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Expect at least 75% less items.


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#26
Logabob

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I'm still trying to figure out how the OP figured that there would only be 1/4 of the items as DAO.



In fact, I imagine there will be just as many different types of items, or, if there are fewer, they will be more interesting.

#27
AtreiyaN7

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Yes, it's true about the companions not changing outfits, but I believe they mentioned that companions get accessory slots. Your main character can equip items just like before. Furthermore, I think someone in the podcast thread mentioned that he/she saw 96 inventory slots and that there was some discussion over how the inventory would work (whereupon I believe Mike or another dev said something about the inventory being a group inventory a la DA:O).

Therefore, it is logical to assume that you will still get plenty of junk to carry around. The devs have previously said that they were trying to reduce the amount of junk loot though. Presumably, that means all those sodding useless darkspawn longswords, shields, etc.

EDIT: And I forgot to add that the whole expect 75% fewer items thing seems ridiculous.

Modifié par AtreiyaN7, 06 novembre 2010 - 09:00 .


#28
Zep Rowsdower

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Dammit Bioware! It's not a real RPG if I'm not lugging around 4 stacks of mushrooms, a dozen greatswords, 5 full suits of armor and the mage's pet cat in my pants!

Also we better be able to remove party member's armor because it's also not an RPG without the occassional naked time.

#29
Ceesko

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Aermas wrote...

Will these mods be usable to X-box players?


The Ideal solution would to tweak it so that console users may use it, not delete the whole thing entirely.

#30
Alchemist02

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AtreiyaN7 wrote...

Therefore, it is logical to assume that you will still get plenty of junk to carry around. The devs have previously said that they were trying to reduce the amount of junk loot though. Presumably, that means all those sodding useless darkspawn longswords, shields, etc.


I just hope they dont end up making combat even less rewarding then it was in DA:O (Seriously you'd fight trough 50 diffrent darkspawn and you'd get what? a few coppers and a health potion maybe?) 

#31
Phate Phoenix

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No more Deep Mushrooms?



BUT WHAT WILL I GIVE THE DALISH? D8

#32
Dave of Canada

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Zep Rowsdower wrote...

Also we better be able to remove party member's armor because it's also not an RPG without the occassional naked time.


Nothing is better than doing the Cousland intro scene with naked Mama Cousland, having Jowan cut himself and cover himself in blood while naked (staring at a naked priestess) or being called a Kinslayer by naked people.

"COME ON, THEIR NAKED! HOW CAN YOU TRUST THEIR SANITY?!"

#33
Maria Caliban

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I dislike the presence of 'junk' items. That is, objects that exist primarily to be sold. I think there are other, more interesting ways to represent the money curve if you want that as part of the game.

I don't object to uniform DLC. What I care about is that the companion characters have a distinctive and interesting look to begin with. I don't have to 'like' the uniform, but it should create a strong impression that reflects the character.

That is, if I feel that DLC is the only way to make the companions look good, I won't be happy. If it's simply a way to make them look different, that's fine.

As for modding – I support the modding community and the work they do. However, the vast majority of games I play have no toolset, and for the majority of the ones I do, I don't use the modifications unless they're community patches.

BioWare does not 'shove' DLC down the throat of the consumer. I'm aware of several DLCs for Mass Effect, but I didn't buy all of them because they didn't all interest me. The ones I did pick up, however, were well done and worth the money.

I do wish people would evaluate games and DLC on their own terms instead of comparing them to a game that exists only within their mind. I played Jade Empire in 22 hours and consider it worth just as much as Elder Scroll, a game I played for 80+ hours and that had a massive modding community.

Titan's Quest gave you tons of items. There were times when I hit the low level 'show' after a fight and about fifty items filled my screen. Does this make the game better than Diablo? Hardly.

Logabob wrote...

I'm still trying to figure out how the OP figured that there would only be 1/4 of the items as DAO.


For one thing, the game is shorter. Also, you were expected to completely equip your companions in DA:O, which meant head, body, gloves, and boots armor for at least three other people.

