Bozorgmehr wrote...
Can't find anything about this on wiki. What rune does this? and were do you get it? Though I'm not sure if I want to know ...
http://dragonage.wik...e_Dead_Heraldry
Bozorgmehr wrote...
Can't find anything about this on wiki. What rune does this? and were do you get it? Though I'm not sure if I want to know ...
Modifié par Skimbass, 15 décembre 2010 - 01:13 .
Bozorgmehr wrote...
Your magic score isn't that important, spell power is. With the right gear plus Spell Might you can have a 100+ spell power score - which is deadly. And you have a dex between 30-40.
Poisons are the reason an Arcane Warrior’s fighting style should always be DW. Your main weapon should be the Spellweaver and your secondary a dagger. The requirements to equip the Spellweaver are easily met (magic instead of strength), but to be able to equip high end daggers you need a decent dexterity, 26 for trier 6 daggers (you’ll get some nice ones during certain quests and some will start the game with The Edge), 30 for trier 7 daggers, so you can use the best – the Rose’s Thorn – although its very expensive to acquire and there are better items to spent your hard earned money on (early game).
As an Arcane warrior your damage output will be determined by how often you hit your enemies. Your primary weapon (Spellweaver) deals good ‘raw’ damage (since damage is calculated based on your magic attribute), your secondary weapon (dagger) deals minor ‘raw’ damage (dexterity determines the amount of damage). Runes, sustainables like frost, fire and telekinetic weapons and more importantly, poisons are the real killers.
Example Poison Damage:
Concentrated Demonic Poison +10 spirit damage
Concentrated Venom + 3 nature damage, chance to slow
Adder’s Kiss + 3 nature damage, chance to slow
Concentrated Deathroot Extract + 2 nature damage, chance to stun
Concentrated Crow Poison + 6 nature damage, chance to stun
Fleshrot + 3 nature damage, chance to stun
Quite Death +10 nature damage, chance to stun, instantly kills weak or injured creatures
Optional;
Concentrated Soldier’s Bane +10 stamina damage
Soldier’s Bane +5 stamina damage
Total Damage +10 spirit damage
+27 nature damage
High chance to slow target
Very high chance to stun target
+15 stamina damage