NO Body shape sliders in Character Creation?!
#76
Posté 05 novembre 2010 - 05:07
#77
Posté 05 novembre 2010 - 05:09
C'mon, it's not like we came out of the womb as grandmasters of facemorph. Not that I'm suggesting I'm an expert in it myself.Wulfram wrote...
Ortaya Alevli wrote...
I still wonder why the character creator in Origins didn't provide all the sliders included in the toolset.
Don't want to overwhelm the incompetent newbies like me
#78
Guest_imported_beer_*
Posté 05 novembre 2010 - 05:09
Guest_imported_beer_*
But in a game where you have different models for races (even if they are NPCs), if they didn't have zots for different human body shapes, I can deal. I am curious if female warriors will be built differently than female mages as base models, but won't decapitate myself if it is not so.
Modifié par imported_beer, 05 novembre 2010 - 05:10 .
#79
Posté 05 novembre 2010 - 05:11
Seemed to be the case in the demos if I remember correctly. But that may have just been a difference between races? I could just be confused here.imported_beer wrote...
I am curious if female warriors will be built differently than female mages as base models, but won't decapitate myself if it is not so.
#80
Posté 05 novembre 2010 - 05:12
Races?the_one_54321 wrote...
Seemed to be the case in the demos if I remember correctly. But that may have just been a difference between races? I could just be confused here.imported_beer wrote...
I am curious if female warriors will be built differently than female mages as base models, but won't decapitate myself if it is not so.
#81
Posté 05 novembre 2010 - 05:13
#82
Posté 05 novembre 2010 - 05:16
Aha. Sorry, I thought you were still talking about the player character.the_one_54321 wrote...
Like, Qunari women vs elf women?
#83
Guest_imported_beer_*
Posté 05 novembre 2010 - 05:18
Guest_imported_beer_*
#84
Posté 05 novembre 2010 - 05:20
You should not take my word for it, to be honest.
#85
Guest_imported_beer_*
Posté 05 novembre 2010 - 05:20
Guest_imported_beer_*
#86
Posté 05 novembre 2010 - 05:22
#87
Posté 05 novembre 2010 - 05:23
#88
Posté 05 novembre 2010 - 05:23
That's what I was remembering, thank you.Seagloom wrote...
That is probably not the case, far as we know anyway. Aveline has buff arms but if I recall, that is specific to her model.
#89
Posté 05 novembre 2010 - 07:23
#90
Posté 05 novembre 2010 - 07:42
#91
Posté 05 novembre 2010 - 10:06
vocalemuse wrote...
"...and of course, my own personal favorite of all time, Man Falling Off of a Cliff.Dave of Canada wrote...
Mike Laidlaw wrote...
Hey guys, sorry to be a wet blanket, but while we have Origins-level facial customization (SO MANY SLIDERS!), we don't have body customization. I believe Joystiq was taking a guess there.
Noooooooooooooooooooooooooooooooo!
Nooooooooooooooooooooooooooooooo.....!"
Oh my GOOOOOOOOOOOOOOOOOOOOOOOOOODDDDDDDDDDDDD!
#92
Posté 07 novembre 2010 - 02:32
noooooooooooooooooooooooooooooooooooooooooooooooooooooooo...!
i hope bioware changes their mind some time before the last minute. i really do.
as we know that DA2 is not shallow, or at last we expect on the premises that it is better than DAO, than fully body customization only improves the game. this, or we're just going to wait for body shape mods way.... in the future. they aren't bad at all.
Modifié par nyankuro, 07 novembre 2010 - 10:23 .





Retour en haut






