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New footage of DA2 Gameplay taken from Youtube(Small spoilers?)


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#126
nightcobra

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ejoslin wrote...

You saw combat, then the scene where Hawke meets Flemeth. You couldn't hear the voices, but you could see the subtitles and see the conversation happening. There is no doubt, this is very cinematic. You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


i sort of disagree on that, mainly because i'm the type of player that can put my mind into the main character's shoes for any kind of story driven game.

#127
Dave of Canada

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tmp7704 wrote...

Hmm i have watched the non-exaggerated part again and i couldn't see that thing about "person's health getting really low a few times". There is one instance shortly before the dialogue sequence where Bethany dips to half health but that's it. For most of the video everyone's health bar remains full.


Maybe I'm just remembering wrongly but I remember Bethany's health going to like 1/4 or 1/3, I'd have to rewatch but that sort of damage happening from a handful of enemies seems like a lot for an introduction sequence on (most likely) normal difficulty.

(not related)
One thing I did notice from the video was there was a LOT of stunlock going on.

#128
Nefario

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ejoslin wrote...

 You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


Is this really any different than DA:O, though? I mean, there were cinematic aspects to the conversations there, they just weren't implemented as well.
I'll grant the voice could have a distancing effect, though. It's not something I have a problem with, but I understand it.

#129
ejoslin

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nightcobra8928 wrote...

ejoslin wrote...

You saw combat, then the scene where Hawke meets Flemeth. You couldn't hear the voices, but you could see the subtitles and see the conversation happening. There is no doubt, this is very cinematic. You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


i sort of disagree on that, mainly because i'm the type of player that can put my mind into the main character's shoes for any kind of story driven game.


You're absolutely allowed to disagree.  Some people prefer movies to books too (I'm not saying you're one of them, I'm just saying that), but me, I get into a book FAR deeper than any movie.  

But you are watching a conversation take place.  Camera focuses on Flemeth as she speaks, focuses on Hawke as he speaks.  Whether you can become Hawke anyway, instead of just watching Hawke's story...  I don't see how that's possible.  But my way is not the only way.

#130
Brockololly

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Upsettingshorts wrote...
I expect they'll be a little better but not a ton.  Maybe the engine just doesn't allow the same kind of detailed body language that ME's Unreal 3 one does?  I know jack about this kind of stuff so that's where my speculation ends.


If the animations in that video are close to final, then I'd have to question the new face morph system or the move to the more cinematic approach, which puts a greater level of scrutiny on the subtleties of the animation. ME does a decent job of his most of the time. Origins was pretty good too. Obviously both have exceptions (Shep's creepy smile or the Warden's DERP face in the sex scenes).

But those DA2 faces with the buggy eyes and herky jerk robotic movements  just seem totally unnatural and to me, and they're distracting.

Dave of Canada wrote...
Have you never seen Joker talk?


Thats still better than Hawke- seriously, looking at those DA2 faces reminded me of this.

#131
tmp7704

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Dave of Canada wrote...

Maybe I'm just remembering wrongly but I remember Bethany's health going to like 1/4 or 1/3, I'd have to rewatch but that sort of damage happening from a handful of enemies seems like a lot for an introduction sequence on (most likely) normal difficulty.

Maybe it was the one i mentioned, with Bethany getting low from the ogre attack in exaggerated part? Posted Image 

#132
ejoslin

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Nefario wrote...

ejoslin wrote...

 You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


Is this really any different than DA:O, though? I mean, there were cinematic aspects to the conversations there, they just weren't implemented as well.
I'll grant the voice could have a distancing effect, though. It's not something I have a problem with, but I understand it.


Hmmm, yes, it's very different.  In DA:O, for almost every conversation (with just a few exceptions), you saw your character's back, and you were facing the person you talked to.  You saw the facial expressions of the person you were talking to.  Much like, well, having a conversation with someone.

#133
AtreiyaN7

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ejoslin wrote...

You saw combat, then the scene where Hawke meets Flemeth. You couldn't hear the voices, but you could see the subtitles and see the conversation happening. There is no doubt, this is very cinematic. You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


In your opinion, you mean. You've made it clear that you don't like the idea of the voiced protagonist, therefore you don't feel you're that character. I'm going to guess that for anyone else not hung up on the voiced protagonist/mute Warden issue will probably feel that they are involved in the conversations and dialogue.

#134
upsettingshorts

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ejoslin wrote...
You're absolutely allowed to disagree.  Some people prefer movies to books too (I'm not saying you're one of them, I'm just saying that), but me, I get into a book FAR deeper than any movie. 


