Aller au contenu

Photo

New footage of DA2 Gameplay taken from Youtube(Small spoilers?)


  • Ce sujet est fermé Ce sujet est fermé
207 réponses à ce sujet

#176
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

kingjezza wrote...
I hate the look of the rogue in DA2, all the back flips, rolls, spins etc just look stupid in my opinion, looks like some sort of crazy ninja flipping about all over the place. Then again i'm sure there are plenty of people who think it looks awesome.


Let's not leave out people who are utterly indifferent.

/raises hand

#177
Aermas

Aermas
  • Members
  • 2 474 messages

Aermas wrote...


Real sword fighters use this form a lot, putting the blade in that position allows you to have more powerful swings & has the advantage of limiting your enemy's ability to see which way your attack is coming.


I'm not coming up with anything trying to google this. Any links?


Couple of images

 http://www.thearma.o...tancesIntro.htm

Second to last pic here

http://www.mbdojo.co...tsustances.html

Posted Image

Modifié par Aermas, 03 novembre 2010 - 11:42 .


#178
soundchaser721

soundchaser721
  • Members
  • 238 messages

kingjezza wrote...

soundchaser721 wrote...

Lukertin wrote...

andar91 wrote...
One thing I didn't care for:  the way the rogue holds the two daggers.  I don't mind one being higher than the other, but I don't get why he's holding one behind his head.  It looks like he's checking to see if his deodorant is working.  Very minor, but there you go.

Probably inspired by the Japanese Scorpion sword stance.  But it does make him look weird, because it seems like he is just awkwarding posing while holding two swords, and not very martial-like.


That was a bit of a disappointment for me, I loved playing a DW rogue in origins. It just seems impractical, sure it looked kind of odd holding two daggers in origins, but at least it made more sense then having a dagger held behind your head, like some sort of ninja.


I hate the look of the rogue in DA2, all the back flips, rolls, spins etc just look stupid in my opinion, looks like some sort of crazy ninja flipping about all over the place. Then again i'm sure there are plenty of people who think it looks awesome.




It just seems unnecessary, and somewhat impractical to be flipping around the battlefield. Honestly, I never had a problem with the "sulking" battle-movement animations of origins. I paid more attention to the fight than the way my characters moved about, and now it seems like the opposite. IMO its a bit distracting having a character performing acrobatics in the middle of a battle.

#179
abat223

abat223
  • Members
  • 287 messages
the video has a lot of spoilers/insight that i found helpful in getting a little more understanding to the beginning of the story

#180
tmp7704

tmp7704
  • Members
  • 11 156 messages

Aermas wrote...

Couple of images

 http://www.thearma.o...tancesIntro.htm

Second to last pic here

http://www.mbdojo.co...tsustances.html

Maybe these links point to wrong places but i see nothing like what DA2 rogue is doing on these pages... for one, the rogue seems to hold the dagger behind his head pointing towards a side, almost as he's trying to scratch itch on the neck/back of his head with the tip/edge of it. The pictures you have show the blade pointing towards the enemy, instead.

edit: the note next to stance says it "can appear as if the weapon is held behind the head or neck, when in fact, this is just an illusion" ... in Hawke's case this is not illusion at all, you can get good view of it when camera rotates around him near the beginning.

Modifié par tmp7704, 04 novembre 2010 - 12:02 .


#181
blothulfur

blothulfur
  • Members
  • 2 015 messages
Darkspawn look like kroenen from hellboy movie, been driving me up the wall wondering what they reminded me of.

#182
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests

Aermas wrote...

Posted Image


If this stance works with two weapons, that might be okay. It's not quite the same as what Hawke is doing, though...

Posted Image

which, I dunno, looks like he's posing or something.

#183
Aermas

Aermas
  • Members
  • 2 474 messages

tmp7704 wrote...

Aermas wrote...

Couple of images

 http://www.thearma.o...tancesIntro.htm

Second to last pic here

http://www.mbdojo.co...tsustances.html

Maybe these links point to wrong places but i see nothing like what DA2 rogue is doing on these pages... for one, the rogue seems to hold the dagger behind his head pointing towards a side, almost as he's trying to scratch itch on the neck/back of his head with the tip/edge of it. The pictures you have show the blade pointing towards the enemy, instead.

edit: the note next to stance says it "can appear as if the weapon is held behind the head or neck, when in fact, this is just an illusion" ... in Hawke's case this is not illusion at all, you can get good view of it when camera rotates around him near the beginning.


It's all about facing, Hawke is pointed towards the side of the path with the sword in the position over his shoulder, the illusion is that he is facing towards the path & is "scratching his back"

#184
Addai

Addai
  • Members
  • 25 850 messages

kingjezza wrote...


