Introduction of Prothean squad mates or possible LI in ME 3
#51
Posté 07 novembre 2010 - 07:47
#52
Posté 07 novembre 2010 - 07:48
HHS_spartan wrote...
Just because somethings possible and they could do it doesnt mean they SHOULD do it. Its a lot like the people wanting lightsabers swords and horses.
Lightsabers = Star Wars
Horses = Not very viable for a squad based TPS set in the future, largely set in city scapes and space stations.
Protheans = part of the ME universe and a story pivotal race. Also bi-pedal, small (about the size of a human) and able to fit into city scapes, space stations and squad based TPS combat system.
#53
Posté 07 novembre 2010 - 07:52
HHS_spartan wrote...
Yes but the geth werent extinct and you had dealings with them before. We knew a lot about them. We know almost nothing about the protheans
Which is precisely why I would like the squadmate. Because I find the race to be interesting. We are talking about the only known sentient, organic species that was beginning to, or had come close to the Reapers level of technological sophistication. They built the sub-relay on the citadel after all. Also Shepard has the codex, seems like a golden opportunity to flesh this race out with more story.
#54
Posté 07 novembre 2010 - 08:09
jetwolfprime wrote...
vehzeel wrote...
Why haven't the Protheans come forward during those 50.000 years since the last extinction cycle? They could've uplifted the current races to be ready this time around. No, I think the Protheans are dead, dead, dead. So no Protheansquidmatesquadmate or LI in ME3
I believe I covered that with the 'stasis pod'. As far as why the pod didn't wake said Prothean up, a myriad of justifications or logical reasons can be created for said scenario. The first one that comes to mind is a malfunction in the waking protocols, or the stasis pods program registered a ressurgence of the Reapers due to activity on the citadel and chose not to wake the occupant; if Shepard hadn't happend along to find said pod, the occupant would have gone on sleeping indefinitely, or until the pods power source was exhausted. Keep in mind, the Protheans have power sources that can keep their beacons functions after 50,000 years, maybe they just hook a few of those power sources up and plug them into the pod.
One thing to keep in mind while considering a Prothean squdmate is that this is science fiction, anything is possible/plausible if given the proper attention to detail.
Ah, I was referring to the idea someone suggested with a Prothean planet "off the grid" from the relay network.
But "the last Prothean" idea is also silly. No way a stasis pod could withstand 50k years without maintainance. And I don't think the biological processes are on hold forever, no? So if it didn't die from the decay of the tech, the body would probably die in due time.
#55
Posté 07 novembre 2010 - 08:11
#56
Guest_Bennyjammin79_*
Posté 07 novembre 2010 - 09:51
Guest_Bennyjammin79_*
#57
Posté 07 novembre 2010 - 11:27
As 'cool' as some people might believe that to be - it's a real story killer for being so clichéd. Bioware has made the game about unpredictablity and cause-effect scenarios with a few different outcomes. That's what makes the game so intriguing. Maybe a beacon or data archieve as I suggested before, or even Shepard purposely exposing himself to Harbinger's mind and indoctrination to get answers about the Protheans would be an acceptable way to introduce them, but if it seriously happened? A real, living and breathing one? He'd probably commit suicide knowing he was the last of his kind before even getting a chance to join Shepard's team. Being the solitary survivor of a genocide is so physcologcially damaging, that'd probably be the only reasonable course of action the Prothean would see at the time.
Point - Vigil said they were all extinct, even if they weren't, the survivors would be too tramatized to help and even less inclined to live on knowing that there were too few to repopulate and that there race was doomed.
#58
Posté 07 novembre 2010 - 11:37
#59
Posté 07 novembre 2010 - 11:55
#60
Posté 08 novembre 2010 - 12:10
Aurora313 wrote...
I'd prefer a game that doesn't have you encounting Protheans, but using their tech and so on to discover what they were, who they were, what kind of culture they had and so on. Vigil said on Ilos (trust me on this, I spoke with him in the game not three days ago.) that only the very top scientists (about twelve or so, if memory serves) on Ilos had been spared by the time of the Reaper's withdrawal into dark space. There were too few to repopulate the race so instead they created the conduit that lead to the citadel and disabled the signal to the keepers. Vigil then states that they probably died, going insane from stravation, dehydration or lack of contact from anyone else. Long story short - Protheans are a no-go as a squad mate.
OP states that this would be a stasis pod or Prothean found outside of the known records in Vigil.
As 'cool' as some people might believe that to be - it's a real story killer for being so clichéd. Bioware has made the game about unpredictablity and cause-effect scenarios with a few different outcomes. That's what makes the game so intriguing. Maybe a beacon or data archieve as I suggested before, or even Shepard purposely exposing himself to Harbinger's mind and indoctrination to get answers about the Protheans would be an acceptable way to introduce them, but if it seriously happened? A real, living and breathing one? He'd probably commit suicide knowing he was the last of his kind before even getting a chance to join Shepard's team. Being the solitary survivor of a genocide is so physcologcially damaging, that'd probably be the only reasonable course of action the Prothean would see at the time.
