Morroian wrote...
Wyndham711 wrote...
On the gameplay side of things this is the only _really_ bad decision I've yet witnessed of DA2. I think this is horrendously bad choice.
Agreed this is the first change that I really don't like at all. Honestly how can the devs have not looked at the reaction to the changes in ME2 and not thought this was a bad idea. There is basically no comeback to the Dragon Effect claims now.
Well, they saw how ME2 sold more than DA:O and thought adapting the ME2 ideas was a sure-winner.
After all, forum posters who complain are not a good sampling of their customer base - not like people who get into gaming conventions at the few places in the world that hold them, now there's a varied, significantly mixed and statistically large group of people to judge reactions from!
...
I'm sorry, what was that.... DA:O outsold ME2? Really? Huh... but then why adapt ME2 mechanics to DA:O?
Spiritual successor, maybe? Even though ME2 didn't sell that well it has a cult following and the cult of BioWare ME is of course not the same as the cult of BioWare DA. Different groups entirely - barely any overlap - best blend the games. Curious as to why there are no pistols in DA:O (pirates use pistols, no? or handcrossbows for the 3rd person shooter angle, eh?)
...
and for those of you waiting desparately with your shots poised before your lips...
(Final) Dragon Effect!