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So. Companion equipment. Clarification please?


1080 réponses à ce sujet

#151
Anarya

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Calla S wrote...

CoS Sarah Jinstar wrote...
So **** pissed off about this. Sad that they had to dumb the game down to ME2 levels. Way to go Bioware, last 50 bucks you'll be getting from me day 1. I'll buy bargin bin from now on.

Good Christ, it's like us ME2 fans should be bottle fed and wear diapers. Get over yourself.


There there, Calla. I saved you a seat on the short bus!

#152
Rawgrim

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It gives you less stuff to manage, when removing outfits and such. Ergo its dumbing the game down.

#153
Calla S

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Nefario wrote...

Calla S wrote...

CoS Sarah Jinstar wrote...
So **** pissed off about this. Sad that they had to dumb the game down to ME2 levels. Way to go Bioware, last 50 bucks you'll be getting from me day 1. I'll buy bargin bin from now on.

Good Christ, it's like us ME2 fans should be bottle fed and wear diapers. Get over yourself.

How is having unique companion outfits dumb to begin with? It actually makes a bit more sense from an RP point of view. And it's not as if you're losing the actual statistical customization. You just won't be playing dress-up anymore.
Perhaps I've overlooked the intellectual requirements of playing dress-up?

Exactly. Unless not wanting to root around in crates looking for boots to match my armor means I should be under constant surveillance to make sure I don't drown in my soup...

@Yuki: Don't judge. I think my herp derpiness is rather charming.

Also, no, it's not. Not having to micromanage things doesn't make the game dumb. It makes it less of a pain in the ass. 

Modifié par Calla S, 05 novembre 2010 - 08:16 .


#154
UberDuber

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As long as ME fans get Tali they don't really care. lol.

DA2 is a disgrace and I'll complain about everything. So yeah. Good day.

#155
Maugrim

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Calla S wrote...

CoS Sarah Jinstar wrote...
So **** pissed off about this. Sad that they had to dumb the game down to ME2 levels. Way to go Bioware, last 50 bucks you'll be getting from me day 1. I'll buy bargin bin from now on.

Good Christ, it's like us ME2 fans should be bottle fed and wear diapers. Get over yourself.


All I'm saying is I just replayed LotSB and if someone doesn't burb me in the next few mintues things are not going to be pretty.....

#156
ptibog

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Nefario wrote...
How is having unique companion outfits dumb to begin with?


everything related to ME2 is dumb.

#157
Sylvius the Mad

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I object strongly to having unique armour for the companions. What if a given companion is wearing the wrong sort of armour (heavy, rather than light, for example)? Am I just screwed?

I don't mind each companion arriving in unique gear, but why can't they change their clothes?

Now, if DA2 were simply stepping back into the single-character genre (as opposed to the party-based genre) then this would make sense. BioWare has made single-character games before (NWN, JE, ME). Except DA2 still have tactical control of the whole party, so it's still a party-based game. So why are we being denied control over our party's equipment?

This doesn't make any sense.

#158
Guest_Puddi III_*

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Still though, this makes it all the more imperative that they release a toolset. I do not want to see them go the route of selling armor as DLC. That's BS. Or at least give us PC players a chance to get more variety without paying money on said BS.

#159
Anarya

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Sylvius the Mad wrote...

I object strongly to having unique armour for the companions. What if a given companion is wearing the wrong sort of armour (heavy, rather than light, for example)? Am I just screwed?
I don't mind each companion arriving in unique gear, but why can't they change their clothes?
Now, if DA2 were simply stepping back into the single-character genre (as opposed to the party-based genre) then this would make sense. BioWare has made single-character games before (NWN, JE, ME). Except DA2 still have tactical control of the whole party, so it's still a party-based game. So why are we being denied control over our party's equipment?
This doesn't make any sense.


What do you mean by "the wrong sort of armor"? This is literally impossible in a system like that.

#160
Dave of Canada

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Sylvius the Mad wrote...

