I'm normally a lurker on these boards but I found this particular topic important enough to leave my feedback - especially in light of the new information from the recent podcast.
I can't say that I have extensive experience with CRPGs - Planescape:Torment, Fable, and HeroesV being the only single player games I've finished prior to playing DAO. The one I enjoyed the most was of course Planescape with its amazing story and party based system that introduced me to a tactical form of combat. However, if there was one thing that I wish that was different for that game, it would be the ability to equip different forms of armor for followers.
Having said that, it really didn't bother me too much and definitely did not adversely affect the overall story and experience. Simply put: I still immensely enjoyed Planescape. I think that those of us that do not welcome this change to DA2 with respect to the followers should keep in mind that the game may still be very much enjoyable.
Ironically, after having finished a repeated playthrough of Planescape last Christmas - I had a longing to play a fantasy RPG that would allow me varitions in armor and classes. It was then I discovered DAO and after looking through reviews and such decided to try it out. I absolutely loved DAO. I haven't come to love a game so much for its story, customization, and replayability factor since - well since Planescape. I suspect that back in the day, I would have loved the BG series as much if not more so. Alas, I was caught up in MMO's for a lot my gaming time back then - Ultima Online and later FF Online.
I can understand and in some cases, even appreciate the reasoning behind the announced changes in DA2 compared to DAO. From the explanation in the podcast, it certainly seems like they attempted to balance the unique look of the followers, while still retaining some level of customization. Personally, I would rather have the full control over the follower's armor like in DAO and I hope that the future Dragon Age games will bring this feature back. If one would like to retain unique follower looks, there are other ways of achieving this while still providing the option of variations in armor.
Despite my disappointment in the lack of armor choices for followers, I am interested and willing give this feature a try - afterall, it didn't bother me in Planescape. Plus there are still some customization involved.
Ultimately, I would like the devs to note that this particular fan of the Dragon Age franchise would rather have more choices than less. My followers in DAO are all unique looking thanks to the ability to change out their armor, the toolset, and the many talented fans that create mods.
Modifié par RifuloftheWest, 06 novembre 2010 - 12:41 .