I wouldn't be surprised if there were 75% less stuff to loot.

Modifié par Maria Caliban, 06 novembre 2010 - 09:05 .


#34
Helena Tylena

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Logabob wrote...

In fact, I imagine there will be just as many different types of items, or, if there are fewer, they will be more interesting.


Possibly. Since we're comparing to ME2 anyway, anyone else got really excited when they found an upgrade? If there are indeed less items, I assume they will be of similar awesomeness.

#35
Tiax Rules All

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BrotherShepherd wrote...

As for DLC milking, well what do you expect? you people brought the horse armor.... i mean the alternate appearance packs...honestly what'd you expect the result would be?


Ya, People are incapable of restraining themselves from buying the extra's. I am guilty too. Which is why I hate it the most. I love Bioware, I love thie games. The DLC generally sucks though. But I buy it, because I love Bioware and I love thier games. What sucks is the money that comes in from the DLC stuff I feel hurts the main game and gaming in general. I know you think I'm a big dummy overreactor but you watch. Some day the "full game" will come in episodic DLC's or you buy the base hero and buy the companions when you want to use them. Overall quality of finished games and content will go down because of "ongoing DLC" too. Shorter games will be excused because they will come out with a multitude of paid DLC's to supplement later.

DLC might be "extras" now but they will someday be the worst thing to happen to AAA titles.

#36
DAOME2FTW

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When did Bioware say we would not be able to change companion outfits? It's news to me!

#37
PsychoBlonde

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I don't care--across all playthroughs I've used less than 1% of all available EQ in the game simply because some stuff is total crap.

You know what I'd like to see? If you can buy a "suit" of armor (or armor upgrade set or whatever), you get the ENTIRE SET in the SAME PLACE or at least the same location series so you haven't completed 2/3 of the game by the time you finish assembling that mediocre EQ set that nobody in your party will actually wear because you've got 4 other complete sets that are 250% better by then. :P

If I gotta scavenger hunt up the various bits of Diligence or the Ancient Elven Armor, they damn well better be DA BOMB--good enough to be worth wearing even though they break set bonus by themselves, and some kind of outrageous set bonus when they're completely assembled. Otherwise, who cares, they're vendor trash.  May as well just replace them with a little pile of cash.

Modifié par PsychoBlonde, 06 novembre 2010 - 09:08 .


#38
Dave of Canada

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DAOME2FTW wrote...

When did Bioware say we would not be able to change companion outfits? It's news to me!


Clothes on the companions (body / helm / gloves / boots) are locked down to make a ME2-esque companion, where they'll appear unique instead of blending in with Merc #343.

#39
Maria Caliban

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DAOME2FTW wrote...

When did Bioware say we would not be able to change companion outfits? It's news to me!


Podcast.

#40
Fortlowe

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Although not in and of itself, but I sorta liked the junk. It was more interesting than simply getting a crafting item, a potion, or coin and it kept me going back to the shops, so I could check to see if there was new stuff available.

#41
ErichHartmann

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Helena Tylena wrote...

Logabob wrote...

In fact, I imagine there will be just as many different types of items, or, if there are fewer, they will be more interesting.


Possibly. Since we're comparing to ME2 anyway, anyone else got really excited when they found an upgrade? If there are indeed less items, I assume they will be of similar awesomeness.


Yes and I'll recieve a lot of hate for admitting I like ME2's system over ME1. :devil:  I either reduced 99% of ME1's loot to omni gel or sold for credits.  Only needed to use a few upgrades, armor, and high end weapons through most of ME1.   

Modifié par ErichHartmann, 06 novembre 2010 - 09:07 .


#42
Maconbar

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Dave of Canada wrote...

Expect 254% more overreacting.


I think its closer to 196%, which is still pretty high.

#43
Reaverwind

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Helena Tylena wrote...

In Exile wrote...

If it means 75% less darkspawn shield, garnet, and sivler chalice, I'm not seeing a downside.


Agreed. Loot is cool, but carrying around 345 pairs of rough leather boots in between merchants is silly and pointless.


