This is nonsense. What we have are a bunch of people making that same claim over and over again. But none of it proves anything.Martanek wrote...
DA2 is surely targetted at console audiences. We have received many suggestions proving this fact. Get used to it. For PC gamers, DA2 will probably be a bitter bite to swallow.
[Rumor] Dragon Age II: No overhead view on PC, no toolset, audience is on consoles.
#26
Posté 07 novembre 2010 - 10:43
#27
Posté 07 novembre 2010 - 10:43
JrayM16 wrote...
News Flash: The console versions of DA2 are aimed at console players while the PC version is more aimed at PC players. Who knew?
#28
Posté 07 novembre 2010 - 10:44
Calla S wrote...
Please don't take a bath with a toaster just to make sure you aren't. I like you.yukidama wrote...
Sometimes I feel like I live in Groundhog Day.
Too late
#29
Posté 07 novembre 2010 - 10:48
yukidama wrote...
Calla S wrote...
Please don't take a bath with a toaster just to make sure you aren't. I like you.yukidama wrote...
Sometimes I feel like I live in Groundhog Day.
Too late
But you're typing, ergo you survived the toaster in the tub!
#30
Posté 07 novembre 2010 - 10:48
Martanek wrote...
DA2 is surely targetted at console audiences. We have received many suggestions proving this fact. Get used to it. For PC gamers, DA2 will probably be a bitter bite to swallow.
...and when it isn't, will you be the first to eat your hat? :innocent:
#31
Posté 07 novembre 2010 - 10:51
AtreiyaN7 wrote...
yukidama wrote...
Calla S wrote...
Please don't take a bath with a toaster just to make sure you aren't. I like you.yukidama wrote...
Sometimes I feel like I live in Groundhog Day.
Too late
But you're typing, ergo you survived the toaster in the tub!
Or maybe the person really is ina groundhog day scenario and the toaster incident happened in a previous variation of today.
#32
Posté 07 novembre 2010 - 10:54
Hey folks,
Victor managed to hunt me down, and I wanted to clear up a few things with regards to what I'm seeing as the two major concerns on this thread.
First off, let's talk about the toolset issue. Obviously in this community there's going to be some concern that we wouldn't release a toolset, so let me clear the air a little: The tools we're using to make Dragon Age 2 are very, very close to the tools you guys have used to make your mods for DA:O. They're not identical, as we've made a few in-house improvements, but they're almost identical. As such, there isn't a new toolset to release, per se.
While we won't be releasing a toolset update in tandem with Dragon Age 2, we ARE investigating what it would take to update the community toolset to match ours, along with providing DA2 content in the future.
As to the subject of tactical view, I can confirm that we will not be doing a tactical view on consoles, though we are looking into some expanded party control that I think will make console players quite happy.
On the PC, however, we are still working with the camera to keep the key elements of the tactical experience there. I was actually playtesting some new camera code when Victor found me, in fact, so I can give you the latest news on that front.
While we likely won't pull as far up as we did in DA:O, I have always felt that the key to tactical play was actually freeing your camera from the character you're controlling to issue precise orders, which is what we're tuning now. So, this means you can still maneuver the camera around the battlefield and issue orders from a remote location, just as you could in Origins.
As you can probably tell from my phrasing, all of this is a bit in-flux right now, so things may change between now and ship, but I wanted to update you guys on the current direction of things.
Mike.."
#33
Posté 07 novembre 2010 - 10:56
JrayM16 wrote...
AtreiyaN7 wrote...
yukidama wrote...
Calla S wrote...
Please don't take a bath with a toaster just to make sure you aren't. I like you.yukidama wrote...
Sometimes I feel like I live in Groundhog Day.
Too late
But you're typing, ergo you survived the toaster in the tub!
Or maybe the person really is ina groundhog day scenario and the toaster incident happened in a previous variation of today.
or a zombie
#34
Posté 07 novembre 2010 - 10:57
Dave of Canada wrote...
Martanek wrote...
DA2 is surely targetted at console audiences. We have received many suggestions proving this fact. Get used to it. For PC gamers, DA2 will probably be a bitter bite to swallow.
Incorrect. They are just improving DA2 on the console as the PC version was a thousand times better. Improving the console version so it's quality is similar to the PC version doesn't mean the PC version will suck and is being ignored.
They'd rather fix what is broken rather than leave it stranded behind again.
Holy crap a hammer was swung down on my head! Is this a epiphany? Why couldn't I see this!? It was so simple..... Thanks Dave.... just..... just wow. I was such an idiot.
Modifié par Rykn, 07 novembre 2010 - 10:58 .
#35
Posté 07 novembre 2010 - 10:58
addiction21 wrote...
JrayM16 wrote...
AtreiyaN7 wrote...
yukidama wrote...
Calla S wrote...
