Aller au contenu

Photo

Why is everyone so happy about the new inventory system?


861 réponses à ce sujet

#1
Archereon

Archereon
  • Members
  • 2 354 messages
From what I've heard, we've been told  that companions will have, at best, a system with the depth of the Mass Effect 2 Shepard "inventory" system, meaning there's no (or very minimal) itemization (as outfit changes will be aestetic, with minor stat boosts given to us at best) for companions at least.

If, by good fortune (for my preferences), this doesn't translate to Hawke (I'm bracing myself for drastically mitigated looting, and perhaps even marginalized "Character Active Abilities" (for lack of a better word) in favor of player skill), it at least means that the idea of party based gameplay in Dragon Age is dead.  Since its been confirmed that companions have unique skillsets, its all but inevitable that companions will be vastly inferior to Hawke in combat, perhaps even to the point where Hawke falling in battle is an effectieve "GAME OVER!", with direct control of companions being nothing more than a gimmick.  It won't matter that we don't have a tank, since we have !THE HAWKE!...

In my opinion, this news regarding companions is of the worst kind, and, while its inevitable I'll be sent to a metaphorical hell by rapid/crusading Bioware apologists/loyalists (depending on which side of this argument you fall on), I believe I am not breaking any rules or laws by stating it.

Modifié par Archereon, 08 novembre 2010 - 01:26 .


#2
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages
1) I'm personally a big fan of unique looking companions, it's why I kept Morrigan in her robes until the end game even though I have superior in my bags.

2) Looting a [Dagger] from every chest isn't very interesting.

3) Companion gear scaling from time skips means the game will be harder because they won't have to worry about undergeared companions, as all companion "armor" will be the same at that individual time.

4) Isn't there a thread or two about this?

5) I can go more into detail but I'm tired and I've covered this a thousand two times.

Modifié par Dave of Canada, 08 novembre 2010 - 01:29 .


#3
Morroian

Morroian
  • Members
  • 6 395 messages
You think everyone is happy with this? No offence but I'd suggest you learn to read. I'm unhappy with it but generally happy with the game otherwise.

#4
Archereon

Archereon
  • Members
  • 2 354 messages

Dave of Canada wrote...

1) I'm personally a big fan of unique looking companions, it's why I kept Morrigan in her robes until the end game even though I have superior in my bags.

2) Looting a [Dagger] from every chest isn't very interesting.

3) Isn't there a thread or two about this?


1) I prefer customization, even if its only in my head (see 2)

2) I enjoy managing my companions inventory, it adds a feeling of customization that, while largely a matter of imagination and perception, simply appeals to me more than a companion that has no customization whatsoever.

3) Most likely, but none within the zone that I wouldn't be necro-posting

Modifié par Archereon, 08 novembre 2010 - 01:31 .


#5
Archereon

Archereon
  • Members
  • 2 354 messages

Morroian wrote...

You think everyone is happy with this? No offence but I'd suggest you learn to read. I'm unhappy with it but generally happy with the game otherwise.


Everyone is a bit of an exageration.  I'm just surpirsed that most posts I've read seem to have this issue in a positive light.

#6
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages
Edited my first post, adding more to it. :P

#7
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
Why am I happy about the change in companion armor?

Because I want my companions' look to be unique and reflect their personality.

I thought Subject Zero's costume in ME 2 was impractical and ugly, but it also was awesome in that it expressed in a strong and distinct way who she was. Dressing her in light armor 325 would be a shame.

I am more than willing to let go of a gameplay element I'm not that fond of (inventory management) for narrative reasons.

Modifié par Maria Caliban, 08 novembre 2010 - 01:32 .


#8
Helena Tylena

Helena Tylena
  • Members
  • 1 237 messages
For the record, Hawke's inventory and equipment will work exactly the same way as inventory worked in DA:O. Companions are different because their armour is static (might change occasionally), and upgradable. Weapons, rings and necklaces still work the same way.



Also, the Dragon Age podcast is mighty interesting. You should listen to it.

#9
Khayness

Khayness
  • Members
  • 6 841 messages

Archereon wrote...

Since its been confirmed that companions have unique skillsets, its all but inevitable that companions will be vastly inferior to Hawke in combat, perhaps even to the point where Hawke falling in battle is an effectieve "GAME OVER!", with direct control of companions being nothing more than a gimmick.  It won't matter that we don't have a tank, since we have !THE HAWKE!...


