Empty, sterile and lifeless city in new EA Showcase-demo according to German magazine PC Games
#126
Posté 06 novembre 2010 - 06:53
Possible love interest?
#127
Posté 06 novembre 2010 - 07:37
Well, they kinda ran tight ship in the middle ages:Bruddajakka wrote...
So wait your saying is that there's no night life in the cities? That's rather disappointing.
"By order of the King of England the Winchester Act Mandating The Watch. Part Four and the King commandth that from henceforth all Watches be made as it hath been used in past times that was to wit from the day of Ascension unto the day of St. Michael in every city by six men at every gate in every borough by twelve men in every town by six or four according to the number of inhabitants of the town. They shall keep the Watch all night from sun setting unto sun rising. And if any stranger do pass them by them he shall be arrested until morning and if no suspicion be found he shall go quit."
not much room for night life.
(from http://en.wikipedia....law_enforcement)
#128
Posté 06 novembre 2010 - 07:40
tmp7704 wrote...
Well, they kinda ran tight ship in the middle ages:Bruddajakka wrote...
So wait your saying is that there's no night life in the cities? That's rather disappointing.
"By order of the King of England the Winchester Act Mandating The Watch. Part Four and the King commandth that from henceforth all Watches be made as it hath been used in past times that was to wit from the day of Ascension unto the day of St. Michael in every city by six men at every gate in every borough by twelve men in every town by six or four according to the number of inhabitants of the town. They shall keep the Watch all night from sun setting unto sun rising. And if any stranger do pass them by them he shall be arrested until morning and if no suspicion be found he shall go quit."
not much room for night life.
(from http://en.wikipedia....law_enforcement)
But who watches the Watchmen?
#129
Posté 06 novembre 2010 - 07:43
#130
Posté 06 novembre 2010 - 08:42
Moviegoers easily offended by CGI Pendulous Wang.Aermas wrote...
tmp7704 wrote...
Well, they kinda ran tight ship in the middle ages:Bruddajakka wrote...
So wait your saying is that there's no night life in the cities? That's rather disappointing.
"By order of the King of England the Winchester Act Mandating The Watch. Part Four and the King commandth that from henceforth all Watches be made as it hath been used in past times that was to wit from the day of Ascension unto the day of St. Michael in every city by six men at every gate in every borough by twelve men in every town by six or four according to the number of inhabitants of the town. They shall keep the Watch all night from sun setting unto sun rising. And if any stranger do pass them by them he shall be arrested until morning and if no suspicion be found he shall go quit."
not much room for night life.
(from http://en.wikipedia....law_enforcement)
But who watches the Watchmen?
#131
Posté 06 novembre 2010 - 09:20
#132
Posté 06 novembre 2010 - 09:29
Lord_Darkmoon wrote...
There is short article on PC Games about he latest demo of Dragon Age at the EA Showcase in London. The editor who was able to play the demo told about a lifeless, empty and sterile setting of a city.
Whereas the combat seemed to impress, the empty city stood in stark contrast to every other Bioware game.
The editor also wrote about bugs as well as graphical problems.
I'm getting a bit nervous...
If you are able to read german, here is the article at PC Games.de
hey, that's the new art style! nothing wrong with that... bioware keeps pushing the polys of their characters sky high without altering their engine. there simply is no room for other details. and that's great!
and to all the people wo think that 4 month left in production time will have any drastic change... the last month (february) is just for pressing those discs and to ship them. december-january are for QA. october-november is for polishing. right now the game is finished! there is no time left to change anything. yes, we don't know how old the demo was but the game was finished last month
Modifié par -Semper-, 06 novembre 2010 - 09:31 .
#133
Posté 06 novembre 2010 - 09:31
#134
Posté 06 novembre 2010 - 09:38
Upsettingshorts wrote...
