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Should Bioware Make a Fan-Determined Game?


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#26
Norskatt

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Simple answer: No. Let the experts at Bioware do what they do best & continue to make awesome games, without our useless 2 cents worth.

#27
Loerwyn

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Crippledcarny wrote...
And no, the game hasn't got easier for everyone. People doing end game raiding still have to push them selves just as hard, but with every patch the people below them have to work less hard than them to get where they were.

See? That's where it all falls apart. "Waaah, Person Y gets the gear I had but he had an easier time than me!" - So what? The people on top are already in the next raid, they're at the next level of gear.

I won't deny that I felt that the new 5-mans in ICC caused trouble; It's not so much "casuals" raiding, because a casual player can be damned good at the game, it's the unskilled people who get into raids that cause issues. I was casual in terms of getting my character ready for raids, but I jumped into a hard mode-ish Ulduar run with one of my server's top guilds, and I was nowhere near as geared as them but I still held my own and did pretty damned good. Skill means more than gear ever did, but a number of players don't realise that. Blizzard don't want their players stuck on Naxxramas, they want them in CC, ICC, Ruby Sanctum - They want their players to "experience the content", and in a way they need them to.

And yes, the game has gotten easier. There's less need for CC in raids, the fights in Naxxramas were easier than the T4 raids back in TBC. Now any boss is vulnerable to anything - Remember Onyxia? Fire resistance. How about Scholomance and Stratholme? They aren't the easiest 5-mans, but find me one in WotLK that comes close to them in difficulty.

#28
Bryy_Miller

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This is what Dave of Canada's Varric game is.



And on a serious note, this would be a horrible idea. Like many have said before. First of all, it would not sell. It would sell to forumites. But outside of the forums? No. It especially wouldn't sell because nobody wants to play a game based on what some forumers vote on.



Also. Here's something to consider: if fans ran companies the way they say they would run companies, they would be worse than Bobby Kotick or Blanket EA.

#29
wolfsite

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OnlyShallow89 wrote...

Crippledcarny wrote...
And no, the game hasn't got easier for everyone. People doing end game raiding still have to push them selves just as hard, but with every patch the people below them have to work less hard than them to get where they were.

See? That's where it all falls apart. "Waaah, Person Y gets the gear I had but he had an easier time than me!" - So what? The people on top are already in the next raid, they're at the next level of gear.

I won't deny that I felt that the new 5-mans in ICC caused trouble; It's not so much "casuals" raiding, because a casual player can be damned good at the game, it's the unskilled people who get into raids that cause issues. I was casual in terms of getting my character ready for raids, but I jumped into a hard mode-ish Ulduar run with one of my server's top guilds, and I was nowhere near as geared as them but I still held my own and did pretty damned good. Skill means more than gear ever did, but a number of players don't realise that. Blizzard don't want their players stuck on Naxxramas, they want them in CC, ICC, Ruby Sanctum - They want their players to "experience the content", and in a way they need them to.

And yes, the game has gotten easier. There's less need for CC in raids, the fights in Naxxramas were easier than the T4 raids back in TBC. Now any boss is vulnerable to anything - Remember Onyxia? Fire resistance. How about Scholomance and Stratholme? They aren't the easiest 5-mans, but find me one in WotLK that comes close to them in difficulty.


Ya those 5 man ICC runs turned into a joke.  I ended up getting into a run as the tank but the DPS had the lead, me and the healer pretty much carried the entire the entire group cause the three DPS didn't know how to play there characters they just got power leveled threw the game.  I asked the healer if he just wanted to drop but he wanted to see if the two of us could do it, we did (The three DPS got one hit at the boss when they didn't listen to our advice to deal with it) the DPS got all the purples and and quickly left group.  Please note both myself and the healer had good gear but neither of use had top raiding gear, it was all done to knowing your character.  Did a few more runs just like that then left the game since it just felt like no one really cared about doing end game stuff they were just waiting for the next patch for when it was made easier.

and now back to the topic. :lol:

#30
Noir201

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OnlyShallow89 wrote...

Aside from the fact this made me chuckle as I read it in Toki Wartooth's voice, I don't know what you're getting at.

WoW is the market leader in the MMO scene, and part of that is due to bending to consumer demand, but at the same time they don't bend over fully. There are companies who bend less to demand (and some who bend more), and haven't been as successful as WoW. At the end of the day, one of Blizzard's major selling points is its involvement with the community. If that community wasn't there then Warcraft 3 would never have spawned Dawn of the Ancients, Starcraft wouldn't be anywhere near as important in RTS history and Diablo 2 would have had support dropped a lot sooner.


Was using this as a example, i use to play wow for say, best part of 3+ years, i saw alot of the degraging of the community, your first part of your comment wasn't really called for tbh, did i say that blizzard in anyway doesn't get involved or too involed with the community? no.

I was talking about what happen to the community as a whole, so your saying cause of the community idea that if they don't have that magic *i done this 5 man achievement* they can't even get in a group is great? Or if a person doesn't have said arena ranking, even if a very good PvPer, can't get a team?

