NONE of the ME2 party appearing as anything more than cameos in ME3
#1
Posté 04 novembre 2010 - 11:37
Because they can all potentially die at the end of ME2 and it'd be a waste of resources to create fully integrated party members with banter, Normandy hangouts and conversations, etc, if it all might go to waste.
So my guess is that you won't see Tali, Garrus, Grunt, Jack, etc, as party members in ME3. You'll just get cameo glimpses a la Kaidan/Ashley/Wrex.
Liara is a possibility, though I wouldn't particularly like that because it'll screw over everyone who chose anyone else as their LI.
#2
Posté 04 novembre 2010 - 11:43
Modifié par Googlesaurus, 04 novembre 2010 - 11:44 .
#3
Posté 04 novembre 2010 - 11:54
Liara is already dedicated to being the Shadow Broker, sorry.Googlesaurus wrote...
So that leaves Liara, Kaidan/Ashley, Joker. Pretty scanty pickings for the faithful Bioware masses.
But it may as well come down to that, but don't readily think that of Bioware as they may throw a few of the previous squadmates in anyway. I'd hate to see Tali and Garrus make it into the first and second but not be around for the climatic finish of the trilogy when they were there from the start.
#4
Posté 04 novembre 2010 - 11:55
because i've always seen ME2 as a buildup for ME3, building THE squad and all.
maybe the deaths of some people adversly effect what happens against the reapers?
it seems silly to introduce many new characters to cameo them all to have small roles imo.
just because they can die doesnt mean they won't be important to the saves where they live?
#5
Posté 04 novembre 2010 - 11:57
It also negates ME2's entire plot, I should think. Almost the entire game was spent collecting people to stop the Reapers. What a waste if we can't keep them.
But they don't need to worry about continuity for the third game. Really, the only state they can be is alive/dead. Non-loyal can be treated as dead. A game like Dragon Age had a lot more to be concerned about in terms of the whereabouts and existence and state of your companions.
Modifié par Saibh, 04 novembre 2010 - 11:58 .
#6
Posté 04 novembre 2010 - 11:59
Only Legion has a slight chance of coming back as a fully-fledged squadmate, because "they are all Geth". Still too many varieties to account for (sold to Cerberus / not activated / not loyal / lost loyalty / killed on the "suicide mission").
Modifié par Zulu_DFA, 05 novembre 2010 - 12:01 .
#7
Posté 05 novembre 2010 - 12:01
I hope they don't do that, though. It seems silly, negating all of ME2, basically. Hopefully Bioware will find a way to keep the characters important in ME3.
#8
Guest_LiamN7_*
Posté 05 novembre 2010 - 12:05
Guest_LiamN7_*
Wasn't me2 plot about building a team for a mission? A suicide mission. The mission is over. That could be all the reason needed for them to be gone.Saibh wrote...
I can't even think of a reason for some of these people to leave you that isn't heavily contrived. They understand the importance of your mission--anything else should be secondary. I can see some of them leaving, like Samara or Zaeed, but not all of them.
It also negates ME2's entire plot, I should think. Almost the entire game was spent collecting people to stop the Reapers. What a waste if we can't keep them.
But they don't need to worry about continuity for the third game. Really, the only state they can be is alive/dead. Non-loyal can be treated as dead. A game like Dragon Age had a lot more to be concerned about in terms of the whereabouts and existence and state of your companions.
#9
Posté 05 novembre 2010 - 12:06
LiamN7 wrote...
Wasn't me2 plot about building a team for a mission? A suicide mission. The mission is over. That could be all the reason needed for them to be gone.Saibh wrote...
I can't even think of a reason for some of these people to leave you that isn't heavily contrived. They understand the importance of your mission--anything else should be secondary. I can see some of them leaving, like Samara or Zaeed, but not all of them.
It also negates ME2's entire plot, I should think. Almost the entire game was spent collecting people to stop the Reapers. What a waste if we can't keep them.
But they don't need to worry about continuity for the third game. Really, the only state they can be is alive/dead. Non-loyal can be treated as dead. A game like Dragon Age had a lot more to be concerned about in terms of the whereabouts and existence and state of your companions.
But they won't because the Reapers are still out there.
#10
Posté 05 novembre 2010 - 12:07
#11
Posté 05 novembre 2010 - 12:08
LiamN7 wrote...
Wasn't me2 plot about building a team for a mission? A suicide mission. The mission is over. That could be all the reason needed for them to be gone.Saibh wrote...
I can't even think of a reason for some of these people to leave you that isn't heavily contrived. They understand the importance of your mission--anything else should be secondary. I can see some of them leaving, like Samara or Zaeed, but not all of them.
It also negates ME2's entire plot, I should think. Almost the entire game was spent collecting people to stop the Reapers. What a waste if we can't keep them.
But they don't need to worry about continuity for the third game. Really, the only state they can be is alive/dead. Non-loyal can be treated as dead. A game like Dragon Age had a lot more to be concerned about in terms of the whereabouts and existence and state of your companions.
You can see it that way. My Shepards didn't. I mean, we knew right from the get-go the Collectors are working for the Reapers. Stopping them was only a part of stopping the Reapers--there were bigger things at stake.
As I said, not everyone must stay. Most of the squad signed up to stop the Collectors, so it's not mutiny for them to leave. But most of them have no reason to go--or at least it's not as good as their reason to stay.