I get into them all equally.  It's not really the way I view the difference, honestly.  

#135
Xrissie

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Protip: google "dragon age 2, gameplay, lucca" and it's the third link you see. The Gametrailers one.

Gotta say, that looked pretty good. Could surely use some polishing, though.

Modifié par Xrissie, 03 novembre 2010 - 10:23 .


#136
nightcobra

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ejoslin wrote...

nightcobra8928 wrote...

ejoslin wrote...

You saw combat, then the scene where Hawke meets Flemeth. You couldn't hear the voices, but you could see the subtitles and see the conversation happening. There is no doubt, this is very cinematic. You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


i sort of disagree on that, mainly because i'm the type of player that can put my mind into the main character's shoes for any kind of story driven game.


You're absolutely allowed to disagree.  Some people prefer movies to books too (I'm not saying you're one of them, I'm just saying that), but me, I get into a book FAR deeper than any movie.  

But you are watching a conversation take place.  Camera focuses on Flemeth as she speaks, focuses on Hawke as he speaks.  Whether you can become Hawke anyway, instead of just watching Hawke's story...  I don't see how that's possible.  But my way is not the only way.


it's an odd skill:P but it works in my case. due to it i've enjoyed lots of books, movies, games more than when i couldn't do it. 

#137
Xrissie

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Double post, whoops.

Modifié par Xrissie, 03 novembre 2010 - 10:23 .


#138
ejoslin

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AtreiyaN7 wrote...

ejoslin wrote...

You saw combat, then the scene where Hawke meets Flemeth. You couldn't hear the voices, but you could see the subtitles and see the conversation happening. There is no doubt, this is very cinematic. You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


In your opinion, you mean. You've made it clear that you don't like the idea of the voiced protagonist, therefore you don't feel you're that character. I'm going to guess that for anyone else not hung up on the voiced protagonist/mute Warden issue will probably feel that they are involved in the conversations and dialogue.


And I have not invalidated anyone's opinion, nor told them they were wrong.  And have gone out of my way to SAY I'm just stating my opinion and other people may feel differently.  I have just responded to people at this point, after my initial post.

Sorry that that didn't turn me into a fan, but instead confirmed what I had been concerned about (and told I was over reacting about).  That doesn't mean DA2 will be a bad game.  But it has a much different look and feel than DAO.

#139
tmp7704

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ejoslin wrote...

But you are watching a conversation take place.  Camera focuses on Flemeth as she speaks, focuses on Hawke as he speaks.  Whether you can become Hawke anyway, instead of just watching Hawke's story...  I don't see how that's possible.  But my way is not the only way.

I think it's harder but doable, if you get into mindset you are watching "yourself" rather than Hawke. It's not really different from the cutscenes where your character is doing.... things (like the kisses etc) since these also yank the camera and put your character in the spotlight.

#140
ProfessionalPirate

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ejoslin wrote...

nightcobra8928 wrote...

ejoslin wrote...

You saw combat, then the scene where Hawke meets Flemeth. You couldn't hear the voices, but you could see the subtitles and see the conversation happening. There is no doubt, this is very cinematic. You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


i sort of disagree on that, mainly because i'm the type of player that can put my mind into the main character's shoes for any kind of story driven game.


You're absolutely allowed to disagree.  Some people prefer movies to books too (I'm not saying you're one of them, I'm just saying that), but me, I get into a book FAR deeper than any movie.  

But you are watching a conversation take place.  Camera focuses on Flemeth as she speaks, focuses on Hawke as he speaks.  Whether you can become Hawke anyway, instead of just watching Hawke's story...  I don't see how that's possible.  But my way is not the only way.

 I see what you mean but also I think origins could have gone to the warden's face more often. I really enjoy seeing the character that I made, not the back of their head. When I played Oblivion, I would go to my invintory just to see how my character looked, in fallout, I'd switch to 3rd person veiw to see that char for a bit before moving on and switching back to 1st. Seeing MY character is one thing that helps me get into the story better.

#141
AtreiyaN7

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*shrug* I have no issue with an opposing viewpoint, but that seemed a little close to sounding like a statement of fact. :P What can I say, my job as a book designer makes me a bit nitpicky (fortunately, I tend not to go overboard for the most part - heh).

#142
nightcobra

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tmp7704 wrote...

ejoslin wrote...

But you are watching a conversation take place.  Camera focuses on Flemeth as she speaks, focuses on Hawke as he speaks.  Whether you can become Hawke anyway, instead of just watching Hawke's story...  I don't see how that's possible.  But my way is not the only way.

