Hi All,
I'm getting weird results when setting the appearance type of a companion to a skeleton. If i change the pc into a skeleton it works great, but if the pc is in skele form and then the companion is transformed to a skele he disappears and a skeleton appears linked to the back of my pc skele. If the campanion transforms first to a skele he simply diappears. I've gone in the appearance 2da no luck anyone out there that can help?
Thanks,
Calva64
SetCreatureAppearanceType()
Débuté par
Calva64
, nov. 05 2010 02:59
#1
Posté 05 novembre 2010 - 02:59
#2
Posté 05 novembre 2010 - 03:27
Might have something to do with the wildcard used for sex making the skeleton not able to find a skeleton. I have done a lot of testing with setapearance and revised my appearance to elminate a lot of the issues.
Try using this appearance.2da and see if it helps with the skeleton.
http://dl.dropbox.co.../appearance.2da
Might cause other issues ( part of my monster pack so not really something i test by itself ) but if it works you can transfer over the skeleton line.
Try using this appearance.2da and see if it helps with the skeleton.
http://dl.dropbox.co.../appearance.2da
Might cause other issues ( part of my monster pack so not really something i test by itself ) but if it works you can transfer over the skeleton line.





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