This doesn't make any sense.


Aside from armor itself, you can still customize everything else. You can probably deck Isabela out in +30% fire damage gear if that's what the person felt like.

#161
CoS Sarah Jinstar

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Nefario wrote...

Calla S wrote...

CoS Sarah Jinstar wrote...
So **** pissed off about this. Sad that they had to dumb the game down to ME2 levels. Way to go Bioware, last 50 bucks you'll be getting from me day 1. I'll buy bargin bin from now on.

Good Christ, it's like us ME2 fans should be bottle fed and wear diapers. Get over yourself.


How is having unique companion outfits dumb to begin with? It actually makes a bit more sense from an RP point of view. And it's not as if you're losing the actual statistical customization. You just won't be playing dress-up anymore.Perhaps I've overlooked the intellectual requirements of playing dress-up?


You're directly removing core customization options from the game just to gain a unique outfit. Yay?
Course this way Bioware can sucker more money for extra outfits as DLC. Yay?
There's alot more to it than just playing dress up. Maybe I wanted to turn a mage into an arcane warrior with plate mail? Just as an example. All this does is remove a layer of choice from a supposed RPG.Seriously, this is prolly the most stupid idea ever and people actually asked for it. /facepalm

#162
Rawgrim

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Just for the record though. Since i have been ****ing about the lack of customization in DA2, I should also point out that some of the best rpgs ever made, also had static outfits. Betrayal at Krondor, and Ultima 7 springs to mind.

#163
Dave of Canada

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filaminstrel wrote...

Or at least give us PC players a chance to get more variety without paying money on said BS.


As somebody who'll be buying on the console (I prefer sitting with a controller in my hands), this makes me sadface.

#164
John Epler

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I'm going to point out, politely, that if you can't discuss things rationally and civilly then you won't be discussing things at all.



As I've said before, and I will reiterate - everyone's entitled to their opinion. Just as everyone's entitled to not be ridiculed and insulted for their opinion.

#165
Nefario

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Rawgrim wrote...

It gives you less stuff to manage, when removing outfits and such. Ergo its dumbing the game down.


Well, first, you're only losing helm, glove, and boot slots.
Second, the outfits are upgradable.
Third, there are (eventually) rune slots for enchantments, which the main campaign in Origins didn't even have.
So there's still plenty of stuff to manage for the followers, it would seem.

But I'm inclined to disagree with your argument just for what it is, anyway. Less items to manage doesn't make the game dumber any more than more items would make it smarter. In fact, more items would probably just make it more tedious.

Modifié par Nefario, 05 novembre 2010 - 08:21 .


#166
JrayM16

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CoS Sarah Jinstar wrote...

So **** pissed off about this. Sad that they had to dumb the game down to ME2 levels. Way to go Bioware, last 50 bucks you'll be getting from me day 1. I'll buy bargin bin from now on.


You do realize that while you rob them of money by buying bargain bin, you still count in the sales charts, thus helping vindicate the new direction regardless? 

A mistake I see being made by alot of "boycotters" on the internet(particularly with videogames) is that they do get the game, just in a way that doesn't give the devs' money.  While money may be the main factor for some, I know a lot of devs take stuff like used game sales and pirating into account as data that supports the game's popularity and then does something to try and counter it, such as free day 1 dlc with new games.

So, not only are you failing to send the message you wished to send, but also actively reinforcing their notion that having more dlc stuff is a good idea, something I'm pretty sure I remember you decrying on these boards. 

Just letting you know.   Image IPB

#167
pitchblaq

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Sylvius the Mad wrote...

Now, if DA2 were simply stepping back into the single-character genre (as opposed to the party-based
genre) then this would make sense. BioWare has made single-character games before (NWN, JE, ME). Except DA2 still have tactical control of the whole party, so it's still a party-based game. So why are we being denied control over our party's equipment?

Jade Empire is probably a little too far for Dragon Age to go.

