Zulu_DFA wrote...
Shepard's morality is your morality (or the one you invent anyway when you create a character), so it can't flip-flop during the game, unless it's your own fault. The game's trying to shoehorn and trick you into taking certain options, often via a discrepancy between the dialogue wheel line and the phrase Shepard actually delivers when you click it, is a whole another matter.
The actual problem is that the paragon-renegade meter is overrated, and often used to describe Shepard's alignment and compare it to those of other characters. And even BioWare writers themselves fall in this pit often when writing the dialogue and behavior options for Shepard. I believe it would be better if Shepard's options were held against the three psychological profiles (Hero, Survivor, Ruthless).
Paragons start ME2 by distrusting Cerberus. At the Collector ship mission, it defends the way TIM set him and his crew up. At the suicide mission, Paragon is back to distrusting TIM and what Cerberus will do with the Collector ship.
What's up with that?





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