#12
Guest_LiamN7_*
Posté 05 novembre 2010 - 12:13
Guest_LiamN7_*
#13
Posté 05 novembre 2010 - 12:14
Zulu_DFA wrote...
But Shepard will because he needs to go back to Level 1.
Due to a plot point like your posited interrogation. Most of the squad knows about the Reapers and their possible return. They won't leave unless they're forced to leave.
Modifié par Googlesaurus, 05 novembre 2010 - 12:15 .
#14
Posté 05 novembre 2010 - 12:14
They many place Thane, Samara, Zeed, Grunt, Legion, and Jacob as NPCs but I really don't think Garrus and Tali will be two of them.
#15
Posté 05 novembre 2010 - 12:30
#16
Posté 05 novembre 2010 - 01:10
#17
Guest_yorkj86_*
Posté 05 novembre 2010 - 01:16
Guest_yorkj86_*
Modifié par yorkj86, 05 novembre 2010 - 01:16 .
#18
Posté 05 novembre 2010 - 01:20
#19
Posté 05 novembre 2010 - 01:21
So that leaves Liara, Kaidan/Ashley, Joker. Pretty scanty pickings for the faithful Bioware masses. [/quote]
No Kaidan/Ashley. They can both die in the first game and so will be absent apart from cameos for the same reason everyone else will be absent. Joker won't be a party member for two reasons: 1.) He'll be piloting the Normandy and 2.) He is particularly fragile and not suited for combat.
[quote]Saibh wrote...
It also negates ME2's entire plot, I should think. Almost the entire game was spent collecting people to stop the Reapers. What a waste if we can't keep them.[/quote]
The game wasn't spent to collect people to stop the Reapers. It was spent collecting people to stop the Collectors. It's only as much of a waste as ME1 was considering you lost (most of) your party from that game, too.[/quote]
[quote]Fates end wrote...
Eh...if they really do reduce your ME2 squad to cameos simply because some of them could die...then I don't know if I'll even play the third game. What would be the point? To gather an new squad because for some mysterious reason my old one couldn't be there? Yeah...no.[/quote]
You could have said the same thing about ME1. "Eh... if they really do reduce your ME1 squad to cameos... then I don't know if I'll even play the second game. What would be the point?" And as for the "mysterious reason", I'm sure Bioware will come up with something, just like they did for ME2. I don't want to speculate any more than I already have (I only speculated as much as I did because I think the result is logically deducible) but I think that there are plenty of potential scenarios that result in Shepard being on his own at the beginning of ME3 and having to build a new party.
[quote]Saibh wrote...
[quote]LiamN7 wrote...
Wasn't me2 plot about building a team for a mission? A suicide mission. The mission is over. That could be all the reason needed for them to be gone.[/quote]
You can see it that way. My Shepards didn't.[/quote]
Then your Shepards weren't paying attention. It doesn't particularly matter how your Shepards interpreted anything anyway, all that matters is how the writers see it.
#20
Posté 05 novembre 2010 - 01:22
#21
Posté 05 novembre 2010 - 01:27
Yet again: You could say the same thing aboutyorkj86 wrote...
The surviving ME2 squadmates contributing nothing to Shepard's anti-Reaper efforts in ME3 would retroactively make ME2 little more than a money-grabbing bait-and-switch. To be blunt.
And in case people are wondering, this thread isn't to bash Bioware or ME. I loved ME1 and I loved ME2 even more. I'm just presenting what seems to be the only logical conclusion. Apologies if this upsets you guys but not every decision can be a popular one. Bioware wanted to create tension in ME2 and the way they decided to go about doing that was by creating a suicide mission. Unfortunately that disallowed them from making certain design choices in ME3.
On the bright side you can likely expect Liara to play a major role in ME3, even if she isn't in your party. Why? Because it's possible that the reason they didn't allow Liara as a party member in ME2 was because they needed to guarantee that she'd be alive by ME3.
Modifié par AClockworkMelon, 05 novembre 2010 - 01:46 .
#22
Posté 05 novembre 2010 - 01:28
Yet again: You could say the same thing about ME1. "They wouldn't have put that much time and energy into Wrex just to give him a mere cameo role in ME2."Aztag09 wrote...
I don't think so, they wouldn't do that putting the time and energy to make these characters and just leave them as cameos in the final chapter.
The truth, while potentially painful, is obvious.
#23
Posté 05 novembre 2010 - 01:31
If that's so then she has a shot at reappearing in ME3- potentially as a party member. That means we've got two ME party members who might make a return as party members: Liara and Miranda. None of the others, however.
Modifié par AClockworkMelon, 05 novembre 2010 - 01:32 .
#24
Posté 05 novembre 2010 - 01:32
AClockworkMelon wrote...
No Kaidan/Ashley. They can both die in the first game and so will be absent apart from cameos for the same reason everyone else will be absent. Joker won't be a party member for two reasons: 1.) He'll be piloting the Normandy and 2.) He is particularly fragile and not suited for combat.
Uh, you do realize that one of them has to live?
At worst Joker's the only survivor of the Collector mission, and no, he will probably not shoot a gun anytime soon. That doesn't discount him as part of your crew.
Modifié par Googlesaurus, 05 novembre 2010 - 01:32 .
#25
Posté 05 novembre 2010 - 01:33





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