----9----- wrote...
Darkhour wrote...
Dragon Age 2 is no ME2. It's not like it is continuing the Warden's story. If it deviates too far from the original people may have no problem simply not buying it. Bioware should keep that in mind if they decide to remake a franchise that lacks the true sequel/continuity factor. The DA DLC was the sequel.
I was late coming to DA:O (and the DA forum), so I never saw any of the preamble. (Although I recall the early trailer, many years ago.) My guess was Fereldon was merely a small part of the Dragon Age world (or franchise). Admittedly, the play through of DA:O did give a strong sense of a story to be continued, but I'd never have guessed it would involve Flemeth. And the DLC wasn't really a bridge to DA2.
Was it expressed that DA:O would be the first of a continuing series and that DA2 was supposed to be the sequel or continuation of the Warden's story? Or was it that Dragon Age would be a collection of stories? (As I recall, Mass Effect was originally noted as the first installment of a trilogy.)
The Wikipedia entry says: "Set in the mythical kingdom of Ferelden during a period of civil strife, the player assumes the role of a warrior, mage or rogue who must unite the kingdom to fight an impending invasion by demonic forces. BioWare describes Dragon Age: Origins as a "dark heroic fantasy set in a unique world", and a spiritual successor to their Baldur's Gate series of games, which took place in the Forgotten Realms Campaign Setting of the Dungeons & Dragons franchise."
The DA:O package says, " from the maker of Mass Effect™ comes The Dark Fantasy Epic. You are a Grey Warden, one of the last of a legendary order of guardians. With the return of an ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unit the shattered lands and slay the archdemon once and for all."
The DA:O manual says, "Dragon Age: Origins is a modern re-imagination of an epic party-based fantasy role playing game, dense with story and tactical combat. Because Dragon Age: Origins doesn't shy from that complex heritage, there's a lot to know..." No suggestion of a sequel.
The 'slay the archdemon once and for all' might be a vague suggestion of additional games or just a marketing blurb.
By "deviate", I refer to gameplay - not story. Awakening and Witch Hunt are DAO2. What I'm saying is if they change DA into a mindless hacknlash game people may not buy it because it is a seperate story. If that was indeed the case it could be viewed as a completely different game and ignored by fans of Origins.
And the whole stroy telling over 10 years doesn't give me any warm fuzzies. I go back to the last parts of a RPG called Xenogears in which the last portion of the game was told after the fact by the protagonist (because they ran out of time - It was a big game.). Anyway, it jumped from one point to another with no real continuity. An entire game playing out like that?... broken segments of history, jumping from one scene to the next without fluidity... I'm a tad bit worried if that is the case. The fact that they are trying to get people to commit via preorder so soon further makes me question if Bioware knows they are taking a huge gamble. Only time will tell.
Has anyone blaimed EA yet?





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