Rawgrim wrote...
Nefario wrote...
Rawgrim wrote...
It gives you less stuff to manage, when removing outfits and such. Ergo its dumbing the game down.
Well, first, you're only losing helm, glove, and boot slots.
Second, the outfits are upgradable.
Third, there are (eventually) rune slots for enchantments, which the main campaign in Origins didn't even have.
So there's still plenty of stuff to manage for the followers, it would seem.
But I'm inclined to disagree with your argument just for what it is, anyway. Less items to manage doesn't make the game dumber any more than more items would make it smarter. In fact, more items would probably just make it more tedious.
Only losing helm, glove and boots? Thats half the slots from the first game, man.
Outfits are upgradable, sure. But it doesn`t show does it? Still the same outfits in the game. the only thing thye customize are numbers.
Where does Isabella keep her runestones, I wonder? Does she have slots for them in her bra?
Less is pretty much allways less. I do belive Bioware said it would be less skills as well. But you can boost each skill to make it better. If you have more factors in play,, it makes the game "broader", and it gives you alot more options on how to deal with situations, certain fights, how to fight certain enemies. And whatsnot. But you are right. More equipment doesn`t make a game smarter. But it does add an extra, and kind of vital, dimension to an rpg.
Well, it's three out of eight. Less than half... though I know what you mean. It's significant.
Upgrades and enchantments probably don't show (I'm guessing), but again, that's really more just a visual issue.
I'm not sure about abilities... some are certainly upgradeable, but I don't know if there are going to be less or not. I get the impression that for followers, there will be. But I think that has more to do with having more strongly defined characters. For example, Isabela is a duelist, so you're not going to have an archery tree for her.
It does take something away from how well you're able to customize your character in terms of having them being able to fulfill different roles. And if that's something that's important to you, I guess there's a legitimate complaint there.
Personally, I'm in favor of it if it helps to build a stronger (in terms of characterization, not so much battle prowess) character.
I can respect your taking issue, but I don't think it's fair to call this sort of change a "dumbing down".