What are you talking about? Lugging leather boots and silver chalices enhances the mercantile experience! Really! Posted Image

#44
slimgrin

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The DA2 inventory screen features slots for all the items we had the first time around.

They may release a toolkit, its unconfirmed.

And I'm sure they will release dlc packs just like ME2, but if they manage to have sufficient loot and armor choice in the vanilla version, I won't complain.

Modifié par slimgrin, 06 novembre 2010 - 09:12 .


#45
Helena Tylena

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ErichHartmann wrote...

Helena Tylena wrote...

Logabob wrote...

In fact, I imagine there will be just as many different types of items, or, if there are fewer, they will be more interesting.


Possibly. Since we're comparing to ME2 anyway, anyone else got really excited when they found an upgrade? If there are indeed less items, I assume they will be of similar awesomeness.


Yes and I'll recieve a lot of hate for admitting I like ME2's system over ME1. :devil:  I either reduced 99% of ME1's loot to omni gel or sold for credits.  Only needed to use a few upgrades, armor, and high end weapons through most of ME1.   


All the moaning about ME2's lack of inventory system got me wondering, what's the difference between having a system where you replace a 45 damage weapon with a 50 damage weapon and a system where you upgrade your weapons to do 50 damage instead of 45? The upgrade system of ME2 was new, unique, and incredibly awesome. And so much less of a hassle. And it made so much more sense. AND it allowed the developers to put different sort of weapons in the game that handled differently, meaning that players could pick whichever type they prefered, instead of having to take the absolute mathematically-proven best weapon in the game.
*coughs*
Anyway, DA2 loot.

#46
Wulfram

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Dave of Canada wrote...

Nothing is better than doing the Cousland intro scene with naked Mama Cousland, having Jowan cut himself and cover himself in blood while naked (staring at a naked priestess) or being called a Kinslayer by naked people.

"COME ON, THEIR NAKED! HOW CAN YOU TRUST THEIR SANITY?!"


Being arrested by a headless guard in the DN origin is better

#47
slimgrin

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Fortlowe wrote...

Although not in and of itself, but I sorta liked the junk. It was more interesting than simply getting a crafting item, a potion, or coin and it kept me going back to the shops, so I could check to see if there was new stuff available.


I like loot too. But making it more useful and/or varied would be nice. Otherwise, just give us cash drops like Psychoblonde said.

#48
Zep Rowsdower

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Dave of Canada wrote...

Nothing is better than doing the Cousland intro scene with naked Mama Cousland, having Jowan cut himself and cover himself in blood while naked (staring at a naked priestess) or being called a Kinslayer by naked people.

"COME ON, THEIR NAKED! HOW CAN YOU TRUST THEIR SANITY?!"


Oh man, I wish I still had my screenshots of doing Stone Prisoner with my male Dalish, Zevran, and Loghain all naked. With nude mods. Including the part where you're talking to the little girl. That was awkward.

#49
Alchemist02

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Tiax Rules All wrote...Ya, People are incapable of restraining themselves from buying the extra's.


Indeed. 



 love Bioware, I love thie games.


So do i but a know a crappy attempt at draining money out of my bank when i see it, If they want money from me then they will simply have to do something thats worth buying, a skin job that your avarage joe modder could do in a few days (perhaps even a few hours) is not worth it. 

 

I know you think I'm a big dummy overreactor but you watch. Some day the "full game" will come in episodic DLC's.


Oh no i agree with you on that, if people dont grow a brain soon and stop thinking with there rears they'll be paying for games in episodes (Look at the microtransactions thats taking over the MMO market.. Its fking disgusting). 



 

IDLC might be "extras" now but they will someday be the worst thing to happen to AAA titles.


Indeed. 

#50
Lord Gremlin

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In Exile wrote...

If it means 75% less darkspawn shield, garnet, and sivler chalice, I'm not seeing a downside.

Since 90% of items in DAO was crap that you dragged to merchant or abandoned... Remove 90%. Seriously.