I hate the look of the rogue in DA2, all the back flips, rolls, spins etc just look stupid in my opinion, looks like some sort of crazy ninja flipping about all over the place.

Yes, me too.  Ugh, that is so annoying.

The real :blink: moment in the video is seeing Bethany's swaying hips, however.  Please tell me that because we had the occasional boy walk in DAO the answer in DA2 is not watching our PC do that all the freaking time.  Are there no female animators at BioWare at all?!

I'm really afraid, seeing all that, that I would only be able to play male warriors.  Which is to say, my least favorite race, least favorite class, and least favorite gender.  Yippee.

On the plus side:

- Good to see Inventory pop up
- Flemeth's been moisturizing
- The scene where Hawke is *doing something spoilerish* looks much more natural than in Origins where you would *pull something spoilerish out of thin air*.  OTOH I am wondering about the emotion you see in Hawke's face.  Is that something determined by the dialogue choices he made leading up to that point?

Modifié par Addai67, 04 novembre 2010 - 12:12 .


#185
thomasowa

thomasowa
  • Members
  • 2 messages
Actually that two handed sword style used by the rogue looks a lot like holding and fighting with two swords in japanese fencing, kendo. I can't copy paste pics now (mobilephone browsers are suboptimal) but try google for "nito kendo", you'll see some pictures looking quite like the stance the rogue uses (and is a pretty good way of fighting with two swords).

#186
tmp7704

tmp7704
  • Members
  • 11 156 messages
[quote]Aermas wrote...

It's all about facing, Hawke is pointed towards the side of the path with the sword in the position over his shoulder, the illusion is that he is facing towards the path & is "scratching his back"[/quote]
[/quote]
but the back scratching part isn't illusion

Posted Image

looking just at the torso/arms, his arm is brought back far enough to allow the sword actually rest behind his head near parallel to the shoulders. It's very different from the stance you have on that stance page -- the guy with big sword on your page doesn't pull his sword anywhere near this far back, probably because to actually pull arm that far back can be pretty harsh strain itself, so it wouldn't make much sense to hold it the way Hawke does for prolonged amount of time?

Modifié par tmp7704, 04 novembre 2010 - 12:22 .


#187
Nerevar-as

Nerevar-as
  • Members
  • 5 375 messages

filaminstrel wrote...

If this stance works with two weapons, that might be okay. It's not quite the same as what Hawke is doing, though...

Posted Image

which, I dunno, looks like he's posing or something.


Don´t know how it works IRL, but in game he has one weapon for guard and other for the attack. Otherwise the rogue is a bit over the top, seems to make many movements more for looking badass than anything else. Sadly rogue keeps on going over the top, but that´s nothing new.

Speed wasn´t that bad, Origins tended to go a bit on the slow side with many attacks, here looked fast but rogue aside not too much.

Conversations looked better this time. For me Origins had the worst option nowadays. All characters are acting, but the PC is third person and doesn´t. As I never get the feeling I´m playing myself in any game, I prefer the VO option, better storytelling.

However, I´m still waiting for GotY edition if they don´t make a Collector Edition (or equivalent) worth it. DLC isn´t enough for me.

Modifié par Nerevar-as, 04 novembre 2010 - 12:25 .


#188
thegoldfinch

thegoldfinch
  • Members
  • 491 messages
The only thing I'm truly disappointed about is the lack of Lothering. I would have at least liked a sequence of you and your family leaving your home for the last time before the hoard hits. Oh, and the little boy who WANTS HIS MUVVA... how I miss him. Maybe a run in with Alistair, Morrigan, Sten, or Leliana. I can understand why a scene like that could be technically unnecessary but it would've been nice, if only to catch up the people who didn't play/have largely forgotten about DA:O. Maybe it was cut for the demo, though. /crosses fingers

I thought that combat for the mages was fantastic! Very punchy. But the rogue idle... lol wat, dancey dancey. I'm not sure what that was all about but okay. It might make technical sense to some but it felt extraordinarily out of place. I don't know if this is the right word, but it was too peppy for me.

And Flemeth is, as always, super fly, from her awesome outfit to her conniving ways. It makes me happy.

Cannot waaaaiit!

#189
Aermas

Aermas
  • Members
  • 2 474 messages
[quote]tmp7704 wrote...

[quote]Aermas wrote...

It's all about facing, Hawke is pointed towards the side of the path with the sword in the position over his shoulder, the illusion is that he is facing towards the path & is "scratching his back"[/quote]
[/quote]
but the back scratching part isn't illusion

Posted Image

looking just at the torso/arms, his arm is brought back far enough to allow the sword actually rest behind his head near parallel to the shoulders. It's very different from the stance you have on that stance page -- the guy with big sword on your page doesn't pull his sword anywhere near this far back, probably because to actually pull arm that far back can be pretty harsh strain itself, so it wouldn't make much sense to hold it the way Hawke does for prolonged amount of time?[/quote]

It is the same stance, his head is just facing a different way, & his stance is a little tight. I can tell you that that is not a half bad stance as I have used it my self. The amount of momentum is surprising & the ability to swing from many directions is a bonus.

