Marionetten wrote...
Then hope for a critical hit decided by a dice roll heavily influenced by your stats.
No, sorry, you won't hit the target. That's why it's a twitch game in normal mode. It's influenced by stats, of course, your Small Guns (Guns in FNV) stat effects accuracy and damage, but you still gotta aim.
In "pure" RPGs, aiming and firing is abstracted. It is out of the player's hands. VATS doesn't require aiming, it does it for you and calculates your chances of success based on your attributes and skills.
Fallout 2 was like that, and used action points in a similar way. Except you and your enemies traded turns in what was essentially 2D VATS.
That being said, I used VATS a lot in Fallout 3 and almost never in FNV. FNV is a much better shooter (Iron sights!), and I didn't need to.
Modifié par Upsettingshorts, 07 novembre 2010 - 05:23 .