@Maria: Yeah, I know what you mean. That bothered me about DAO as well, that all the rogue-armors for females left their heart/neck completely vulnerable. Why? Just so we can see some cleavage?
@ Siegdrifa: Thank you.

And yes, I know what you mean. My class currently draws nude models every week, and before that I studied a lot of anatomy. And personally I think the human body is interesting and beautiful enough in all its (natural) facettes. Why mutate it into some hyperobjectived fantasy?
@Pseudocognition: Thank you
And yes, I too think that this discussion is important. Because I've ever despised the objectived portrayal of women in our society, and how it is overlooked or even encouraged.
And if not necessary or even relevant for the plot/gameworld or setting, why should the female model be this oversexualized? (And as far as I've seen it they all are looking like this)
@Yellow Words: Thank you very much.
@Saber Bloodwork: Thank you

And yes, I too wish gamedevelopers as well as moviedirectors would finally leave the path of this "mutation" of the female body.. but I don't think that will happen so soon.
@ziggerhunderslash: I understand the concept of exaggeration, and if used correctly it can make an imagery look amazing and stunning, it can tell the personality of a character with only one look, and helps to make, in this case, a game to be such much more fun to return to.
"Assassin's Creed" would be the most boring game if it was utterly realistic, "Team Fortress 2" a whole different experience if presented with a different art style.
But the problem here is, that this does not apply to one certain character, but to ALL female models we have seen so far of the game. If Bioware releases some new screenshots which prove tthe contrary, I am happy to accept I was wrong, and won't press the subject.
But here's the difference: Miranda in ME2 was sexualized, I don't think anyone would disagree. But that doesn't really bother me, because there still were plenty of other females who weren't.
Kasumi, Dr. Chakwas, Jack, female Shepard herself. Plus the default female model in ME is quite realistic and "natural"
But if this is the female default model of DA2, I have to ask myself how this sexualization helps to carry the style of the game? Why is it relevant or even that visually important to present the female body that way? Should this suggest that all female figures in this game are sexualized characters? That women in this world are nothing more than the seize of their breasts?
It was the same in Origins, and it bothered me back then. And it bothers me now. Because I do not see the idea behind this exaggeration.
Modifié par Yenaquai, 06 novembre 2010 - 05:02 .