Because of fan determined rules and ideas, games end up being worse, not fun anymore, your example of Warcraft 3, Starcraft and Diablo 2, was back in a day when games was more community friendly times, them days have gone, i'm sorry to say.

Modifié par Noir201, 04 novembre 2010 - 11:50 .


#31
Pacifien

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I once tried to rewrite Return of the Jedi by committee to make it more gooder. A version that would contain 100% awesome! It just didn't work. First, some wanted to keep the Death Star 2 in it. Some wanted wookies versus ewoks. Some wanted to start with Jabba's palace while others wanted to get rid of that sequence. Some wanted Han Solo to die. Okay, that last part was just me, but still... It was a lesson that one man's awesome is another man's meh.

#32
ganp0t

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Wow, people are a lot more pessimistic than I expected. You do all realize that democracy is founded on the idea that while a lot of people might be stupid, the majority is usually sensible? Yes, there would be some people that would vote for stupid or ridiculous things (like tali sex in every cutscene), but I have enough faith in humanity that I don't think it would be anywhere near the majority. I'm not saying it will please everyone or incorporate everyone's ideas. I'm saying it would be the majority. And I think Bioware should be the company to do this because they are master storytellers, and there is a greater likelihood that the various parts of the plot will fit together. I will give an example of how this could work : people vote for a swamp level somewhere in the game, and Bioware designs the level how they want to. This doesn't have the fans doing Bioware's job, it just gives the company direction.

@ Pacifien
I'm not sure if you realize this, but in the initial script Han Solo was supposed to die (so you aren't the only one who wanted it), and the ending wasn't supposed to be completely happy. Ewoks also weren't included until a later revision.

Modifié par ganp0t, 04 novembre 2010 - 03:03 .


#33
Guest_Adriano87_*

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Most of the time the public sense is stupid.
and what if the majority become evil during a Century? Kak(ist)ocracy is better terms rather than Democracy for that type of Government.

Modifié par Adriano87, 04 novembre 2010 - 03:12 .


#34
ganp0t

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Adriano87 wrote...

Most of the time the public sense is stupid.
and what if the majority become evil during a Century? Kak(ist)ocracy is better terms rather than Democracy for that type of Government.


I do agree that democracy is overrated.  But what is a Kakistocracy?  I have never heard of that. 

EDIT: Ha.  Just looked it up.  I had no idea that such a term existed specifically for American politics (its alright, I am American so I can make fun of my own system). 

It is kinda disheartening though, when there is not a single person that is interested in this "experiment".  Indy games don't have the resources or fanbase to make a game like this, and most major game studios would never risk it.  I actually think that is Hollywood's main problem:  they have a formula and stick to it, because they are so risk adverse that they believe people won't enjoy a movie that is different.  But I digress. 

Modifié par ganp0t, 04 novembre 2010 - 03:45 .


#35
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ganp0t wrote...

 You do all realize that democracy is founded on the idea that while a lot of people might be stupid, the majority is usually sensible?


LOL - I don't believe this is the founding principle of democracy actually.  Put a large group of stupid people together you don't suddenly get a group of brain surgeons.  What you really get is a intelectual blackhole that absorbs whatever little intelligence exists and destroys it forever and you are left with a void of idiocy.  Have you ever heard of mob mentality?

ganp0t wrote...

I have enough faith in humanity 


You are very naive.

ganp0t wrote...

 I'm not saying it will please everyone or
incorporate everyone's ideas. I'm saying it would be the majority.
And I think Bioware should be the company to do this because they are
master storytellers, and there is a greater likelihood that the various
parts of the plot will fit together. I will give an example of how this
could work : people vote for a swamp level somewhere in the game, and
Bioware designs the level how they want to. This doesn't have the fans
doing Bioware's job, it just gives the company direction.

No. 
This just seems so impractical.  Who would design these polls?  Also,
there is a greater liklihood of the plot not coming together if you
oversaturate it with thousands or millions of conflicting ideas.  The
company has direction without fans voting on the presence or absence of a
swamp level (just to use your example).  Besides which there is so much
more to the success of a game than simply having certain level
environments that fans may or may not want.  etc.

#36
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Adriano87 wrote...

Most of the time the public sense is stupid.
and what if the majority become evil during a Century? Kak(ist)ocracy is better terms rather than Democracy for that type of Government.

This is complete nonsense.:blink:

#37
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I actually mixed Kako (Greek word for Bad & Evil) with Cracy (Kratie: Rule) ... so it tells its meaning. Rulling by evil people. but its Certain meaning is: Government under the control of a nation's worst or least-qualified citizens

#38
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Adriano87 wrote...

I actually mixed Kako (Greek word for Bad & Evil) with Cracy (Kratie: Rule) ... so it tells its meaning. Rulling by evil people. but its Certain meaning is: Government under the control of a nation's worst or least-qualified citizens


Let's not derail this thread with politics but the alternative to democracy then is communism or dictatorship.  Both of which proves to be far worse for the citizens than democracy. 

At any rate.  This is off topic.

