After seeing the ****ty dialouge system, a me2 lvling system and the every thing from da1 gone
#101
Posté 07 novembre 2010 - 11:33
moan about Bioware taking out everything of worth out of DA, or the combat.
Whatever, i hope they sell tens of millons of copies to fratboys and tweens.
#102
Posté 07 novembre 2010 - 11:33
I'm sorry bud, you have no ***** idea what role playing is.
It's about relying on your characters skills and stats instead of your own twitch skills. It's not about bloated conversation options.
Also, Warcraft 3 is an RPG. You rely on your character's skills and stats instead of your own twitch skills. It's not about bloated conversation options.
#103
Posté 07 novembre 2010 - 11:33
The game part is the stats and "skills" as you call them. And here, I'll even give you the definition of roleplaying.
role-play
/ˈroʊlˌpleɪ/ Show Spelled[rohl-pley] Show IPA
–verb (used with object)
1.
to assume the attitudes, actions, and discourse of (another), esp. in a make-believe situation in an effort to understand a differing point of view or social interaction
That is what "real life" roleplay is. That can very easily be defined as what in game roleplay is too. It has everything to do with getting into the mindset of the character. In DA:O that is taking up the mantle of the Warden. IN DA2 it will be Hawke. In ME/ME2, it is the Shepard.
Roleplaying exists in MMOs as well, though it is a minority play style. There's a reason there are roleplaying servers. People aren't always content with just playing for the loots, and while player made stories will never be as awesome as something a team of professional writers might cook up, they give meaning to the actual gameplay instead of "I has phat loots and big skills."
That's why RPGs are story/dialogue driven in many cases in DA and even ME. That's why there's character relationships. It is part of roleplaying.
"stats and skill" have jack to do with roleplaying.
#104
Posté 07 novembre 2010 - 11:34
#105
Posté 07 novembre 2010 - 11:38
shepard_lives wrote...
Seriously, stop talking to that guy.
Which guy?
#106
Guest_Puddi III_*
Posté 07 novembre 2010 - 11:39
Guest_Puddi III_*
shepard_lives wrote...
Seriously, stop talking to that guy.
But it's the internet and he's wrong, this is serious business.
#107
Posté 07 novembre 2010 - 11:40
Shiroukai wrote...
shepard_lives wrote...
Seriously, stop talking to that guy.
Which guy?
exactly
#108
Posté 07 novembre 2010 - 11:40
nightcobra8928 wrote...
Shiroukai wrote...
shepard_lives wrote...
Seriously, stop talking to that guy.
Which guy?
exactly
The one whose account was created today.
#109
Posté 07 novembre 2010 - 11:42
#110
Posté 07 novembre 2010 - 11:42
I never really liked the witcher, it just seemed incredibly padded out, with loads of features which did not make it more fun, just more needlessly complicated. Im sure by saying this there's going to be some people who call me a consoletard or whatever, but there's a reason that ME2 and DAO are two of most highly recieved games ever, while Witcher is just above average
#111
Posté 07 novembre 2010 - 11:43
/slides off high horse, goes to get a sandwich
#112
Posté 07 novembre 2010 - 11:43
Rykoth wrote...
Roleplaying has nothing to do with stats. Roleplaying - character development, playing the role of a character. THAT is what roleplaying is. I've been doing it for many years, so don't tell me what it is.
The game part is the stats and "skills" as you call them. And here, I'll even give you the definition of roleplaying.
role-play
/ˈroʊlˌpleɪ/ Show Spelled[rohl-pley] Show IPA
–verb (used with object)
1.
to assume the attitudes, actions, and discourse of (another), esp. in a make-believe situation in an effort to understand a differing point of view or social interaction
That is what "real life" roleplay is. That can very easily be defined as what in game roleplay is too. It has everything to do with getting into the mindset of the character. In DA:O that is taking up the mantle of the Warden. IN DA2 it will be Hawke. In ME/ME2, it is the Shepard.
Roleplaying exists in MMOs as well, though it is a minority play style. There's a reason there are roleplaying servers. People aren't always content with just playing for the loots, and while player made stories will never be as awesome as something a team of professional writers might cook up, they give meaning to the actual gameplay instead of "I has phat loots and big skills."
That's why RPGs are story/dialogue driven in many cases in DA and even ME. That's why there's character relationships. It is part of roleplaying.
"stats and skill" have jack to do with roleplaying.
Is GTA IV a role playing game now? I can make decisions in that game too, i can dress how i want , i can role play a "ladies man" by dating everyone i can role play a taxi driver i can role play a drug dealer, i can dress in expensive suits or cheap clothes, ect ...
Role playing is about skills and stats, and your characters behaviour based on those skills and stats. Like if you are intellegent you should have special smart dialogue, or if you are low you should have "dumb dialogue", and other stuff like that. It's not about walking arround your campsite talking to people while having only the option to be good or bad.
Best example i can think off is Vampire the Masquarade, now that's real role playing.
Play as a ventrue, then as a Nosferatu and as a Malkavian. That's real role playing, not decisions to punch pregnant women or be their midwife.
Modifié par MIke_18, 07 novembre 2010 - 11:52 .
#113
Posté 07 novembre 2010 - 11:48
shepard_lives wrote...
nightcobra8928 wrote...
Shiroukai wrote...
shepard_lives wrote...
Seriously, stop talking to that guy.
Which guy?
exactly
The one whose account was created today.
Why did he create his account today?
#114
Posté 07 novembre 2010 - 11:54
Shiroukai wrote...
shepard_lives wrote...
nightcobra8928 wrote...
