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Why is everyone so happy about the new inventory system?


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#301
Aermas

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Upsettingshorts wrote...

Aermas wrote...

My friends have enough sense to wear what is social appropriate & was is logically practical in combat.


You don't have a friend like Isabela then.

Aermas wrote...

They were there, there was five smiths in the game, not counting the other merchants


... forget it.  I'm not going to explain my point again.


I am not opposing having unique fits in the game I just want a handful to choose from. I'm sure Isabela has enough sense not to screw up my mission by not following a dress code for one event

#302
Addai

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Dave of Canada wrote...

Addai67 wrote...

Armor customization is not just about stats.  In fact, for me it's not even primarily about stats, but about looks.

I also don't appreciate the game forcing "undergearing" or "overgearing" on me.  That's my job.  It's part of the challenge.


What was there to look about Origins, though? You had a green armor, you might loot a chest and loot a greener armor and if you were lucky enough to kill a very special boss you got the same armor but it was red instead. Only the massive armors for example were any different and even then they happened to all simply be reskins.

I'm heavily doubting one who enjoys looks of their characters would replace Morrigan's Robe for say... Robe of the First Enchanter. The large majority would rather enjoy keeping Morrigan's unique look and that's part of what defined the character.

I can't even imagine playing ME2 with the loot system of ME1, seeing Jack / Miranda or Jacob in Colossus Armor would just look... wrong.

Though I'll respect your opinion of you enjoying more the DA:O system, I'll just kindly disagree (and argue about it because I have nothing else to do at 2:30 AM).

I rely mostly on mod armors, so it's hard to answer your question.  And if we're able to mod companions in DA2 I won't complain about the new system at all.  But I want my choices.  The fact that you mention Morrigan's robe means you can have both in the same game.

#303
Addai

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Dave of Canada wrote...

Aermas wrote...

I don't care what Isabela thinks about social situations I am the leader & I call the shots, if I want her to wear leather because without it she is a pin-cushion she better wear the armor, If I tell her to wear some noble clothes to see the Viscount she better wear the noble clothes, same goes for Carver & Bethany.


I'd like to see you say that to a friend in real life.

"Hey, I don't like your clothes. Wear this instead."
"No."
"WEAR IT! I'M IN CHARGE HERE!"

It's not really the PC demanding a clothing change, it's the player.  The player is god and does know best.  Well, usually.  :P

#304
Sir JK

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Aermas... there's a couple of "dangers" with using the "he carried it so I can loot it, that's realistic" approach.

For one armour is custom fitted, good armour is so precise that just gaining a single kg (2 punds) can be enough to make the armour unusable and you'd need a new set. Picking up armour from a stranger and wearing it is a good way to make sure you'll have a very uncomfortable experience.

The second is that looters have historically been considered to be rather horrible people, scavangers and the scum of civilisation. People who really aren't welcome in civilisation (just look at what typically happened to shiplooters if discovered... a hint: it involves a rope and a drop)



Arguing classic rpg looting for realisms sake isn't the best of arguments because realistically, looting was not done for the purpose of getting better stuff.

#305
Aermas

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leonia42 wrote...

Aermas wrote...

Dave of Canada wrote...

Aermas wrote...

My friends have enough sense to wear what is social appropriate & was is logically practical in combat.


And if they don't give a damn about either? Does that mean your opinion overrides theirs? :P


Then they would die in combat as they have no armor


They do have armour it's just not cosmetically what you like it to be. The stats are still there and can still be manipulated over time.


You are thinking mechanically, in numbers, I am thinking realistically in that I don't care if it has a mechanical advantage, cloth is still cloth & should not be employed in combat

#306
Dave of Canada

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Addai67 wrote...

The fact that you mention Morrigan's robe means you can have both in the same game.


But it doesn't work that way. Morrigan's robe was an exception and it half-worked. Morrigan, without her robe, would suddenly change model and look different than with it equipped. She lost her unique model and went to a standard bland one.

