PS: Please don't turn this into a Collector Base thread, there's already one of those. It was just one of the many examples.
Modifié par tommyt_1994, 06 novembre 2010 - 02:07 .
Modifié par tommyt_1994, 06 novembre 2010 - 02:07 .
Lol I don't understand how you see that decision as the right one, considering both choices are vaild IMO, but let's not turn this thread into that please.Kaiser Shepard wrote...
Without a doubt.
The Collector Base decision is one of the few major choices in the second game where I'd say that the Paragon is the only right one, though.
That's what the summaries of each line are for. They would have to be fixed because quite frankly the suck sometimes.AntiChri5 wrote...
The wheel is organised so you have an idea of the context in which Shepard would respond.
Jumbling it up would be awful.
Modifié par tommyt_1994, 06 novembre 2010 - 02:51 .
tommyt_1994 wrote...
When you look back at decisions after making them, its clear that paragon choices are almost always the right ones in the long run. Always, excluding the Elnora choice which was a very minor one.
Modifié par Spectre_907, 06 novembre 2010 - 04:07 .
Big Mac Heart Attack wrote...
I don't know about saving Rachni being the right choice, for all we know that asari on Illium is a slave to the Rachni. Of course that's obviously not going to happen. Though I can imagine the outrage on Mass Effect message boards everywhere if the Rachni attack you during the Reaper fight instead of helping.
Modifié par Ultai, 06 novembre 2010 - 05:09 .
I really wish that would happen. if there isn't suppose to be a 'right' choice, then paragon choices shouldn't work out perfectly 24/7 and the rachni choice would be a good (and surprising) one to turn back and bite you in the a**.Big Mac Heart Attack wrote...
I don't know about saving Rachni being the right choice, for all we know that asari on Illium is a slave to the Rachni. Of course that's obviously not going to happen. Though I can imagine the outrage on Mass Effect message boards everywhere if the Rachni attack you during the Reaper fight instead of helping.
Exactly. This is why I save before every forseeable convo. You never know when "What?" will turn into "slow down and speak clearly you f*cker." I think a button that revealed what Shepard would say with each option, but not everyone else's reactions to said words, would solve the problem.Manic Sheep wrote...
Probably. Allot of people seem to have this idea that renegade = evil/bad, paragon = good/right or that every renegade option will result in your character being an arrogant dick which is not always the case.
But if they were going to jumble them then they would really need to improve the summarise of each line because right now they are horrible.
Especially with the renegade lines. You never know what you are going to get. Are you going to be harsh realist or are you going to punch someone in the face?
Same here. A button like that would be perfect and probably reduce the amount of time it takes me to get through the game quite significantly. As it is being the obsessive twit that I am, I usually end up running through each conversation several times so I can actually see what each option really is. Especially since I never play strictly paragon or strictly renegade.tommyt_1994 wrote...
Exactly. This is why I save before every forseeable convo. You never know when "What?" will turn into "slow down and speak clearly you f*cker." I think a button that revealed what Shepard would say with each option, but not everyone else's reactions to said words, would solve the problem.Manic Sheep wrote...
Probably. Allot of people seem to have this idea that renegade = evil/bad, paragon = good/right or that every renegade option will result in your character being an arrogant dick which is not always the case.
But if they were going to jumble them then they would really need to improve the summarise of each line because right now they are horrible.
Especially with the renegade lines. You never know what you are going to get. Are you going to be harsh realist or are you going to punch someone in the face?
Modifié par Manic Sheep, 06 novembre 2010 - 06:43 .
Well someone could make a thread about it, that could very easily be seen by Bioware, especially if a lot of people agreed with us and jumped on board.Manic Sheep wrote...
Same here. A button like that would be perfect and probably reduce the amount of time it takes me to get through the game quite significantly. As it is being the obsessive twit that I am, I usually end up running through each conversation several times so I can actually see what each option really is. Especially since I never play strictly paragon or strictly renegade.tommyt_1994 wrote...
Exactly. This is why I save before every forseeable convo. You never know when "What?" will turn into "slow down and speak clearly you f*cker." I think a button that revealed what Shepard would say with each option, but not everyone else's reactions to said words, would solve the problem.Manic Sheep wrote...
Probably. Allot of people seem to have this idea that renegade = evil/bad, paragon = good/right or that every renegade option will result in your character being an arrogant dick which is not always the case.
But if they were going to jumble them then they would really need to improve the summarise of each line because right now they are horrible.
Especially with the renegade lines. You never know what you are going to get. Are you going to be harsh realist or are you going to punch someone in the face?
OY BIOWARE, ARE YOU READING THIS?
(yes I know they aren’t, I’m being a dick)
Modifié par tommyt_1994, 06 novembre 2010 - 06:52 .
Manic Sheep wrote...
Probably. Allot of people seem to have this idea that renegade = evil/bad, paragon = good/right or that every renegade option will result in your character being an arrogant dick which is not always the case.
But if they were going to jumble them then they would really need to improve the summarise of each line because right now they are horrible.
Modifié par Wizz, 06 novembre 2010 - 07:21 .
tommyt_1994 wrote...
Well someone could make a thread about it, that could very easily be seen by Bioware, especially if a lot of people agreed with us and jumped on board.Manic Sheep wrote...
Same here. A button like that would be perfect and probably reduce the amount of time it takes me to get through the game quite significantly. As it is being the obsessive twit that I am, I usually end up running through each conversation several times so I can actually see what each option really is. Especially since I never play strictly paragon or strictly renegade.tommyt_1994 wrote...
Exactly. This is why I save before every forseeable convo. You never know when "What?" will turn into "slow down and speak clearly you f*cker." I think a button that revealed what Shepard would say with each option, but not everyone else's reactions to said words, would solve the problem.Manic Sheep wrote...
Probably. Allot of people seem to have this idea that renegade = evil/bad, paragon = good/right or that every renegade option will result in your character being an arrogant dick which is not always the case.
But if they were going to jumble them then they would really need to improve the summarise of each line because right now they are horrible.
Especially with the renegade lines. You never know what you are going to get. Are you going to be harsh realist or are you going to punch someone in the face?
OY BIOWARE, ARE YOU READING THIS?
(yes I know they aren’t, I’m being a dick)
But my main concern is, why are paragons ao often rewarded while renegades are not? Did you let the council die to concentrate on the greater threat? Well guess what, that was for nothing. Did you kill the rachni because you didn't think risking the galaxy on the off chance the queen was being truthful was a good idea? Well, so far, they're peaceful people who will help when the reapers come.
Now tell me, excluding Elnora, when has a renegade choice turned out better in the end than the paragon one?
Oh and regarding Elnora, can you call killing her a renegade action? The renegade interrupt comes after a known Elicpse mercenary pulls her gun on you. Defending yourself isn't renegade, it's the smart move when a merc pulls her gun on you.
Modifié par Manic Sheep, 06 novembre 2010 - 07:37 .