I think the devs point is that the build the previewers have access to is older than the one they're working on...
of course. without doubt that's not the actual build but you have to keep in mind that there won't be a drastic change in environment details. this sterile setting is their way to keep the engine playable - there is no way around^^
and with 4 month left the game is finished within the core.
Modifié par -Semper-, 06 novembre 2010 - 09:38 .
#135
Posté 06 novembre 2010 - 09:41
-Semper- wrote...
Upsettingshorts wrote...
I think the devs point is that the build the previewers have access to is older than the one they're working on...
of course. without doubt that's not the actual build but you have to keep in mind that there won't be a drastic change in environment details. this sterile setting is their way to keep the engine playable - there is no way around^^
and with 4 month left the game is finished within the core.
The build the reviewer got was old, too.
#136
Posté 06 novembre 2010 - 09:48
Fortlowe wrote...
The build the reviewer got was old, too.
yes, i know! and after the first bad previews in january there will be an uproar in the community again and all the bio staff will flood the threads that it's not an actual build and how great this game is right now and that you better preorder this piece of brilliancy to magically shift ea's quarter revenues from red to black. and the die hard fans will claim that there is still 1 month left to take a u-turn
damn, it's 4 month before release and they better should show some ACTUAL gameplay and not their 1 year old pre-alpha builds... but i bet the game will look like it's described within this preview.
oh, and all the games run through this developement cycle but with origins there was not a single bad review at all, so how do you explain this?^^
Modifié par -Semper-, 06 novembre 2010 - 09:54 .
#137
Posté 06 novembre 2010 - 09:57
Anyway...
I'm all for having doubts. I'm all for people having negative opinions. But I couldn't care less about what some previewer says. I don't know these people, and I haven't run across a publication whose opinions on games mirror mine in over ten years. They're even worse than movie reviewers, they tell me games I like are mediocre and games I despise are excellent - and have no journalistic ethos or integrity.
Hero of Cornwall and body sliders indeed.
Modifié par Upsettingshorts, 06 novembre 2010 - 09:57 .
#138
Posté 06 novembre 2010 - 09:58
Modifié par Fortlowe, 06 novembre 2010 - 09:58 .
#139
Posté 06 novembre 2010 - 10:09
Upsettingshorts wrote...
How about: Origins was in development for half a decade?
so where's the point? 4 month before relase they are in exactly the same developement state. so if they release a 6 month old build to the press, and we are talking about a build the marketing division uses to impress the reviewers if they know their job, then there simply are no big differences between da:o and daII beside the ones which actually ARE different.
Modifié par -Semper-, 06 novembre 2010 - 10:10 .
#140
Posté 06 novembre 2010 - 12:30
-Semper- wrote...
oh, and all the games run through this developement cycle but with origins there was not a single bad review at all, so how do you explain this?^^
There were plenty of negative previews for DAO. Examples:
http://www.cpugamer....gins-E3-Preview
http://www.shacknews...ticle.x?id=1141
http://www.rockpaper...on-age-origins/
The person that wrote that last preview at RPS ended up eating his words and gave it 94% for PC Gamer UK.
Modifié par dbankier, 06 novembre 2010 - 12:31 .
#141
Posté 06 novembre 2010 - 01:17
slimgrin wrote...
StingingVelvet wrote...
I am worried about several things with DA2... the art style, the streamlining of RPG factors, the lack of good PC controls and UI.
I am not worried about the level design or world at all though, not from Bioware. I completely believe that this was a misleading article based on a misleading preview build, or something similar. For all the dumbing-down Bioware have been doing lately they have never fell short on creating lovely looking worlds.
Lovely looking, yes. Interactive or immersive, no.
For my money, ME1 has the best level design out of any Bioware game I have played.
Very few of their games have focused on immersive and explorable worlds though, they actually make very linear and closed RPGs.
