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The art of improvement


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#1
Sir JK

Sir JK
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There's a lot of passion, emotion and ideas flowing around these forums about DA2, a lot of opinion of what the game should be, what it should not be, what should be improved, what should not be fixed and so forth. While I myself haven't decided what to think really, I find myself a bit curious. What is it the lot of us want?

So I thought I'd present a DA2 related little thought/social experiment. Instead of just creating a topic about what we want, no matter how feasible/realistic that is (or for that matter, looking up the one that was) I thought I'd try something a little more cerebral here (and since we're all such great lovers of rpgs a little complexity shouldn't be an issue, should it? :P).

You're sitting there with the finished DAO. It sold well and now it's time for a sequel, DA2. What it will be is entirely in your hands.

Now here comes the twist:
1. DA2 must sell better than DAO. Everything you suggest must be with this in mind
2. You must improve it and more importantly, explain exactly how this should be improved. A simple X, but better! isn't going to cut it. Define, explain, discuss. Makes us all understand in detail how you're going to be improve it. At least 4 things you liked must be improved upon.

3. There are some issues that the audience as a whole felt and must be adressed (even if you disagree), not all of them need to be fixed but the majority (EDIT:these are hypotheticals, not necessarily true outside of this topic):
  • Outdated visuals. The graphics are a bit on the old side. Okay for DAO, not for it's sequel
  • Lack of a distinct art style. People see screenshots but don't know immediatly it's dragon age. SOmething needs to be done.
  • Combat is sluggish, slow and crude.
  • A lot of people didn't finish the game, due to length or uniformity
  • The controls for the console versions are far behind the PC version
  • Some people felt it was too easy, some too difficult

4. For the sake of the topic, the following statements are assumed to be true (even if they are not): DAO sold better than Mass effect 1 or 2, DAO sold better on consoles than on PC, The forums are a useless place for advice or feedback, all they do is discuss wether nugs can explode, what is and what is not realistic and wether the pine tree over there is a LI.

5. Marketing and DLc are out of your hand.

There we go. That should make it a bit more complex to discuss. Now keep civil. We are all intelligent beings with equally valued opinions. No insults, belittlement, patronizing, cynical remarks or just "voicing your opinion" (if you know your opinion will upset people, don't post it). Prove that you're all adult enough to behave properly or alternatively that you're adult enough to walk away if you got nothing to add.
Prove to the sceptic inside me that this isn't a bad idea :)

Thank you and over to you

Modifié par Sir JK, 06 novembre 2010 - 03:57 .


#2
Peter Thomas

Peter Thomas
  • BioWare Employees
  • 679 messages

Mage One wrote...


That was a good, well-reasoned analysis. I don't necessarily agree with everything you said in it, but it was good and does reflect some of the thought that went into decisions we've made.