soteria wrote...
Look, we can discuss this all day and always catch each other on phrasing, you can't define a mathematical metric to measure "how far" two game are and at the end you'd need a bunch of law-makers to define similarity very strictly.
However, I think it's pretty clear BG wasn't an aRPG.
I thought you said you were leaving. Back to insist DA2 will be an aRPG and therefore bad? As I said in the other thread, DA:O was marketed as an action RPG as well. You seem to have managed to miss the post, so I'll quote myself:I can't find the Bioware quote about DA:O being an action RPG, but the following is what I found in a google search for "dragon age origins action rpg." All of these descriptions are from previews.
Kotaku:thekoalition, from a preview in E3:Combat Options: According to the BioWare guys showing me the game, Dragon Age can be played as a real-time twitch-based action-RPG a la Fable 2. And a player need plumb no deeper than that.
newsarama,For a medieval type setting (which has been done again and again in rpg’s) this game seems to offer much more depth than many before it. Of course it’s completely different to the likes of Elder Scrolls, because Dragon Age is more of an action rpg, but it just so happens to include a lot of interesting dialog and story pathways.
Penny Arcade Expo, Sept 2009:Also, Dragon Age is currently listed under Action RPGs on this site... http://www.gamersgat.../rpg/action-rpgThe game itself, a third person action-RPG, appears to take a lot of its gameplay cues from Mass Effect over Knights of the Old Republic (two popular Bioware franchises), using almost entirely real-time combat with radial menus, although not in the dialog, which uses a list menu.
One conclusion that is easy to draw is that obviously those people got the idea that DA:O would be an action RPG from somewhere. I also found articles saying DA:O would "kinda but not really" be an action RPG, quotes that you would have to "think like a wise commander but fight like the guy on the front lines" (sound familiar?), and others vehemently denying that DA:O would be anything like an action RPG. All in all, sounds a lot like the marketing for DA2.
I think the main thing to take away is that people have different definitions of "action RPG." Some people seem to mean it has a lot of combat, others that it has real time combat, others apparently that "you push a button and something happens," and some that you control every aspect of combat (ie, blocking, stabbing, slashing, etc). Trying to draw meaning from someone's statement that a game is "actiony" or an "action-RPG" is stupid unless you already know exactly how they define that term.
I never said DA2 is going to be bad, in fact I've said on several occasions it's probably going to be a decent to good aRPG, just not the type of game I'd be looking forward to, as the elements which got me into DA franchise in the first place probably won't be there anymore. Especially considering focus doesn't seem to be on PC.
The references you cited are not from Bio tho, this time it's Bio advertising DA2 as an aRPG. Bio pushed DAO as a return to their roots, a spiritual successor, a game that would revive old school RPGs etc.





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