#142
Posté 06 novembre 2010 - 01:29
#143
Posté 06 novembre 2010 - 01:33
#144
Posté 06 novembre 2010 - 01:35
Nope. He did not write anything about it being night time. But he did like the new combat system and he thought that maybe the "sterile" city should be considered as a contrast to emphasize the combat. He also wrote that the English VO was great, the character animations were believable and the dialog and cutscenes were great as well. So the article wasn't all negative.Mike Laidlaw wrote...
Phnx wrote...
I'm German and I just read the article.
Did he happen to mention whether he realized it was night? It's possible that didn't come up, and he was expecting teeming crowds because it was day. Our nights are reasonably bright (so you can play easily in them).
#145
Posté 06 novembre 2010 - 02:56
dbankier wrote...
-Semper- wrote...
oh, and all the games run through this developement cycle but with origins there was not a single bad review at all, so how do you explain this?^^
There were plenty of negative previews for DAO. Examples:
http://www.cpugamer....gins-E3-Preview
http://www.shacknews...ticle.x?id=1141
http://www.rockpaper...on-age-origins/
The person that wrote that last preview at RPS ended up eating his words and gave it 94% for PC Gamer UK.
those reviews only mock about the e3 demo/presentation which shows nothing but a sex scene and the fight against flemeth. and yes, they were all right! sex themes in video games are childish and stupid and the fights stayed the same in the published game. there were no bad words about the atmosphere and details in general and if da2 is lacking in these parts it will be a bad experience. lifeless rpgs are utter crap
i eagerly await the first real reviews.
Modifié par -Semper-, 06 novembre 2010 - 02:57 .
#146
Posté 06 novembre 2010 - 02:59
-Semper- wrote...
...but with origins there was not a single bad review at all...
There were many bad reviews of Origins. In fact, BioWare was going to release the game in March but changed the release date to November in order to polish the game and graphics.
Modifié par Maria Caliban, 06 novembre 2010 - 03:00 .
#147
Posté 06 novembre 2010 - 03:16
Maria Caliban wrote...
-Semper- wrote...
...but with origins there was not a single bad review at all...
There were many bad reviews of Origins. In fact, BioWare was going to release the game in March but changed the release date to November in order to polish the game and graphics.
come on... don't believe the urban legends. the delay was because late in developement ea decided to publish dragon age as a multiplatform title. the console version just wasn't ready at that time so they had to delay the whole release date
btw if there were this many bad reviews about da:o then show them. and please don't link reviews only about the upset because of childish sex scenes and this asexual thing called marilyn manson. were are the da:o reviews about the stripped down and casualized rpg elements, the lack in details, the lifeless feeling and the concentration at fights? for da2 more or less every article themed those "bad decisions" they made during developement.
#148
Posté 06 novembre 2010 - 03:21
btw if there were this many bad reviews about da:o then show them. and please don't link reviews only about the upset because of childish sex scenes and this asexual thing called marilyn manson. were are the da:o reviews about the stripped down and casualized rpg elements, the lack in details, the lifeless feeling and the concentration at fights? for da2 more or less every article themed those "bad decisions" they made during developement.
Ahh. You want to see negative previews, but not negative previews that you agree with. Gotcha.
#149
Posté 06 novembre 2010 - 03:21
Maria Caliban wrote...
-Semper- wrote...
...but with origins there was not a single bad review at all...
There were many bad reviews of Origins. In fact, BioWare was going to release the game in March but changed the release date to November in order to polish the game and graphics.
Not only for that reason, but also because EA decided to lauch simultanously Origins wathever was the platform you wanted to buy the game.In march, the game on PC was finished, but not the consolised one
So during this extra time, BioWare did polish the game by adding extra-content.Was it not the Shale bonus content?
Modifié par AbounI, 06 novembre 2010 - 03:29 .
#150
Posté 06 novembre 2010 - 03:28
soteria wrote...
Ahh. You want to see negative previews, but not negative previews that you agree with. Gotcha.
reviews about the displayed sex content and the music of trailers are no bad words about the gameplay and the atmosphere of a rpg.





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