#190
Aermas

Aermas
  • Members
  • 2 474 messages

Nerevar-as wrote...

filaminstrel wrote...

If this stance works with two weapons, that might be okay. It's not quite the same as what Hawke is doing, though...

Posted Image

which, I dunno, looks like he's posing or something.


Don´t know how it works IRL, but in game he has one weapon for guard and other for the attack. Otherwise the rogue is a bit over the top, seems to make many movements more for looking badass than anything else. Sadly rogue keeps on going over the top, but that´s nothing new.

Speed wasn´t that bad, Origins tended to go a bit on the slow side with many attacks, here looked fast but rogue aside not too much.

Conversations looked better this time. For me Origins had the worst option nowadays. All characters are acting, but the PC is third person and doesn´t. As I never get the feeling I´m playing myself in any game, I prefer the VO option, better storytelling.

However, I´m still waiting for GotY edition if they don´t make a Collector Edition (or equivalent) worth it. DLC isn´t enough for me.


Yes this stance works well, I have used it myself. But I use a shield instead of dual wielding

#191
Nerevar-as

Nerevar-as
  • Members
  • 5 375 messages
Weren´t the dual wield stances from Jade Empire similar?

#192
Aermas

Aermas
  • Members
  • 2 474 messages

Nerevar-as wrote...

Weren´t the dual wield stances from Jade Empire similar?


Yes, I think they were

#193
boewyr

boewyr
  • Members
  • 14 messages
Well, I thought it all looked great tbh (Y) - the environment and characters are definitely a vast improvement over Origins, as does the cutscene direction.

The rogue fighting stance doesn't bother me too much as it looks like it's just when he's idle in combat mode.

#194
slimgrin

slimgrin
  • Members
  • 12 485 messages
Linksies please?

#195
tmp7704

tmp7704
  • Members
  • 11 156 messages

Aermas wrote...

It is the same stance, his head is just facing a different way, & his stance is a little tight.

I'd say the head/overall body alignment appears to be about the same way actually (straight towards the left shoulder, at nearly right angle from how we'd face naturally, with the left leg forward) Hawke's arm is instead pulled back much farther, to the point it becomes pretty uncomfortable just to hold that stance.

I can buy what you have on that stance page, especially with 2hand weapon because it seems that with extra pull of the left arm you can get lot of momentum going, it works almost like a lever. And the way the guy holds his sword there is way less strainful to execute. But what Hawke is doing, it's like they overdid it and it winds up just awkward. Posted Image

#196
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

slimgrin wrote...

Linksies please?


We're not putting them in the thread as the original thread had them and got poofed.  Follow the Google instructions in this thread and you'll find em.

#197
Aermas

Aermas
  • Members
  • 2 474 messages

tmp7704 wrote...

Aermas wrote...

It is the same stance, his head is just facing a different way, & his stance is a little tight.

I'd say the head/overall body alignment appears to be about the same way actually (straight towards the left shoulder, at nearly right angle from how we'd face naturally, with the left leg forward) Hawke's arm is instead pulled back much farther, to the point it becomes pretty uncomfortable just to hold that stance.

I can buy what you have on that stance page, especially with 2hand weapon because it seems that with extra pull of the left arm you can get lot of momentum going, it works almost like a lever. And the way the guy holds his sword there is way less strainful to execute. But what Hawke is doing, it's like they overdid it and it winds up just awkward. Posted Image


He is just tense from fighting & is not loose like the guy in the red suit in my pic

#198
tmp7704

tmp7704
  • Members
  • 11 156 messages

Nerevar-as wrote...

Weren´t the dual wield stances from Jade Empire similar?

As far as i can tell, not really. There's some casual resemblance but details seem considerably different.

Posted Image
Posted Image
Posted Image

#199
g-vapen

g-vapen
  • Members
  • 69 messages
I find the flipping of the rogue might be helpful for backstabbing. It was kind of annoying that when I'm trying to position for a backstab, my rogue hobbles slowly into position.

Edit: Though I find the rogue battle pose to be awkward. It would've been better if they kept one one weapon hand in reverse for easy backstabbing. DAO had a really weird animation for it. :mellow:

Modifié par g-vapen, 04 novembre 2010 - 01:01 .


#200
slimgrin

slimgrin
  • Members
  • 12 485 messages
This video clears some things up. It still looks like Origins gameplay to me, not twitchy.



And look at the ladies run! They run like ladies now. :)