One major concern of mine, and one thing we have not received very much information on is how the PC version plays and more importantly handles.
By that, I mean how the UI has been altered from DA:O.
http://social.biowar...1/index/5178209
The Podcast thread has three screenshots from the current build of the inventory screen. This is something may be change prior to release; we have no idea as yet how close to completion Bioware is on this part of the game. Still, the change from the DA:O inventory is dramatic.
We have lost the open book we had with DA:O, but functionally the screen seems very similar. Since we can the quickbar below, it seems clear that this is the PC version (also, the quickbar is in, so that's pretty awesome).
As of right now, I believe the buttons in the bottom right corner represent the menu that used to be top and centre-justified in DA:O. I would wager the first two options are the character screen and the inventory, and then we likely have the journal, ability screen and menu.
So in some respects, the PC inventory and UI is safe. You can see that the console version was crucial to the development of this game, just in terms of how the abiity screen is set up to be easy to scroll around with a controller. It isn't something I mind, though it does show you where the design influence comes from.
What I don't understand though, is why all of the empty space? This menu could be cut down to the DA:O half-screen book and retain the same information. Why do we have such huge swaths of empty space?
Also, regarding the non-inventory screen (since we now lost the abiity to see part of the PC screen while opening the inventory) - have we lost the character portraints in the top-left? I'm sure the XP bar above the quicktab is gone because console players couldn't actually see how much XP they needed to level up, but have we retained our ability to poin and click on portraits to select characters?
Overall, I think the UI will be okay for DA2. It will no doubt have a heavy console influence, but so far that seems to be just aesthetic, which is IMO good news.
EDIT:
Using newfound skills of adding images, I have added the UI images to the thread.
¸
Modifié par In Exile, 06 novembre 2010 - 08:56 .








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