The thing that got me was how they can have horsesFellowerOfOdin wrote...
New leaked combat gameplay for DA2:
New leaked gameplay
#326
Posté 08 novembre 2010 - 12:39
#327
Posté 08 novembre 2010 - 12:40
From what I see it's very "dumbed down" and not in a discreet manner either, if I see the PC version like this then I'll be keeping an eye out for this in the bargain bin.
Modifié par mad825, 08 novembre 2010 - 12:41 .
#328
Posté 08 novembre 2010 - 12:40
Bioware are the good guys....Bioware are the good guys...Bioware are the good guys...must...repeat...must...believe
Modifié par FellowerOfOdin, 08 novembre 2010 - 12:41 .
#329
Posté 08 novembre 2010 - 12:41
Sleek wrote...
This looks terrible !!! Witcher 2 looks amazing
Considering that there's at least two guys talking about how Witcher 2 is awesome in every thread, I'm sure it's amazing, yes.
#330
Posté 08 novembre 2010 - 12:44
Sleek wrote...
This looks terrible !!! Witcher 2 looks amazing
This is about how I feel. DA2 looks like such a huge turnaround from DA:O. Bioware can say "you've only seen a small portion of the game" as much as they want. Information has been coming out for the past few months, and all of it has been bad or only okay. Nothing has been great. On the other hand, The Witcher 2 has been looking phenominal. Unfortunately, it's getting a lot less attention because it's from a much smaller studio.
#331
Posté 08 novembre 2010 - 12:44
mad825 wrote...
Why is it that the squeals have become simplified/simple minded?
From what I see it's very "dumbed down" and not in a discreet manner either, if I see the PC version like this then I'll be keeping an eye out for this in the bargain bin.
I'm kinda worried because it's less than 6 months till release and they haven't shown any gameplay footage for the PC version.
the only thing missing on those leaked footage is the combo streak
Hawke does 30 hit combo! MO MO MONSTER KILL! GOD LIKE COMBO!!
I wouldn't be surprise if they port a console version to the PC.
Modifié par suunio, 08 novembre 2010 - 12:45 .
#332
Posté 08 novembre 2010 - 12:47
suunio wrote...
mad825 wrote...
Why is it that the squeals have become simplified/simple minded?
From what I see it's very "dumbed down" and not in a discreet manner either, if I see the PC version like this then I'll be keeping an eye out for this in the bargain bin.
I'm kinda worried because it's less than 6 months till release and they haven't shown any gameplay footage for the PC version.
I wouldn't be surprise if they port a console version to the PC.
You can really blame them for just showing consoles? Remember, the console controls were HORRIBLE. They're trying to show that they repaired what was wrong.
Modifié par Dhiro, 08 novembre 2010 - 12:47 .
#333
Posté 08 novembre 2010 - 12:51
Phazor58 wrote...
Sleek wrote...
This looks terrible !!! Witcher 2 looks amazing
This is about how I feel. DA2 looks like such a huge turnaround from DA:O. Bioware can say "you've only seen a small portion of the game" as much as they want. Information has been coming out for the past few months, and all of it has been bad or only okay. Nothing has been great. On the other hand, The Witcher 2 has been looking phenominal. Unfortunately, it's getting a lot less attention because it's from a much smaller studio.
They've gotten plenty of free advertising ever since that alpha video leaked.
#334
Posté 08 novembre 2010 - 12:51
To be fair, the diablo hack n slash gameplay is something that gets leaked out against BioWare's wish, not something they show themselves. There was also other video leaked where the player would do things quite differently, pausing things often, placing the aoe spells and coordinating characters etc. And that was console version, too. So yes, it can be apparently as tactical as before.FellowerOfOdin wrote...
Bioware already announced that the combat system will be "as tactical as before". Not giving any info on the combat system yet only showing 100% diablo hack n slay gameplay of the console version does not help much, eh.
#335
Posté 08 novembre 2010 - 12:53
#336
Posté 08 novembre 2010 - 12:54
Ah the circle of life.
Modifié par Sharuko, 08 novembre 2010 - 12:58 .
#337
Posté 08 novembre 2010 - 12:57
#338
Posté 08 novembre 2010 - 12:59
#339
Posté 08 novembre 2010 - 01:00
suunio wrote...
I wouldn't be surprise if they port a console version to the PC.
Don't even mention something like that.
The "must go to the menu first" and no doubleclick UI from ME2 still haunts my dreams.
#340
Posté 08 novembre 2010 - 01:00
ElvaliaRavenHart wrote...
That is not what I mean and you know it, I'm speaking to maturity and a more matured rated game for adults, that was first marketed to 18 and over. I'm addressing their marketing direction for the game. I am an adult and I think the first game was Brilliant in all areas, so you're saying to me and all other adults who are into video gaming we're all immature? What I'm saying with the middle school reference is that a person who is of middle school age, might or might not get the more mature content within the game.
Let me try to be very clear with this, since you have (apparently) a hard time following.
You think the game is being marketed to an 18 and under crowd because you think the marketing and/or features of the game are immature.
Well, some people who are over 18 might think the opposite - that the game is being marketed to those over 18 and that the features are not immature, and in fact desirable.
The original poster used "middle school crowd" in a derogatory fashion. It insults anyone who thinks the direction is for aduls and the direction is appropriate.
I don't know where you got that I'm calling you immature, because I'm not. I'm calling you rude for suggest some particualr presentation of a video-game is somehow more elaborate or mature than any other presentation of a video-game. I have a very low tolerance for this sort of elitism.
