PS3 Exclusive Content Clarification
#1276
Posté 04 décembre 2010 - 12:10
Anyway, is there any info on this Recon Operations Pack's contents?
#1277
Posté 04 décembre 2010 - 11:01
I wonder if the DLC that we don't get with the game that is already out will be available on the PSN on release day?
@Rompa87 regarding your comment, I think that is another reason why people are intrigued about the comic (and am assuming another reason why Bioware won't speculate on what is/isn't in the comic) because no doubt soon as someone goes through the comic, they'll come on here and post about what choices are available in it. That will then get people speculating that those choices will be the only ones that matter. The thing is, some people are already doing this thanks to what they've seen in ME2 (or not as the case maybe) and also because of what flags can be messed around with in the 'Gibbed Save File editor'.
The thing you have to consider, the parity comment (IMHO and I might be wrong) is more aimed at the overall story. I would say that a lot of the 1000 variables that have been commented on, aren't 'overall main story' relevant. Especially as some of the variables may also depend on other variables and some of the variables are multiple ones from one choice (rather than just some of the main ones which are just a choice of 2).
As an example of a variable following from a variable...
Did you do <insert quest>?
Variable 1 - Yes
Variable 1.A In doing <insert same quest> did you <insert task>?
Variable 1.A.1 Yes
Variable 1.A.2 No
Variable 2 No
5 Variables from 1 point. Now, that quest might have no significance other than an email you get or an encounter you get later on or just nothing at all. If the latter that is 5 of those 1000 variables that most likely won't see anything of in ME3. Basically put, the data is possibly stored, but you won't see anything of it due to relevance or the variable you picked having closure already.
Am not saying that quest has to be the one you've used as your example, just how the number of variables could play no real part and thus no need to bog the PS3 owners down in them.
"So many variables, so many variables..." as a certain salarian scientist would say
I am going to get the PS3 version anyway, like I've said, the comic intrigues me and as my PC is currently dead I see this as a viable way to continue my experience if need be (specially as my avatar was a default ME2 shep anyway and I only really had 2 of my own personal ME playthroughs).
I'm looking at the comic as giving me the least possible choices (the big ones that are shown on the import screen) that way if I get more I'll be pleasantly delighted (and might be tempted to do my ME playthroughs on PS3)
#1278
Posté 04 décembre 2010 - 04:41
#1279
Posté 04 décembre 2010 - 04:52
#1280
Posté 05 décembre 2010 - 12:25
#1281
Posté 05 décembre 2010 - 01:34
The "I paid full price so everyone else should" is self-centred and flawed, If you are that angered by a drop and price then why aren't you raging at the people who can buy the game for $20 on 360 now, obversely bioware always intended to sell it for that price so everyone who bought it new was ripped off <_<
Everyone who buys a game accepts it will not hold it's value, it isn't a long term financial investment, it's for self gratification.
So why are you so annoyed when this happens? it does not affect you in the slightest.
I'm sorry I really can't see why you're taking an issue with something as common and petty as the cost of a product dropping as it ages.
#1282
Posté 05 décembre 2010 - 02:36
#1283
Posté 05 décembre 2010 - 03:23
Price depreciation. The longer a product is on the market, the less it's worth. The factoring in of the DLC already released is the reason why ME2 is $60 on the PS3. If they didn't include the DLC, the game would probably be $30 or $40.Code_R wrote...
Yeah so everyone keeps saying. But who here bought ME2 on release for FULL release price and then didnt had to pay for the DLC when it came out? Yeah, exactly. What is Bioware trying to say, that they should have given it for us at only 20 bucks when it came out? That they were ripping us off and its not worth the full RRP to begin with? The port to PS3 was inevitable when EA came on the scene, but do they have to act like such jerks about it?
#1284
Guest_mrsph_*
Posté 05 décembre 2010 - 04:15
Guest_mrsph_*
#1285
Posté 05 décembre 2010 - 04:42
A new player, who does not already own ME2, can buy the 360 version and choose whether to spend the extra cash on the DLC. For the PS3, that choice is taken away and the DLC (and its cost) is built onto the game on the disk.
Games get cheaper over time. No one forced any of us to buy this thing on release day, but as someone who did I feel like I got my money's worth. I'll be pre-ordering ME3 (for the PC) without any hesitation.
Modifié par durasteel, 05 décembre 2010 - 04:43 .
#1286
Posté 05 décembre 2010 - 08:42
#1287
Posté 05 décembre 2010 - 09:04
mrsph wrote...
Some of you guys need to learn a little about economics.
I agree. The stuff I am reading here makes me wonder.
#1288
Posté 05 décembre 2010 - 02:04
Modifié par Code_R, 05 décembre 2010 - 02:05 .
#1289
Posté 05 décembre 2010 - 03:21
Code_R wrote...
look at Lost Planet, Bioshock, Ghostbusters, R6 Vegas - full price on release to the 2nd console.
And practically all of those games bombed hard. BioShock's PS3 was a significantly huge commercial failure. You're also comparing significantly different time differences between different platform releases. Ghostbusters was on the PS3 and 360 the same time, and only a five month wait for the Wii (and wasnt even the same game). R6 Vegas was a six month gap.
So yes, it is economy. It's a sequel to a game being released to an audiance that may have absolutely no experience with the first. Its a franchise predominently associated with Xbox.
And, its essentially the GOTY edition. The same package will come to Xbox 360 and PC, because BioWare and EA are not stupid, and know it has value beyond the PS3.
People just need to get over it.
Modifié par EatChildren, 05 décembre 2010 - 03:25 .
