR1 was way better.

perfect...looked like the starship voyager.

#44
Mr. MannlyMan

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Drive core on the SR1 was better, as was the ambient atmosphere and the "feeling" of being on a frigate.



SR2 was a mile better, though. It might be devoid of the soul or intimacy that the SR1 had, but that's what I would expect from Cerberus, anyway. That's also what the devs were shooting for originally, so I congratulate them on that.

#45
hamtyl07

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the SR-2 is so much better than the SR-1 more space and it has more light than the SR-1 i did not really care for the darkness of the first but thats just my opinion but the one thing that the SR-2 is missing is background music

#46
Ragnarok521

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I preferred the SR1 for the ambient feel of it. Dark lighting with interesting shadows and color motifs, a claustrophobic feeling suitable for a military ship, the quiet, subtle hum of electronics and machinery with the sounds of crewmen working at their consoles that you can hear if you listen closely enough...

Modifié par Ragnarok521, 04 novembre 2010 - 01:15 .


#47
darth_lopez

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Fixers0 wrote...


Image  that on the SR2  a crewman needs to man the CIC during a combat situation and another one needs to report to engineering, as the only way down there is through the elevator, which means that one crewman needs to wait before he can reach his station.


Just pointing out that there were multiply ways to each level of the ship mostly the maintanence/emergency access hatches we know about from the joker mission but assuming in combat the SR 2 has the same protocol as alliance vessels, meaning they shut the Artificial Gravity off(codex ME 1), then travel is not a big deal and the elevator would be rendered inoprable anyway. So there  must be some other access, aside from emergency access, That We can't see. Or it's at least resonable to assume there is why BW ommitted this anyones guess but i blame the lack of elevator style loading on the lack of stairs.

#48
bzurn

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SR1 is better looking and more fun to run around IMO. Of course ME2's graphics are better, but the layout of the SR2 is a pain to run around. The SR1 has doors that look like people would use, not large cargo-bay-like doors on every deck. The maze of doors behind the CIC and the lack of a armor customization station in the armory is another thing I hold against the SR2. I also prefer the atmosphere on the SR1 as the SR2 seems too sterile for my tastes.

#49
Mr. MannlyMan

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bzurn wrote...

SR1 is better looking and more fun to run around IMO. Of course ME2's graphics are better, but the layout of the SR2 is a pain to run around. The SR1 has doors that look like people would use, not large cargo-bay-like doors on every deck. The maze of doors behind the CIC and the lack of a armor customization station in the armory is another thing I hold against the SR2. I also prefer the atmosphere on the SR1 as the SR2 seems too sterile for my tastes.


I agree with this, actually.

Another thing I liked about the SR1 interior was that its design and atmosphere made it feel much more like a military vessel. It captured the aesthetic look and darkness of a submarine, which is what the devs originally envisioned when they were concepting Mass Effect, rather than looking like the inside of a luxury crusier (aka Enterprise-D/SR2).

It set the interior of the SR1 apart from what has been seen in other popular sci-fis like Star Trek and Firefly. I liked it a lot. Even though the SR2 was an improvement in terms of size and visuals... it just feels modular, grey and inorganic. Again, though, it's Cerberus's creation, and not the Alliance's. Which is why the lack of an intimate atmosphere works: it's a bastardized version of the original Normandy with a leather finish.

Modifié par Mr. MannlyMan, 04 novembre 2010 - 05:54 .


#50
Fidget6

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SR2>SR1.