yukidama wrote...
Lyssistr wrote...
yukidama wrote...
Why does it fall on BioWare's shoulders to bring back the cRPG? If they want to go a different direction, they have no real reason to continue creating games in a style they don't want to use.
What happened? after Ray calling it (again) today an aRPG the issue is no longer if people call it as such but rather why shouldn't it be?
Again, the thing with DA franchise is that it was supposed to be about bringing back cRPGs.
Was it really? Not questioning whether or DA:O was a throwback to those games, but was that the whole point of the franchise just to be the head of a cRPG revolution or something?
Was there a contractual agreement to do that? ofc not.
Was it quite reasonable to expect an "old-school", when the developer doesn't change, the release dates not being separated by a decade and the first game being quite a success? Yes, especially considering that franchises don't normally change parts which are successful.
Was Diablo III guaranteed to be a clickfest-game? No.
Was it reasonable to expect it, considering that clickfests is why people buy Diablo games in the first place? yes.
Similarly it was (but apparently isn't) quite a reasonable extrapolation to expect DA2 would follow the old-school path.