Maria Caliban wrote...
Is that a vase strapped to her chest?
I thought it looked like a book holder, so she could read codex entries while hacking bad guys to bits.
As for the female body model seen for DA2, I don't know. I didn't major in sociology so I don't know anything about all this marketing trend stuff and socially created images of idealized beauty and perfection.
From a practical stand point the game is limited to only so many body structures that true realism is pretty much out of the question (until someone can come up with a good enough engine to support a massive amount of variability from one character model to the next and is adaptive enough to deal with those variablilties and apply it to clothing/armor/animations etc.). As for the default model in DA2, how would you develope a more average model versus a more idealized one? I would guess taking a bunch of pictures of people and averaging all their dimensions. Or something. Ah wells, there goes my brain rambling off again.