#39
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@Strangely Brown, Nonsense is what has been done to the world in 20 & 21th Century ... now with more immoral people in the world they will finally get the majority and my duty is to Abolish Democracy in that time.

#40
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Adriano87 wrote...

@Strangely Brown, Nonsense is what has been done to the world in 20 & 21th Century ... now with more immoral people in the world they will finally get the majority and my duty is to Abolish Democracy in that time.

Whatever.  Please stay on topic.  I am not sure but what you just said may be the most idiotic thing I have ever read on these forums.

#41
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Oligarchy & Meritocracy by Intellectuals ftw. those who understand the consequences of laws, actions, morality and rationality ... to bring peace, balance and advancing humanity to the greater future.

but Democracy sucks mostly. compare China with USA and France and you understand everything

#42
Bocks

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Nope. It's a stupid idea. Especially since romance would be so over dramaticized, lovey dovey and cliche'd to a point in which the game becomes almost unplayable. Almost every character deemed worthy would be romancable, and while the prospect might be appealing, the game would be ridiculous and outright terrible.



I don't mean to be mean here, but I really hope Bioware never even consider this. They already listen too much to their fans anyways.

#43
ErichHartmann

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Adriano87 wrote...

Oligarchy & Meritocracy by Intellectuals ftw. those who understand the consequences of laws, actions, morality and rationality ... to bring peace, balance and advancing humanity to the greater future.
but Democracy sucks mostly. compare China with USA and France and you understand everything


Are you trying to get this thread locked with asinine comments?

#44
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Adriano87 wrote...

Oligarchy & Meritocracy by Intellectuals ftw. those who understand the consequences of laws, actions, morality and rationality ... to bring peace, balance and advancing humanity to the greater future.
but Democracy sucks mostly. compare China with USA and France and you understand everything

/facepalm
We're done here. 
Sorry to the OP for derailing your thread.  But the mods might as well lock this one.

#45
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^ silence imbecile. you don't understand what I'm saying ...



btw Bioware know what is better to be done if Bioware wants to listen to the Fans it must turn Mass Effect 3 to a porno AO game for members of """"""Fight for the love""""""

#46
grregg

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ganp0t wrote...

(...)

It is kinda disheartening though, when there is not a single person that is interested in this "experiment".  Indy games don't have the resources or fanbase to make a game like this, and most major game studios would never risk it.  I actually think that is Hollywood's main problem:  they have a formula and stick to it, because they are so risk adverse that they believe people won't enjoy a movie that is different.  But I digress. 


Hmm... the problem that I see with your idea is that it puts all risks and costs on BioWare's shoulders while all decision power rests with the fans. Generally speaking, separating power from risks and responsibilities is a Very Bad Idea ™. In a way, it's like publishing a poll asking whether ganp0t should jump out of a window. Since the public bears no cost or risk of the decision, I'm sure a lot of people would answer 'yes' just for the heck of it.

#47
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Adriano87 wrote...

^ silence imbecile. you don't understand what I'm saying ...

btw Bioware know what is better to be done if Bioware wants to listen to the Fans it must turn Mass Effect 3 to a porno AO game for members of """"""Fight for the love""""""

I take back what I said a few posts up.  You have outdone yourself.  This is now the most idiotic thing I have read on these forums.

#48
Bocks

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Actually, I'd like to go back on my statement a bit. There are some intelligent people here who could very well improve the game both gameplay-wise and story-wise, but unless Bioware listen ONLY to those people, then, again, no.

#49
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Strangely Brown wrote...

Adriano87 wrote...

^ silence imbecile. you don't understand what I'm saying ...

btw Bioware know what is better to be done if Bioware wants to listen to the Fans it must turn Mass Effect 3 to a porno AO game for members of """"""Fight for the love""""""

I take back what I said a few posts up.  You have outdone yourself.  This is now the most idiotic thing I have read on these forums.


my comment is one of the wisest comments of the day. ;)

Modifié par Adriano87, 04 novembre 2010 - 04:16 .


#50
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grregg wrote...

ganp0t wrote...

(...)

It is kinda disheartening though, when there is not a single person that is interested in this "experiment".  Indy games don't have the resources or fanbase to make a game like this, and most major game studios would never risk it.  I actually think that is Hollywood's main problem:  they have a formula and stick to it, because they are so risk adverse that they believe people won't enjoy a movie that is different.  But I digress. 


Hmm... the problem that I see with your idea is that it puts all risks and costs on BioWare's shoulders while all decision power rests with the fans. Generally speaking, separating power from risks and responsibilities is a Very Bad Idea ™. In a way, it's like publishing a poll asking whether ganp0t should jump out of a window. Since the public bears no cost or risk of the decision, I'm sure a lot of people would answer 'yes' just for the heck of it.

Besides which, the public already have enough power with regards to these games.  If it is good, the majority will buy it and enjoy it.  If they don't, the sales will suffer and feedback will be very negative.  Each game developer out there have their own strengths and weaknesses.  In the case of Bioware, story based RPG's are their strength.  If the fans decided they wanted Bioware to make some other sort of game with varied opinions from the general public about how that should be done, Bioware would cease to exist.