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So. Companion equipment. Clarification please?


1080 réponses à ce sujet

#1076
Wulfram

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David Gaider wrote...

And I cannot fathom in the slightest why some people equate the removal of some choice with the removal of all choice-- as if hyperbole will suddenly convince everyone that it's some other game completely.


Well, pretty much every major change announced so far seems to involve the removal of choice

#1077
sssfreak

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This makes me sadface.
Can only be 2 things:

A: Bioware has no time/cut corners/couldn't be bothered to model and texture armor for companions.
B: DLC outfits. :(

Or both. :sick:

Yeah, i'm not pre-ordering now.

Modifié par sssfreak, 11 novembre 2010 - 11:50 .


#1078
Spawny

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Meh...no not happy about it but it's the direction they have gone. I will still buy it as I really want to know how it plays out and I'm still hoping I will love it as much as DAO but if not *shrug* bin fodder and onto another game, that's the apples of gaming!

And I guess I'm also hoping with what they are taking out of the original formula something more awesome will make up for it and make me not give a crap about the missing bits. I do get peoples upsets with customization as so many of us expect it in games now and being able to shape it some what into our own kind of game play in the story that is set out for us to enjoy and explore. But in saying that I really enjoyed games like Jade Empire despite the lack of customization character wise bar stats because I thought the story was great and found the characters interesting though I found the re-play value stunted with out mods ect.

#1079
Rixxencaxx

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no customization for party is NOT an artistic choice.....it's a time and money saver choice. Telling us that a single outfit is required for better characterization is ridicolous. Are you telling us that brad pitt is more recognizable if he wears the same clothes into every movie????
Another thing.....you told us a lot of times that dao2 changes came from gamers feedback....good...than we know that gamers whined a lot about the poor loot and the few armors.....is your solution not to give loot and armors at all???
Waiting march 2011. Just curious about your sales numbers.....

Modifié par Rixxencaxx, 11 novembre 2010 - 01:58 .


#1080
KennethAFTopp

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David Gaider wrote...
And I cannot fathom in the slightest why some people equate the removal of some choice with the removal of all choice-- as if hyperbole will suddenly convince everyone that it's some other game completely.


I am pretty sure some people are actually, shockingly complaining about the bigger picture and not liking what they see. While I am not in that camp, I'll admit that even though you've guys said "Wait and See." everytime you've shown us something hasn't seemed so reassuring as one would expect.

Just playing the Devil's Advocate here.

#1081
Sanguinerin

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I'm just going to keep hoping for some level of non-skill upgrades. It's good to have individual characters, but at a point it breaks character. Someone mentioned Carver already. If he's a warrior expected to be up front in battle, I do hope he has something other than that shirt. I can't fathom that he as a character lacks enough intelligence to put on some kind of chain or plating. Now, as a refugee, I understand that everyone will likely be in clothing. You're running, without enough time to put on some proper gear...

But if we keep Carver for longer than that, I imagine he'd have to do some gearing up of his own. I can actually understand putting rogues in clothing, or light leather armor. They're supposed to be subtle and supportive. Varric stands from afar with Bianca, he doesn't need heavy armor holding back his ability to shoot bolts. Isabela needs to be light on her feet, and doesn't need to be weighed down in some leather suit. Mages, too, keeping a unique look from robes is understandable. I like Bethany's common-looking clothing.

I just don't want to see stagnant clothing throughout the 10 year timespan either. I like the idea of a few different companion outfits to keep them looking individual, or perhaps small visual upgrades to the armor. An example would be putting a breatplate or some form of armor over Carver. I also have a fear about other companions we haven't seen yet. What if we get a warrior companion who is completely stuck in some kind of armor, no matter where they are? Just as I don't see it as very practical to remain in clothing throughout the entirety of the game (at least for warriors), I also don't think someone should remain in armor.

I'm hoping characters will be dressed differently according to the situation. As of right now, I doubt that. However, if Bethany dons an actual mage robe if we visit the local mage tower, that would be nice for the sake of blending in. Also, if we're meeting someone highly important and we know about it (like in a Landsmeet) I'd love for the party to dress in their best. I loved changing party members in Origins to clothing for cutscenes in cities/towns, and then changing them back to armor when things got fighty.

No matter what happens, though, I can't wait to see DA2 in depth, in March. Image IPB

Modifié par HallowedWarden, 11 novembre 2010 - 05:11 .