- Commander Shepard, your squad is unconscious, do something!

- I got this, let them rest! Besides, a pack of Medi-Gel worth 100 credits!

#10
Archereon

Archereon
  • Members
  • 2 354 messages

Khayness wrote...

Archereon wrote...

Since its been confirmed that companions have unique skillsets, its all but inevitable that companions will be vastly inferior to Hawke in combat, perhaps even to the point where Hawke falling in battle is an effectieve "GAME OVER!", with direct control of companions being nothing more than a gimmick.  It won't matter that we don't have a tank, since we have !THE HAWKE!...


- Commander Shepard, your squad is unconscious, do something!

- I got this, let them rest! Besides, a pack of Medi-Gel worth 100 credits!


Pretty much.

Helena Tylena wrote...

For the record, Hawke's inventory and equipment will work exactly the same way
as inventory worked in DA:O. Companions are different because their
armour is static (might change occasionally), and upgradable. Weapons,
rings and necklaces still work the same way.

Also, the Dragon Age podcast is mighty interesting. You should listen to it.


Well, my point about parties still stands.  And its also quite possible that looting for Hawke will be greatly mitigated, we might get armor pieces as quest rewards rather than picking them up off of random people.  While that's more realistic, its kind of dissapointing, and encourages people to AVOID combat, since it has literally no purpose.

Modifié par Archereon, 08 novembre 2010 - 01:34 .


#11
Blacklash93

Blacklash93
  • Members
  • 4 154 messages
Hawke falling in battle isn't Game Over. I've seen it in the demo multiple times.

Modifié par Blacklash93, 08 novembre 2010 - 01:33 .


#12
Saibh

Saibh
  • Members
  • 8 071 messages

Archereon wrote...

3) Most likely, but none within the zone that I wouldn't be necro-posting


...No. There's some new ones on the first and second page right now.

Modifié par Saibh, 08 novembre 2010 - 01:33 .


#13
Ortaya Alevli

Ortaya Alevli
  • Members
  • 2 256 messages
Your concerns are understandable, but I don't remember we having been told anywhere that the inventory system will be reduced to ME2 levels in depth. We have no clue how large item stat bonuses will be. Maybe they'll be lower than Origins, maybe higher than Awakening.

Unique skillsets meaning the companions will be vastly inferior to Hawke...well, this needs clarification as it makes little sense as it is.

I have my apprehensions as well, but they serve nothing except causing a heart attack when groundless. Let's wait for reasonable evidence.

#14
Khayness

Khayness
  • Members
  • 6 841 messages

Blacklash93 wrote...

Hawke falling in battle isn't Game Over. I've seen it in the demo multiple times.


After the party gets eaten because The Munchkin is no longer game is Game Over.

#15
Archereon

Archereon
  • Members
  • 2 354 messages

Saibh wrote...

Archereon wrote...

3) Most likely, but none within the zone that I wouldn't be necro-posting


...No. There's some new ones on the first and second page right now.


Lets see, "Clarification" is the only one I see, which focuses more on the subject of what exactly customization is (with heaping amounts of "as I heard.")  And, in my book, bumping something that isn't on the first page IS necroing.

Khayness wrote...

Blacklash93 wrote...

Hawke falling in battle isn't Game Over. I've seen it in the demo multiple times.


After the party gets eaten because The Munchkin is no longer game is Game Over.


I know, but I'm more concerned that it could be more of an "effective game over" as in, your companions are really crappy and irrelevant in combat, or barely add up to Hawke's level of power with all of them combined.

Modifié par Archereon, 08 novembre 2010 - 01:36 .


#16
silentassassin264

silentassassin264
  • Members
  • 2 493 messages
Not everyone was happy about the change. I, for example, hate it. I just haven't bothered to complain about it because just like the stupid change for the darkspawn, bioware isn't going to change it and is quite content to do the "deal with it, you are still going to buy it" approach.

#17
thegreateski

thegreateski
  • Members
  • 4 976 messages
Inventory management gets in the way of actual gameplay and story. We sell most of the crap we get anyway. The good gear we get from merchants or find over the course of some epic quest (Juggernaught/Wade's armor/Ageless/ect).

