OK, so long time troller first time poster here. Anyway, there have been a lot of people complaining about the changes made from DA:O to DA2. Well all I can say is, ever since the original announcement of Dragon Age 2, I have been 100% behind the decisions made. I support wholeheartedly a voiced protagonist! I support characters having static, yet upgradeable armors. I support what some may call "Hack n Slash" gameplay! I support Hawke, I support Dragon Age 2, and most importantly I support BioWare! They have yet to make a bad game in my opinion, and I highly doubt they're going to start with DA2!
So people who agree with me, let your voices be heard! Don't let the nay-sayers keep you down! Rise up and show your love to a great game made by the greatest game company of all time!
The "I Support the Changes Made to Dragon Age 2" Thread
Débuté par
Albatroz
, nov. 05 2010 09:18
#1
Posté 05 novembre 2010 - 09:18
#2
Posté 06 novembre 2010 - 12:20
Ryzaki wrote...
I just realized something...in the demo the shot becomes one of rogue Hawke all of a sudden having a 2HD sword. Please don't tell me this is going to be like Mass Effect where Shep uses the same weapon regardless of your class in cut scenes regardless of if he can actually *use* the weapon?
Nope! Every class has their own 'weapon use' animations and we're making darn sure to use conditional actors so that mage Hawke will do something different than rogue Hawke will do something different than warrior Hawke.
#3
Posté 06 novembre 2010 - 12:26
Ryzaki wrote...
JohnEpler wrote...
Nope! Every class has their own 'weapon use' animations and we're making darn sure to use conditional actors so that mage Hawke will do something different than rogue Hawke will do something different than warrior Hawke.
Thank you! <3
Awesome! So there's a chance that in a scene Mage! Hawke will cast a spell while 2HD warrior Hawke will charge the enemy? Sweet.
That was one of my only issues with ME cutscenes. It always assumed I was a soldier.
Precisely! If you're a Mage, you'll do something awesome and Mage-like. If you're a Warrior, you'll do something Warrior-like. We try to avoid too many scenes where we have to make these distinctions, simply because recreating the same scene three times with different animations on both the player and whoever the player is acting on is a lot of work - but when they happen, we make sure that you're doing something that your class would suggest you'd do.





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