#307
Yrkoon

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Dave of Canada wrote...

Aermas wrote...

I don't care what Isabela thinks about social situations I am the leader & I call the shots, if I want her to wear leather because without it she is a pin-cushion she better wear the armor, If I tell her to wear some noble clothes to see the Viscount she better wear the noble clothes, same goes for Carver & Bethany.


I'd like to see you say that to a friend in real life.

"Hey, I don't like your clothes. Wear this instead."
"No."
"WEAR IT! I'M IN CHARGE HERE!"

I don't have any $49.99 friends in real life that I purchased at gamestop.   But if I DID, yes, I'd inform them that I'm in charge and they'll wear what I order them to wear.  In fact, I wouldn't even inform them.  I'd just dress them myself unannounced.

Modifié par Yrkoon, 09 novembre 2010 - 07:47 .


#308
Leonia

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There's this great game called The Sims where you can play God and order your characters to do your bidding..I hear EA made it.

#309
Dave of Canada

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Yrkoon wrote...

I don't have any $49.99 friends in real life that I purchased at gamestop.   But if I DID, yes, I'd inform them that I'm in charge and they'll wear what I order them to wear.


If somebody wants to argue realism, the argument shouldn't need to bring up it being a game.

Modifié par Dave of Canada, 09 novembre 2010 - 07:48 .


#310
Aermas

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Sir JK wrote...

Aermas... there's a couple of "dangers" with using the "he carried it so I can loot it, that's realistic" approach.
For one armour is custom fitted, good armour is so precise that just gaining a single kg (2 punds) can be enough to make the armour unusable and you'd need a new set. Picking up armour from a stranger and wearing it is a good way to make sure you'll have a very uncomfortable experience.
The second is that looters have historically been considered to be rather horrible people, scavangers and the scum of civilisation. People who really aren't welcome in civilisation (just look at what typically happened to shiplooters if discovered... a hint: it involves a rope and a drop)

Arguing classic rpg looting for realisms sake isn't the best of arguments because realistically, looting was not done for the purpose of getting better stuff.


The game lets you be a dispicable evil murderer so I think I can get away with a bit of robbery from darkspawn, second I wouldn't mind going to Wade's to resize my armor, that would be an improvement instead of them cutting it out & calling it an improvement. & no battlefield robbers were not the scum of the earth. They were mainly peasents (Which Hawke is) trying to make a living selling the metal (another option that you take with looted armor)

#311
Addai

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Dave of Canada wrote...

Addai67 wrote...

The fact that you mention Morrigan's robe means you can have both in the same game.


But it doesn't work that way. Morrigan's robe was an exception and it half-worked. Morrigan, without her robe, would suddenly change model and look different than with it equipped. She lost her unique model and went to a standard bland one.

??  I don't get this.  I put her in the Archon robe sometimes and she looked like Morrigan to me.

#312
Aermas

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Dave of Canada wrote...

Addai67 wrote...

The fact that you mention Morrigan's robe means you can have both in the same game.


But it doesn't work that way. Morrigan's robe was an exception and it half-worked. Morrigan, without her robe, would suddenly change model and look different than with it equipped. She lost her unique model and went to a standard bland one.


So why can't they program specific armor types for the companions?

#313
Vallasch

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Aermas wrote...

Dave of Canada wrote...

Aermas wrote...

My friends have enough sense to wear what is social appropriate & was is logically practical in combat.


And if they don't give a damn about either? Does that mean your opinion overrides theirs? :P


Then they would die in combat as they have no armor



Tell that to the mage who set you on fire by snapping their fingers.Posted Image

#314
Dave of Canada

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Addai67 wrote...

??  I don't get this.  I put her in the Archon robe sometimes and she looked like Morrigan to me.


... her head, yes. Her body, no.

#315
Addai

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leonia42 wrote...

There's this great game called The Sims where you can play God and order your characters to do your bidding..I hear EA made it.

There are also these games where NPCs move and attack when you tell them to and stand still when you tell them to, and learn the skills you choose for them...