Please don't take a bath with a toaster just to make sure you aren't. I like you.yukidama wrote...
Sometimes I feel like I live in Groundhog Day.
Too late
But you're typing, ergo you survived the toaster in the tub!
Or maybe the person really is ina groundhog day scenario and the toaster incident happened in a previous variation of today.
or a zombie
You are correct, ser.
Anyway.
#36
Posté 07 novembre 2010 - 10:59
No they aren't, they make value judgements on incomplete information then come on here to rant and not listen.Ensgnblack wrote...
Are people willfully not listening to BW when they give out answers?
#37
Posté 07 novembre 2010 - 10:59
#38
Posté 07 novembre 2010 - 11:00
addiction21 wrote...
JrayM16 wrote...
Or maybe the person really is ina groundhog day scenario and the toaster incident happened in a previous variation of today.
or a zombie
Valid possibilities both, gentlemen! In case I hear someone saying "brrrrraaaaaaiinnnnssssss," I'm SO running out of this thread.
EDIT: saw yuki's response - was that in reference to the previous variation of today thing or the zombie thing? O_O
Modifié par AtreiyaN7, 07 novembre 2010 - 11:08 .
#39
Posté 07 novembre 2010 - 11:07
Modifié par deuce985, 07 novembre 2010 - 11:08 .
#40
Posté 07 novembre 2010 - 11:24
No tool-set will be released. I will eat my foot if that happens.
#41
Posté 07 novembre 2010 - 11:29
MIke_18 wrote...
That was the truth. The rest is just damage control, and you people are swallowing it up.
Why are you here, then? If everything they say are nothing but lies, how do you know the article was true? Maybe they lied there too?
How do I know they aren't lying that they are lying?!
#42
Posté 07 novembre 2010 - 11:29
yukidama wrote...
addiction21 wrote...
JrayM16 wrote...
AtreiyaN7 wrote...
yukidama wrote...
Calla S wrote...
Please don't take a bath with a toaster just to make sure you aren't. I like you.yukidama wrote...
Sometimes I feel like I live in Groundhog Day.
Too late
But you're typing, ergo you survived the toaster in the tub!
Or maybe the person really is ina groundhog day scenario and the toaster incident happened in a previous variation of today.
or a zombie
You are correct, ser.
Anyway.
You're not a zombie, Yuki. Zombies don't recognize respect or titles.
#43
Posté 07 novembre 2010 - 11:30
Modifié par Sharuko, 07 novembre 2010 - 11:34 .
#44
Posté 07 novembre 2010 - 11:33
Dave of Canada wrote...
MIke_18 wrote...
That was the truth. The rest is just damage control, and you people are swallowing it up.
Why are you here, then? If everything they say are nothing but lies, how do you know the article was true? Maybe they lied there too?
How do I know they aren't lying that they are lying?!
The dude probably told the truth there and after a lot of negative reaction from PC gamers he had to make some **** up. Am i the only one who realises this? This is the official stance of the guy that PC gamers can suck it, which i find odd because the poor preformance of TOR will probably sink the company.
They aren't considering releasing a toolset , and the aerial camera will probably suck too and look tacked on.
Modifié par MIke_18, 07 novembre 2010 - 11:36 .
#45
Posté 07 novembre 2010 - 11:36
MIke_18 wrote...
Dave of Canada wrote...
MIke_18 wrote...
That was the truth. The rest is just damage control, and you people are swallowing it up.
Why are you here, then? If everything they say are nothing but lies, how do you know the article was true? Maybe they lied there too?
How do I know they aren't lying that they are lying?!
The dude probably told the truth there and after a lot of negative reaction from PC gamers he had to make some **** up.
They aren't considering releasing a toolset , and the aerial camera will probably suck too and look tacked on.
Why should they release a totally new toolset when they aren't using a totally new one to make DA2?
#46
Posté 07 novembre 2010 - 11:37
MIke_18 wrote...
Dave of Canada wrote...
MIke_18 wrote...
That was the truth. The rest is just damage control, and you people are swallowing it up.
Why are you here, then? If everything they say are nothing but lies, how do you know the article was true? Maybe they lied there too?
How do I know they aren't lying that they are lying?!
The dude probably told the truth there and after a lot of negative reaction from PC gamers he had to make some **** up. Am i the only one who realises this? This is the official stance of the guy that PC gamers can suck it, which i find odd because the poor preformance of TOR will probably sink the company.
They aren't considering releasing a toolset , and the aerial camera will probably suck too and look tacked on.
If the aerial camera looks like it is described it will be a horror
#47
Posté 07 novembre 2010 - 11:37
#48
Posté 07 novembre 2010 - 11:39
#49
Posté 07 novembre 2010 - 11:41
#50
Posté 07 novembre 2010 - 11:42





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