Hi, i'm new on this forum and i'm a newbie in using 3dsmax, but i'm nevertheless trying to adapt the head of a monster creature (a drider realized by BouncyRock) to my half-drow character, but the result is a corrupted head (i don't know the needed steps to convert the head, besides opening an half-elf skeleton and moving the head on top of it, then saving the head with the standard naming convention for an half-drow head). If i clone the head of the drider using MDB cloner, i obtain an usable, but detached towards forward, half-drow head. Any help please?
Help Request on shifting a custom head
Débuté par
guysery2000
, nov. 02 2010 11:02
#1
Posté 02 novembre 2010 - 11:02





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