I'd only have a problem with it if we're railroaded into wearing a single set of gear the entire game.

my opinion anyway.

Modifié par thegreateski, 08 novembre 2010 - 01:37 .


#18
Ziggeh

Ziggeh
  • Members
  • 4 360 messages

Archereon wrote...

From what I've heard

Good start. I probably sound something of the apologist, but essentially I just dislike false logic to the extent I feel the need to correct people. It's not a trate that attracts friends.

Now, you've taken limited information, made large assumptions to fill in the blanks (or "made stuff up") and then decided that this will be bad for the game.

Well yeah, if they replace all the characters with the cast of Glee and change it to a rythm action game, it'll be pretty awful, but as thats just as likely as your scenario, I think we're pretty safe.

#19
Helena Tylena

Helena Tylena
  • Members
  • 1 237 messages
Really, why do people act as if you can't alter your companions in any way? You'll still be able to change the stats of their armour how you please. It's only the appearance that largely remains the same.

#20
Saibh

Saibh
  • Members
  • 8 071 messages

Archereon wrote...

Lets see, "Clarification" is the only one I see, which focuses more on the subject of what exactly customization is (with heaping amounts of "as I heard.")  And, in my book, bumping something that isn't on the first page IS necroing.


You should have checked--it's speaking about the inventory in general. There's also the Podcast thread.

Unless you wanted a thread about just complaining.

#21
andar91

andar91
  • Members
  • 4 752 messages

Maria Caliban wrote...

Why am I happy about the change in companion armor?

Because I want my companions' look to be unique and reflect their personality.

I thought Subject Zero's costume in ME 2 was impractical and ugly, but it also was awesome in that it expressed in a strong and distinct way who she was. Dressing her in light armor 325 would be a shame.

I am more than willing to let go of a gameplay element I'm not that fond of (inventory management) for narrative reasons.

Image IPBImage IPBThank you for saving me the trouble for typing this myself.  This is pretty much my opinion as well.  My only disappointment is that I was hoping my female Hawke could get robes like Bethany's (not the blue ones) because I love them, so I hope there's something similar for Hawke to find.  I'm tired of glorified bathrobes.

I'll add, though, that I don't mind a little bit of inventory management, but Origins was sooo heavy on the fluff loot (i.e. carrying around stacks of deep mushrooms and generic daggers and things like that).  I'm hoping the fat will be trimmed off of the loot in this game a bit.

#22
blothulfur

blothulfur
  • Members
  • 2 015 messages
I never really wanted to be a shopkeeper or play dress up, I want good story, gripping combat and the ability to immerse myself in the main character. The lack of companion customization affects those things not one jot and lets me get on with being a big god damn hero all the quicker.

#23
Archereon

Archereon
  • Members
  • 2 354 messages

Ortaya Alevli wrote...

Your concerns are understandable, but I don't remember we having been told anywhere that the inventory system will be reduced to ME2 levels in depth. We have no clue how large item stat bonuses will be. Maybe they'll be lower than Origins, maybe higher than Awakening.
Unique skillsets meaning the companions will be vastly inferior to Hawke...well, this needs clarification as it makes little sense as it is.
I have my apprehensions as well, but they serve nothing except causing a heart attack when groundless. Let's wait for reasonable evidence.


Giving companions unique skills means they'll be vastly different from Hawke or any other generic Mage/Warrior/Rogue in function, and since its obvious Hawke is going to get the best out of the skillsets, I'm worried that Bioware might have to make that difference so large as to make your companions irrelevant, a way of cutting corners around balancing multiple, vastly different combat functions between companions.

#24
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Helena Tylena wrote...

Really, why do people act as if you can't alter your companions in any way?


They are assuming it's a 1:1 comparison with Mass Effect 2.  Though it isn't, obviously, it's easy to see why people make that connection.

Saibh wrote...

Unless you wanted a thread about just complaining.


That's what all threads turn into.

Modifié par Upsettingshorts, 08 novembre 2010 - 01:40 .


#25
Saibh

Saibh
  • Members
  • 8 071 messages

Helena Tylena wrote...

Really, why do people act as if you can't alter your companions in any way? You'll still be able to change the stats of their armour how you please. It's only the appearance that largely remains the same.


So they can wear they can all wear the official Champion of Kirkwall Dalish leather armor uniform, duh!