How is it an insult to question if they are taking this game more in the direction that middle schoolers would wish to play vs someone who is older in age playing the game? Why is it an insult to question the possible future direction of a game that was first marketed to 18+ players?
What makes you say it isn't still marketing to18+ players? Can you not see that by even asking this question you are being patronizing? This is my whole point.
Everyone who bought the first game had to notice the M rating right off which meant the content within the game was marketed to the 18+ crowd. Which means to me as a parent that I wouldn't have bought this game for a middle schooler anyway. Don't they already have games targeted to their demographic?
Why is my opinion any less of value than your opinion?
It isn't. But if you're saying that as a 21 year old, the fact I think the direction of the game is awesome an better than DA:O, that I must somehow be uneducated or immature is insulting. And I'm calling you out on that.
Gaining education at any age is something everyone should strive for.
What does this have to do with anything?
Since I'm an adult and I've already invested alot of money into a game that I love, I sure as heck don't want to see it change direction and become targeted to a less mature/age group. Defeats the purpose of buying and playing a M rated game targeted to adults.
But these are value judgements.
You know what? You can have the last word. You're clearly not getting why you're being rude.
#341
Posté 08 novembre 2010 - 01:04
Phazor58 wrote...
Sleek wrote...
This looks terrible !!! Witcher 2 looks amazing
This is about how I feel. DA2 looks like such a huge turnaround from DA:O. Bioware can say "you've only seen a small portion of the game" as much as they want. Information has been coming out for the past few months, and all of it has been bad or only okay. Nothing has been great. On the other hand, The Witcher 2 has been looking phenominal. Unfortunately, it's getting a lot less attention because it's from a much smaller studio.
Why the do people keep saying this?
Look, I get that you're not happy with the direction of DA2, but TW2 is the same game as DA2.
Fixed protagonist (check) (And TW2 fixes gender and apperance)
Action RPG combat (check)
Party members (DA2 Only)
Quick Time Events (TW2 Only)
The Witcher 2 has been looking exactly like DA2.
#342
Posté 08 novembre 2010 - 01:05
#343
Posté 08 novembre 2010 - 01:05
Khayness wrote...
suunio wrote...
I wouldn't be surprise if they port a console version to the PC.
Don't even mention something like that.
The "must go to the menu first" and no doubleclick UI from ME2 still haunts my dreams.
I'm 100% sure thats the case.
#344
Posté 08 novembre 2010 - 01:08
In Exile wrote...
Why the do people keep saying this?
Look, I get that you're not happy with the direction of DA2, but TW2 is the same game as DA2.
Fixed protagonist (check) (And TW2 fixes gender and apperance)
Action RPG combat (check)
Party members (DA2 Only)
Quick Time Events (TW2 Only)
The Witcher 2 has been looking exactly like DA2.
Fable:TLC=Gothic1-3=Venetica=The Witcher=Dragon Age 2
Not sure I follow.
Edit: Let's slap Two Worlds to that list aswell
Modifié par Khayness, 08 novembre 2010 - 01:15 .
#345
Posté 08 novembre 2010 - 01:10
tmp7704 wrote...
Why would you hold it like that? It requires the arm to be raised and kept straight away from the body and that requires active effort, which seems like pointless strain where alternative is to carry it pointed forward and ready to fire whenever you need it, without having to "bring it to bear" first.WuWeiWu wrote...
While seemingly having a neuroses about twirling the stave whilst running, the way Bethany holds it is not incorrect, silly, or 'off'. That is how you would generally hold that type of weapon while running
Quite like they used to carry it in DAO in fact, i don't recall complaints about it being held wrong there.
Arm straight, elbow locked - check. Weapon tip trailing to bear any residual momentum once you stop running to face an enemy - check. Staves do not fight like any other weapon that is not a staff variant, the emphasis on continuation of momentum and not necessarily just stabbing or slicing. If you were to use the Parlathan sword-staff as a sword, or as a stabbing spear, you would negate the majority of its usage and effectiveness as a weapon. Often, the butt end of a 'finesse' polearm is more effectively used in combat than the edged tip. It's a bo-staff with a pointy tip, essentially - and it fights like one.
The reason mage staves in DA:O worked like they did was because they were crafted to fire a projectile separate from that of a mage's capability, and most like a projectile. There was a 'barrel' at the top of the stave, and that is where the projectile originated from - so the staff was always carried as a walking staff and it was always held in combat so the projectile would hit the target.
In DA2, from what I have seen, Bethany isn't using a staff to fire a magical projectile - she is using a generic stave (bo-staff) to mimic the motions she requires to launch actual magic at her enemies. The staff could be anything, from a simple piece of wood, even something like an oar or tree branch, to the most complex and magically imbued metal rod of suitable length. The staff Bethany uses, very much unlike the staves in DA:O, does not produce the magic - she does.
I do agree that twirling the staff is unnecessary and dangerous - you could get stuck with switching your grip half way through, or drop it, or whatever. That is why I labeled it a neurosis.
#346
Posté 08 novembre 2010 - 01:15
In Exile wrote...
Look, I get that you're not happy with the direction of DA2, but TW2 is the same game as DA2.
Fixed protagonist (check) (And TW2 fixes gender and apperance)
Action RPG combat (check)
On PC I'd say Action RPG is TW given DA2 has auto attack and TW2 doesn't AFAIK.
#347
Posté 08 novembre 2010 - 01:20
And I'm closing this down, since it's devolved into the same "it's an action game!" dialogue that already exists on numerous other threads. Again, please don't post these links. If people want to find them on their own and discuss them elsewhere, they're more than welcome to. Thanks.




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