Is it just my game, or are you supposed not acces your Henchman Inventories in nwn OC? Everytime I try to say "let me see your inventory" the minion just says ok and either closes the dialogue box or goes back to the root...
Is that normal? Or does It look like I have a glitch in the game? I have OHS mod installed, but can't figure how to access my henchies inventory... I really wish that I could give daelan something better then leather, because he starting to die alot now..
Henchman Inventories
Débuté par
MagneticDawn
, nov. 06 2010 06:10
#1
Posté 06 novembre 2010 - 06:10
#2
Posté 06 novembre 2010 - 06:29
I never really played NWN without 'Henchman Inventory & Battle AI, by Tony K & jonmichaels' so I'm not sure anymore, but I doubt you could access any inventory beside yours without it, at least in the OC. Check my list in my signature, and for the sake of gaming, install it.
That's an order, sorry, I meant my strongest NWN player advice!
If there is one mod to use, that'd be the one.
As I said, I never played NWN without it... not because of the inventory problem, because the regular AI just sucks. Big way.
Use it, dammit!
I mean please, sorry...
That's an order, sorry, I meant my strongest NWN player advice!
If there is one mod to use, that'd be the one.
As I said, I never played NWN without it... not because of the inventory problem, because the regular AI just sucks. Big way.
Use it, dammit!
I mean please, sorry...
Modifié par jmlzemaggo, 06 novembre 2010 - 06:40 .
#3
Posté 07 novembre 2010 - 01:03
=O! yes sir! Will it conflict the OHS mod?
#4
Posté 07 novembre 2010 - 02:52
Native henchmen inventory access was added in Shadows of Undrentide. The original campaign is designed to be like D&D in relation to henchmen. In D&D, henchmen inventory can only be accessed by a Dungeon Master. Hirelings inventory are available to PC manipulation. In Shadows of Undrentide, this system was changed and drastically altered the game in favor of the PC Party as a result.
#5
Posté 07 novembre 2010 - 04:39
It's not supposed to, according the author's notes but I'd still make back-ups just in case.MagneticDawn wrote...
=O! yes sir! Will it conflict the OHS mod?
#6
Posté 07 novembre 2010 - 08:20
Thanks for that gift, Sharona Curves. History is almost nicer than life itself.
Always good to know why.
Always good to know why.
#7
Posté 07 novembre 2010 - 09:12
Also, another Quick Question....
How do you change heads and add wings and a tale with leto?
(oh yeah, the hak is PERFECT! Now I can put my custom armor on daelan! >>>>DDDDDDD!)
How do you change heads and add wings and a tale with leto?
(oh yeah, the hak is PERFECT! Now I can put my custom armor on daelan! >>>>DDDDDDD!)
Modifié par MagneticDawn, 07 novembre 2010 - 09:13 .
#8
Posté 07 novembre 2010 - 09:44
I can't use Leto, Mac guy here, but just in case, check on my tip N°3 in my list, that should do the trick, and maybe better as it works in game, at will:
Customize Character, by Kamiryn
Customize Character, by Kamiryn
Modifié par jmlzemaggo, 07 novembre 2010 - 09:45 .
#9
Posté 08 novembre 2010 - 02:14
TT__TT I have NwNE (<- my head changed because of this D<) installed... and I don't seem to be getting the dialogue to change my head... I deleted the dialogue that it gave me and put in the old default bioware dialogue... but nothing...
but wow... that looks like a very useful thing!
but wow... that looks like a very useful thing!
#10
Posté 08 novembre 2010 - 06:44
NwNE? What's that? Sorry I'm french, and kind of slow around those english parts of the world sometimes.
Customize Character, by Kamiryn, should allow you to beaytify your PC in game at will. Unless you're playing an high "hak level" module. Hak will always prevail on override. And my list is a 99% override one.
Beside, I might have not understood you, but this is not going to prevent me for trying to help: In order to use that "customiser" mod, you're to do it, in game, through the radial menu, the "craft" (9 O'clock) position. Again, some modules won't allow you to use it. Very few hopefully.
Customize Character, by Kamiryn, should allow you to beaytify your PC in game at will. Unless you're playing an high "hak level" module. Hak will always prevail on override. And my list is a 99% override one.
Beside, I might have not understood you, but this is not going to prevent me for trying to help: In order to use that "customiser" mod, you're to do it, in game, through the radial menu, the "craft" (9 O'clock) position. Again, some modules won't allow you to use it. Very few hopefully.
#11
Posté 08 novembre 2010 - 06:58
Neverwinter Nights Enchanced.. my friend told me to install it because he thought it was better the CEP...
And I went to the crafting button.. I think.. but all I get is the standard "make armor, weapon, trap", Unless you have to have a high crafting to get it.. hmm.. >.<
And I went to the crafting button.. I think.. but all I get is the standard "make armor, weapon, trap", Unless you have to have a high crafting to get it.. hmm.. >.<
#12
Posté 08 novembre 2010 - 08:05
Neverwinter Nights Enchanced? No idea about it.
For the crafting button to operate as a PC customiser, you have to have "Customize Character, by Kamiryn", in my list, installed.
For the crafting button to operate as a PC customiser, you have to have "Customize Character, by Kamiryn", in my list, installed.
#13
Posté 08 novembre 2010 - 05:43
Sounds like you have a conflict with the x0_skill_ctrap.dlg dialogue caused by NWNE.
Is NWNE something you have added as haks using the toolset? If so download CCOH_ACP.zip from the link jml gave you, add it to a hak using NWHak and add it to the module on top of all the other haks. Build it and save and everything should be good.
Have fun
Is NWNE something you have added as haks using the toolset? If so download CCOH_ACP.zip from the link jml gave you, add it to a hak using NWHak and add it to the module on top of all the other haks. Build it and save and everything should be good.
Have fun
#14
Posté 08 novembre 2010 - 09:59
its this one http://nwvault.ign.c....Detail&id=7730
Im not too sure WHAT it is... but it gave the armor creator some nifty parts! like extra skirts..
Im not too sure WHAT it is... but it gave the armor creator some nifty parts! like extra skirts..
#15
Posté 09 novembre 2010 - 12:02
Don't know it. I'd give it a try. One worry already: it says it will overwrite some files... and I'm not fond of the idea.
The vault page provides the "NWN regular" dialog file which might be the one you need...
[EDIT: No override files, hak or erf, so I won't play with those...]
The vault page provides the "NWN regular" dialog file which might be the one you need...
[EDIT: No override files, hak or erf, so I won't play with those...]
Modifié par jmlzemaggo, 10 novembre 2010 - 05:42 .





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