Well, this isn't as depressing as the dialogue wheel/voiced PC combination (I'm not sure anything can be), but it's pretty disappointing. Granted, I haven't actually played Mass Effect 2 yet, but it sounds like NPC armour will be even less able to be changed than in Planescape: Torment (as in, you can't even go buy something that looks exactly the same but maybe colour-changed and has better stats). And that was one of my major annoyances with that game. Made more sense there, too, since it's not like anybody you fought ever seemed to have much in the way of armour, whereas assuming things stay similar in DAII most people you fight will be wearing obvious armour, that might be obviously better than what the NPCs are wearing. I also expect it'll be more intrusive with these graphics.
I really don't get why. For personality, they could have it there as an option. People who wanted to keep Morrigan in her robes did, I'm sure, and the rest of us didn't. I don't see what was wrong with that. Assuming that we can in fact still control the NPCs (and I think we can), why make the armour unable to be switched? Why is it more out of character that they would wear better armour than that they would do a particular thing in the fight? Note that I'm not advocating for the NPCs to be completely uncontrolled, but that I could see that it makes sense if they were. As it is, it's confusing as well as annoying.
pitchblaq wrote...
Would it be better, I wonder, to allow all companions to wear everything, despite the potential that any party member may be entirely absent for several if not all following time periods? Imagine the burn of having Alistair walk away with your Dragon Bone Plate every time skip.
Yes. I would much rather have NPCs walk away with all manner of equipment than not be able to change it. They can take the only armour that will defend against the villain's best attack if they like, so long as I can equip it on them.
If people want to meta-game (I.E., stripping NPCs of armour before they leave the party), they're going to meta-game with whatever they get. Other people (such as myself) would prefer the NPC being able to get the armour and then running away with it.