Shiroukai wrote...
shepard_lives wrote...
Seriously, stop talking to that guy.
Which guy?
exactly
The one whose account was created today.
Why did he create his account today?
So he could come and annoy everybody
#115
Posté 07 novembre 2010 - 11:55
triggerhappy456 wrote...
Shiroukai wrote...
shepard_lives wrote...
nightcobra8928 wrote...
Shiroukai wrote...
shepard_lives wrote...
Seriously, stop talking to that guy.
Which guy?
exactly
The one whose account was created today.
Why did he create his account today?
So he could come and annoy everybody
So i can discuss the game? Does everyone who disagree with you annoy you ?
#116
Posté 07 novembre 2010 - 11:57
Upsettingshorts wrote...
Excellent. Keep discussing what a roleplaying game is and the thread will get locked. In this case, for the good of all parties involved.
/slides off high horse, goes to get a sandwich
Either that or I am going to get really drunk. Take a shot every time someone defines RPG or says "Dragon Effect".
#117
Posté 07 novembre 2010 - 12:00
filaminstrel wrote...
But it's the internet and he's wrong, this is serious business.
True.
AngryPants wrote...
Excellent. Keep discussing what a roleplaying game is and the thread will get locked. In this case, for the good of all parties involved.
Sounds like a plan!
tiax wrote...
as far as im concerened you are both right/wrong. A role playing game needs both selectable dialog and a character progression system (stats, levels etc.) to be a roleplaying game.
But that's not what he's saying. He said that the defining characteristic is combat being determined by stats vice twitch skills, meaning Oblivion and Fallout and a number of other RPGs are... I'm not sure.
Is GTA IV a role playing game now? I can make decisions in that game too, i can dress how i want , i can role play a "ladies man" by dating everyone i can role play a taxi driver i can role play a drug dealer, i can dress in expensive suits or cheap clothes, ect ...
Funny, I thought it was action adventure. Your arguments don't hold much water because players can do those things in many games with a first-person perspective. I can "role play" a pacifist in Modern Warfare 2, but that doesn't make it an RPG any more than stat-based combat resolution makes Warcraft 3 an RPG.
#118
Posté 07 novembre 2010 - 12:01
Modifié par triggerhappy456, 07 novembre 2010 - 12:09 .
#119
Posté 07 novembre 2010 - 12:06
Well I think you are annoying alot of other people as well, which is why they are saying to ignore you
Non-shortened thread discussions annoy me. but I can't ignore them.
#120
Posté 07 novembre 2010 - 12:06
soteria wrote...
True.filaminstrel wrote...
But it's the internet and he's wrong, this is serious business.Sounds like a plan!AngryPants wrote...
Excellent. Keep discussing what a roleplaying game is and the thread will get locked. In this case, for the good of all parties involved.But that's not what he's saying. He said that the defining characteristic is combat being determined by stats vice twitch skills, meaning Oblivion and Fallout and a number of other RPGs are... I'm not sure.tiax wrote...
as far as im concerened you are both right/wrong. A role playing game needs both selectable dialog and a character progression system (stats, levels etc.) to be a roleplaying game.Funny, I thought it was action adventure. Your arguments don't hold much water because players can do those things in many games with a first-person perspective. I can "role play" a pacifist in Modern Warfare 2, but that doesn't make it an RPG any more than stat-based combat resolution makes Warcraft 3 an RPG.Is GTA IV a role playing game now? I can make decisions in that game too, i can dress how i want , i can role play a "ladies man" by dating everyone i can role play a taxi driver i can role play a drug dealer, i can dress in expensive suits or cheap clothes, ect ...
Why don't you try relying on your twitch skills with 10 guns skills in Fallout. The game is so slow paced twitch skills doesn't come into play anywhere, especially with the VATS.
And that's what I'm saying you embody a character and make a lot of decisions in many other genres, but that doesn't make them role playing. If you just have an action game with four specilizations to chose from, and none of them makes a difference becasue the game is so easy you can shoot everything up with any class, that's not role playing.
Modifié par MIke_18, 07 novembre 2010 - 12:08 .
#121
Posté 07 novembre 2010 - 12:09
Aermas wrote...
Well I think you are annoying alot of other people as well, which is why they are saying to ignore you
Non-shortened thread discussions annoy me. but I can't ignore them.
Is that better?
#122
Posté 07 novembre 2010 - 12:11
soteria wrote...
But that's not what he's saying. blah blahtiax wrote...
stuff....
Ya i guess I dont know what anybody is saying.. I can tell you one thing though, I have completely lost intrest in this thread.. laters
#123
Posté 07 novembre 2010 - 12:15
And that's what I'm saying you embody a character and make a lot of decisions in many other genres, but that doesn't make them role playing.
I agree up to this point.
If you just have an action game with four specilizations to chose from, and none of them makes a difference becasue the game is so easy you can shoot everything up with any class, that's not role playing.
This is nonsense. You're saying that if the game is easy it's not role playing? What the heck kind of standard is that? Another way I could read this is that you mean "if all four specializations actually work it's not roleplaying," but that doesn't make sense either.
#124
Posté 07 novembre 2010 - 12:15
triggerhappy456 wrote...
Is that better?
Yes
@New guy: Making an account & cursing everything the game is about in the same day is considered bad, that is why people are taking issue.
#125
Posté 07 novembre 2010 - 12:17
triggerhappy456 wrote...
Aermas wrote...
Well I think you are annoying alot of other people as well, which is why they are saying to ignore you
Non-shortened thread discussions annoy me. but I can't ignore them.
Is that better?
Only from the left side.




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