#1290
Posté 05 décembre 2010 - 04:12
If you bought the game when it was first released in January of this year, you have purchased the rights to play the game immediately. You could have waited for the price to drop, but you chose not to.
If the XBox 360 and PC users were still paying full price for the game today and paying for all the DLC, then I can see people having a point about the unfairness in comparison to PS3 users. However, if you actually do all the maths, if you take the price for which you can buy the game on the 360/PC today and add in the price of the DLC, the price is less than what the PS3 users are going to be paying. The only valid complaint in this regard is that you still have to purchase the DLC separately as opposed to having it delivered to you in one package.
#1291
Posté 05 décembre 2010 - 07:35
Code_R wrote...
It's not an old game though, they are getting a brand new edition ported across for them, and its less than a year old anyway. If any other game got ported to a new platform it would be sold at full price. This isnt a retro title being provided for a newer format. Other games that had a period of exclusive format sales dont have this, look at Lost Planet, Bioshock, Ghostbusters, R6 Vegas - full price on release to the 2nd console. If you actually stop to think instead of just some random economics quip to sound cool, you can see this is an odd case and not the norm. The DLC we got was very expensive and released even more recently, so it's very simple to see why this annoys people.
And we have been able to play the game for that entire year whilst PS3 have remained excluded from what has been cited the best RPG in the last five years, if not a full decade. If we were to estimate the cost, Mass Effect 2 and all available content comes in around $92USD ($60 for the game, $32 for DLC) upon release. If we divide this by the twelve months we have had and subsequently divide it by four for each week, we are left paying slightly shy of $2USD a week for a year long head start.
From a pure business perspective. There would be absolutely no incentive to purchase the ME3 version if it was the aforementioned $92USD when the 360 version has witnessed a substantial price decrease. EA/Bioware desire a profit for this port and offering PS3 owners the game at essentially the identical price of the 360/PC crowd is the most efficient means to accomplish this.
Modifié par Bourne Endeavor, 05 décembre 2010 - 07:35 .
#1292
Posté 05 décembre 2010 - 09:58
Modifié par Skilled Seeker, 05 décembre 2010 - 09:59 .
#1293
Posté 06 décembre 2010 - 03:57
I have no issue with bringing ME2 to the PS3, or the fact that they will be getting the DLC in a bundle. In fact, I think that we should be welcoming a whole new group of people to experience a game that we all(Or most of us, at least) love to play.
But I would still like to get the interactive comic for the 360. I understand that the comic is a replacement for ME1 for the PS3 owners, but I don't think it would be difficult to bring the comic to the 360 as well. As much as I like ME1, I don't have the time to keep on making new characters and guiding them through the first game for several hours. And I've been wanting a save game maker like the comic since the day ME2 came out.
#1294
Guest_mrsph_*
Posté 06 décembre 2010 - 04:06
Guest_mrsph_*
#1295
Posté 06 décembre 2010 - 12:20
#1296
Posté 06 décembre 2010 - 02:05
#1297
Posté 06 décembre 2010 - 06:54
Will PS3 players be starting with any cash in their account after Freedom's Progress?
I played a non-import game to see the Renegade playthrough of ME2 at my friend's house, and the not having the extra money REALLY hurts when trying to russle up the cash to buy all the relevant upgrades to ship/crew/Shepard. I recall reading somewhere that all of the available money in the game still leaves you a few K short of buying everything relevant to Shepard's mission.
So I'm curious to know if PS3 players are getting the bone on this, or if this has been addressed in the new version.
#1298
Posté 06 décembre 2010 - 08:21
Pacifien wrote...
If I had wanted to get all my DLC for free, as in included along with the main game for one overall price, I would do what people have learned to do for the past two decades: wait for the Game of the Year Edition. To purchase the game when it first comes out and then complain that I did not get all the DLC for free like the people who purchased the game a full year later simply demonstrates that I fail to grasp the realities of game releases.
If you bought the game when it was first released in January of this year, you have purchased the rights to play the game immediately. You could have waited for the price to drop, but you chose not to.
Exactly! Post-launch DLC is part of most new game releases especially RPGs.
I bought Fable III at launch and a few weeks after release Underhome is launched.
Fallout New Vegas was released a couple of months ago, and sure enough DLC is coming out for it.
Dragon Age 2 comes out in March - and after launch DLC will come out for it.
And you can bet your bottom-dollar that about a year after launch all these games will have a 'Game of the Year' release with DLC.
So I don't understand how there are people on this forum who own Mass Effect 2 on 360 and are complaining that there will be a game pllus DLC release on the PS3 - this release doesn't affect your experience!
I think perhaps some people feel a little bitter that a format exclusive is no longer exclusive - but again that is the nature of the business now.
The more people who get to play Mass Effect the better. It strengthens the franchise and it means more M.E. games in the long run - and that's a good thing!
Modifié par Venom UK, 06 décembre 2010 - 08:22 .
#1299
Posté 06 décembre 2010 - 08:45
Vaenier wrote...
Exclusive content just makes fans resentful and sad.
As far as I can see the only exclusive content on the PS3 is the interactive comic and even that will eventually be realised on the xbox and PC.
I am really looking forward to seeing how the PS3 version looks and I will probably buy it eventually even though I have the xbox version.
I also really like the idea of the interactive comic as a way for PS3 users to experience the first game.
Even if one or two things to come out exclusively for the PS3, which I doubt as there is no content for the xbox that the PC does not have and vice versa (except for mods, which don’t count
It is shop exclusive content that ruins my day not console exclusive, because eventually all formats will end up with the same content, perhaps some bits and pieces will be slightly different but it will all be affectively the same.
#1300
Posté 06 décembre 2010 - 09:26





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