CoS Sarah Jinstar wrote...
Maria Caliban wrote...
StingingVelvet wrote...
I would think this is a problem to be rectified.
The problem is the 'fans.' There is information out there, but it's buried under threads and threads of complaining and jumping to conclusions.
You want to know what the gameplay of DA II is?
Start up DA:O, play it. If you play in bird's eye view, zoom in a bit. Enter combat. Make the animations faster and add a bunch of new ones. These new ones will be 'awesome' and unrealistic. There will be lots of glowing things for the warrior and rogue.
Now end combat and talk to someone. A dialogue wheel pops up instead of a list. Pick an option - your PC says it aloud.
Now open your inventory screen. Try to take Alister's clothing off. You can't. Weapons, amulets, rings, and belts can be changes on a companion, but not the armor/clothing.
There, that's the gameplay. The same but with the above changes.
Basically they turned Origins into a piece of **** console action game.
Gee, I always love the insightful commentary from Jinstar.

Everyone else however has actually made excellent points about why the message isn't getting across. We've been assured that the tactical aspects are not gone on the PC and that it's basically still using the same combat system repeatedly by the devs, but if that's not enough for some people because they hate EA/don't trust the devs, then nothing is ever going to be good enough for them. I think some people just choose to willfully disregard information that's been repeatedly stated because they have their hearts set on hating the game due to the fact that they already despise the very idea of a voiced protagonist and/or dialogue wheel alone.
The fact that the console improvements are being emphasized atm and that we haven't seen more solid info on the PC version probably doesn't help matters any. Of course, we just got more info in the new podcast and the podcast screenshots, which you would think might at least made two things clear: 1) we still have a sizeable inventory and 2) our beloved PC toolbar is still intact.
Even with actual proof of an inventory though, you still get people starting hilarious threads like one in which the OP espouses the (laughable) idea that there are 75% fewer items. This is what I mean when I say there are those who willfully disregard information. Of course, there are those who are going to be (or are) upset about the companion armor/appearance functioning in a more ME2-esque style, and that would seem to be enough to confirm their worst fears. If it upsets certain people, well, they're entitled to their feelings.
I guess that along with the voiced protagonist and dialogue wheel, those inclined to do so now have enough information to make their "informed" decision to hate the game official. Cancel your pre-orders and vow not to buy the game - gogogo! Seriously though, people should probably at least stop acting like immature brats and throwing verbal tantrums because they're so horribly disappointed and hate consoles, console users and pretty much anyone who doesn't stick solely to playing hardcore RPGs only.
EDIT: fixed minor typos.
Modifié par AtreiyaN7, 07 novembre 2010 - 09:59 .