There's just something not that appealing about having Hawke do all the fighting while Isabela kneels in the corner and prays somewhere enemies won't bother to go after her.

Modifié par pitchblaq, 05 novembre 2010 - 08:24 .


#168
Icinix

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I . Like. Individual. Outfits.



There I said it. They upgrade them. Cool. As long as they don't wear plastic cups over their mouth to breathe underwater I'll be happy.




#169
Guest_Puddi III_*

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Dave of Canada wrote...

filaminstrel wrote...

Or at least give us PC players a chance to get more variety without paying money on said BS.


As somebody who'll be buying on the console (I prefer sitting with a controller in my hands), this makes me sadface.


You don't think spending extra money for more in-game armor isn't a giant waste?

If I had my way there'd be a way for console players to install mods created by the toolset on the PC, but unfortunately it is not so. That doesn't mean it should be scrapped for the sake of parity.

#170
Nighteye2

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AlanC9 wrote...

You're confused, Nighteye2. Isabela won't get any massive armor in the first place.


Why not? If she has enough strenght I should be able to equip her with it, like in Origins, right? :huh:

#171
Calla S

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I'll never understand why people want to gimp themselves and their party for the sake of "roleplaying." While it's an RPG, there's still that very crucial G at the end. Meaning it's a game. A game that you play to win (to my knowledge?). There'll never be a game so perfectly attuned to your "roleplaying needs" that you can do whatever the hell you want, whenever the hell you want. There's always some restrictions. You may not like it, but that's all gravy because there are millions of people out there who'll love it all the same. No big.

#172
Dave of Canada

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filaminstrel wrote...

You don't think spending extra money for more in-game armor isn't a giant waste?

If I had my way there'd be a way for console players to install mods created by the toolset on the PC, but unfortunately it is not so. That doesn't mean it should be scrapped for the sake of parity.


No, I didn't mean it like that. I mean, if they added extra (free) outfits on the PC it would make me sadface as I'll most likely be motivated to buy a PC version somewhere down the line if only for the outfits.

#173
Nefario

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CoS Sarah Jinstar wrote...

Nefario wrote...

Calla S wrote...

CoS Sarah Jinstar wrote...
So **** pissed off about this. Sad that they had to dumb the game down to ME2 levels. Way to go Bioware, last 50 bucks you'll be getting from me day 1. I'll buy bargin bin from now on.

Good Christ, it's like us ME2 fans should be bottle fed and wear diapers. Get over yourself.


How is having unique companion outfits dumb to begin with? It actually makes a bit more sense from an RP point of view. And it's not as if you're losing the actual statistical customization. You just won't be playing dress-up anymore.Perhaps I've overlooked the intellectual requirements of playing dress-up?


You're directly removing core customization options from the game just to gain a unique outfit. Yay?
Course this way Bioware can sucker more money for extra outfits as DLC. Yay?
There's alot more to it than just playing dress up. Maybe I wanted to turn a mage into an arcane warrior with plate mail? Just as an example. All this does is remove a layer of choice from a supposed RPG.Seriously, this is prolly the most stupid idea ever and people actually asked for it. /facepalm


Something's not being what you want does not make it stupid.
It's a decision that makes sense in terms of characterization, and I'd argue that the limitations to customization (beyond the visual) are actually pretty minor.

#174
pitchblaq

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Nighteye2 wrote...
Why not? If she has enough strenght I should be able to equip her with it, like in Origins, right? :huh:

Methinks you haven't listened to the podcast yet. Companions in DA2 have their own clothing that only they wear, unique and expressive of them as an individual.

#175
Sylvius the Mad

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Dave of Canada wrote...

Aside from armor itself, you can still customize everything else. You can probably deck Isabela out in +30% fire damage gear if that's what the person felt like.

Armour's the biggest part of the character's appearance, and it has important statistical relevance.

The next biggest part is the weapons, and we're being restricted on that too by the default weapon system and the inability to equip weapons for which the character lacks access to relevant talents.

We have far less control of all of our characters in DA2.