dielveio wrote...
I haven't played Baldur's Gate before, not even the first neither the second, so I borrowed these two games from a friend and now I am playing it.
To state my CURRENT opinion on BG 1:
Perma death is stupid.
If I swap members of my party, they'll get away and never come back. I can't simply tell'em to wait in the inn. They will insult me and leave me forever.
As I play, I'll update my opinions about this game. I REALLY want to know what made Baldur's gate so praized even today.
Now on topic, from what I've seen on trailers and interviews about DA2, I'm supporting the changes, that's for sure.
I like perma death. Makes combat more challenging than knocking characters out. I´ll give that choosing whether to reload, or go to a Temple to resurrect and having to carry the corpse´s equipment on living characters wasn´t that fun.
I still have fond memories and replay it because I wasn´t taken by the hand to the next objetive by the game as
in today´s games, and there was a good balance between plot and exploration. First time I played I didn´t go to Friendly Arm Inn until Chapter 3 (Khalid & Jaheira were no longer there).





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