Point - Vigil said they were all extinct, even if they weren't, the survivors would be too tramatized to help and even less inclined to live on knowing that there were too few to repopulate and that there race was doomed.
Cliche is the name of the game at this point, you can distill any of the concepts in ME down to a reference to or flat out copy of other sci-fi lore. Sorry but Krogens aren't orginal, Asari aren't orignial etc...Small details about the races are original but their overall concepts are not.
Suicide? In an age of cloning and now full on ressurection, doubtful. In fact if the Prothean were a scientist of some sort as the OP suggested, they might very well have ideas for repopulation; or, here's a wacky thought, right next to the pod is several frozen samples of Prothean DNA specifically preserved for the purposes of repopulating the species.
Counterpoint- I can think of no greater motivator for the Prothean to help Shepard to be rid of the Reapers than a chance to at least explore the possibility that they might be able to bring their people back. Specific individuals will be gone for that person, but their legacy could be renewed.
Modifié par wulichisu, 08 novembre 2010 - 12:11 .
#61
Posté 08 novembre 2010 - 12:16
#62
Posté 08 novembre 2010 - 03:44
AdmiralCheez wrote...
. However, I think that there should be only ONE prothean, since finding a couple would be too much sunshine and rainbows.
Finding one prothean FIFTY THOUSAND FREAKING YEARS after they went extinct: totally plausible and awesome
Finding 2 protheans: totally ridiculuous and unrealistic.
I mean, seriously. First horses for shep and now this. Is the forum on crack today, or are we being infested by trolls?
#63
Posté 08 novembre 2010 - 11:18
#64
Posté 08 novembre 2010 - 11:41
GodWood wrote...
Judging from the beacons protheans look like Cthulhu.
You really want to romance this?
Hmmm.. those face tenacles... might be good for something
Hanars can now move aside as Protheans will be the new protagonist of the porn game sold in Shin Akiba
#65
Posté 08 novembre 2010 - 11:54
Such an original concept, I should totally work at BioWare...
Modifié par uzivatel, 08 novembre 2010 - 11:54 .
#66
Posté 08 novembre 2010 - 01:24
Sorry, but unless Bioware can pull something extreme and extremely believable from the depths of their genius brains, we will never see a live prothean. And I'm okay with that.
#67
Posté 08 novembre 2010 - 06:01
Lol but srs, it'd be cool to have a squadmate atleast.
#68
Posté 08 novembre 2010 - 06:19
Finding a "long lost stasis pod" and making a prothean into a LI would just be incredibly cheesy.
#69
Posté 10 novembre 2010 - 11:43
That twist I wouldn't mind, but it still feels a little predictable, feels a little like Stargate or Halo. Though the concept was explored in different ways in each universe.
After reading though it, it seems completely ridiculous to me now, but hey - I'm putting it out there...
#70
Posté 10 novembre 2010 - 12:52
casedawgz wrote...
HHS_spartan wrote...
Never ever going to happen. It just doesnt make sense and is completely unrealistic. That would be like having a forerunner squad mate in Halo or something.
The Forerunners were human. So technically, every Halo game is full of them.
Very debatable, actually.
#71
Posté 10 novembre 2010 - 01:58
I can see that they could appear towards the end of the game and could be on a lost world, like the rakatans of KOTOR, and possess the means to destroy the Reapers in their genetic memory.
That or they oculd be realitives of the ones that got transported to the citadel, maybe they have been preparing all this time.
I hope they are implimented better than that though.
A prothean party member would be like the legion of ME3 I guess.
I mean the idea would have to be done properly but I can see how it may work, and kinda like the possibilities.
#72
Posté 10 novembre 2010 - 03:49
People here want to option to bang anything that moves!ReconTeam wrote...
Now that I was able to suppress the urge to scream NO and break something, let me say no because I think it would be a pointless diversion. And the only real prothean left in the galaxy and Shepard would try to bang it? Really?
I think the idea is ridiculous. There is no way a Prothean could have survived fifty millenia. Vigil tells us that the surviving scientists all went to the citadel to tweak the Keepers. Also had Protheans miraculously survived, in 50,000 years you would expect them to have rebuilt their civilisation or at least made contact with the new civilisations to warn them about the Reapers but this is not the case. They are gone for ever, let them rest in peace.
Modifié par Skilled Seeker, 10 novembre 2010 - 03:51 .
#73
Posté 10 novembre 2010 - 03:54
#74
Posté 10 novembre 2010 - 04:55
#75
Posté 10 novembre 2010 - 06:34





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