I think it's harder but doable, if you get into mindset you are watching "yourself" rather than Hawke. It's not really different from the cutscenes where your character is doing.... things (like the kisses etc) since these also yank the camera and put your character in the spotlight.


pretty much, it also helps in my case to see hawke's face mostly because i like to view my created character in motion. in origins i'd stop on some dialogues where it showed the warden's face so i could see if there were improvements that could be made.:lol:

Modifié par nightcobra8928, 03 novembre 2010 - 10:29 .


#143
Calla S

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I prefer more cinematic conversations. I've always felt that I'm more invested in them. Sitting there, looking over the shoulder of my character just feels intrusive. When the camera's moving around, it feels more immersive. But that's just my two cents.



Still haven't seen the video, though. :( Want to.

#144
ejoslin

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tmp7704 wrote...

ejoslin wrote...

But you are watching a conversation take place.  Camera focuses on Flemeth as she speaks, focuses on Hawke as he speaks.  Whether you can become Hawke anyway, instead of just watching Hawke's story...  I don't see how that's possible.  But my way is not the only way.

I think it's harder but doable, if you get into mindset you are watching "yourself" rather than Hawke. It's not really different from the cutscenes where your character is doing.... things (like the kisses etc) since these also yank the camera and put your character in the spotlight.


Oh, and there are a few DAO conversations that switch to the warden as well.

Gah, I don't know.  ME left me completely cold.  Maybe it was Jane's voice.  TW left me cold as well (though it seemed more like a conversation) but that was probably because I'm a woman, so I can't put myself into a voiced male role.

I know I watched this, and it was exactly what I expected.  Which is what disappointed me.

#145
Noctis2.0

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Any one want to PM me the link?

#146
tmp7704

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Oh, and to totally change the topic. Anyone else thought Ladyhawke must be high like a kite on all the spice she must've gobbled to get eyes that blue Posted Image

#147
Nefario

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ejoslin wrote...

Nefario wrote...

ejoslin wrote...

 You are watching Hawke have a conversation, and while you decide how the conversation will go, you are not having it.


Is this really any different than DA:O, though? I mean, there were cinematic aspects to the conversations there, they just weren't implemented as well.
I'll grant the voice could have a distancing effect, though. It's not something I have a problem with, but I understand it.


Hmmm, yes, it's very different.  In DA:O, for almost every conversation (with just a few exceptions), you saw your character's back, and you were facing the person you talked to.  You saw the facial expressions of the person you were talking to.  Much like, well, having a conversation with someone.


I remember the camera resting on the Warden's face often enough (this memory sticks out for me because the blank expression the Warden always had kind of irked me). You certainly still see the facial expressions of the people you talk to in DA2, as well.
I'm guessing maybe the clips where Hawke actually voices his lines might be what turns you off? Which, again I can understand well enough. But I wouldn't say that's an issue with the cinematic aspects.

#148
Addai

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ejoslin wrote...
And I have not invalidated anyone's opinion, nor told them they were wrong.  And have gone out of my way to SAY I'm just stating my opinion and other people may feel differently.  I have just responded to people at this point, after my initial post.

Sorry that that didn't turn me into a fan, but instead confirmed what I had been concerned about (and told I was over reacting about).  That doesn't mean DA2 will be a bad game.  But it has a much different look and feel than DAO.

Thanks for your posts.  Though I didn't see this video, it sounds like my reaction to that sort of game experience exactly.  I think we just have to accept that it's Dragon Effect and if you liked Mass Effect, you'll like this game, too.

It's silly that people keep saying "wait til you see the game."  They've already shown us what it'll be like in Leliana's Song, and all the marketing refers to Mass Effect, but somehow DA2 is going to transcend all that?

#149
ejoslin

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AtreiyaN7 wrote...

*shrug* I have no issue with an opposing viewpoint, but that seemed a little close to sounding like a statement of fact. :P What can I say, my job as a book designer makes me a bit nitpicky (fortunately, I tend not to go overboard for the most part - heh).


It was obviously opinion.  Everything I say is my opinion and the way I see things.  This is a bit less formal than your work setting -- it's forum, so I don't feel the need to preface everything I say with, "This is MY opinion."  Especially in almost every post I'm saying, "I understand that people feel differently than I do."

However, this is pretty off topic.

#150
upsettingshorts

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Just watch the video. It's easy enough to find. The conversations do indeed feel like Mass Effect. If that's enough to label it Dragon Effect for you or anyone else, that's fine. The actual mechanics seem just like "Faster Origins" not "different than Origins."