#316
Aermas

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Vallasch wrote...

Aermas wrote...

Dave of Canada wrote...

Aermas wrote...

My friends have enough sense to wear what is social appropriate & was is logically practical in combat.


And if they don't give a damn about either? Does that mean your opinion overrides theirs? :P


Then they would die in combat as they have no armor



Tell that to the mage who set you on fire by snapping their fingers.Posted Image


I take issue with that, but they do have magically sustained protection with Rock Armor & Arcane Shield

#317
upsettingshorts

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Aermas wrote...

So why can't they program specific armor types for the companions?


Limited resources and time.  It's easy to ask for the moon when you don't have to be the one who provides it.

#318
Lotion Soronarr

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I don't like this decision. Why can't character X equip armor X, when is perfectly capable physicly? What force is stopping him from doing it? For what sensible reason?



There is none. Except "uniqueness". Guess what - you make unique looking armors/items and players will equip them on NPC's. OR maybe not, if they prefer the more generic look. Besdies, why SHOULD all NPC have distinct clothing.

In NWN2, I equipped my whole party in matching armors (and all had the same cape). They looked epic...professional...like an elite death squad.

#319
Aermas

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Upsettingshorts wrote...

Aermas wrote...

So why can't they program specific armor types for the companions?


Limited resources and time.  It's easy to ask for the moon when you don't have to be the one who provides it.


They can make all the graphics "hot rod samurai" but they can't make two or three unique looks?

#320
Addai

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Dave of Canada wrote...

Addai67 wrote...

??  I don't get this.  I put her in the Archon robe sometimes and she looked like Morrigan to me.


... her head, yes. Her body, no.

She looked like any other female in the game to me.  Granted, I was not focused on her assets.

#321
Sir JK

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Aermas wrote...
... I wouldn't mind going to Wade's to resize my armor...

That doesn't sound half bad actually

no battlefield robbers were not the scum of the earth. They were mainly peasents (Which Hawke is) trying to make a living selling the metal (another option that you take with looted armor)


Battlefield looters were often soldiers on burial duty, they'd get a coin or so for every useful item and a coin for every bunch of scrap metal they bring to the quartermaster. Whod' then promptly inspect the stuff and send it to be melted down. They didn't do it because it was a good idea, they did it because thy were ordered to.

The peasants you refer to also showed up of course... but it was less make a living and more make enough for a meal that evening. There are worse things than being called a horrible looter, starving being one of those things.

#322
upsettingshorts

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Aermas wrote...
They can make all the graphics "hot rod samurai" but they can't make two or three unique looks?


They made a decision because they have responsibilities.  If Aermas was making Aermas Age and was only responsible for Aermas enjoying the game, Aermas could leave the graphics alone (use 2D sprites if he wanted) and focus instead on unique armor designs.

#323
Aermas

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Sir JK wrote...

Aermas wrote...
... I wouldn't mind going to Wade's to resize my armor...

That doesn't sound half bad actually

no battlefield robbers were not the scum of the earth. They were mainly peasents (Which Hawke is) trying to make a living selling the metal (another option that you take with looted armor)


Battlefield looters were often soldiers on burial duty, they'd get a coin or so for every useful item and a coin for every bunch of scrap metal they bring to the quartermaster. Whod' then promptly inspect the stuff and send it to be melted down. They didn't do it because it was a good idea, they did it because thy were ordered to.

The peasants you refer to also showed up of course... but it was less make a living and more make enough for a meal that evening. There are worse things than being called a horrible looter, starving being one of those things.


But why can't you think that looting Red Steel Chainmail & then selling it to Bodon Feddie isn't just like your example?

#324
Leonia

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Aermas wrote...

Upsettingshorts wrote...

Aermas wrote...

So why can't they program specific armor types for the companions?


Limited resources and time.  It's easy to ask for the moon when you don't have to be the one who provides it.


They can make all the graphics "hot rod samurai" but they can't make two or three unique looks?


But they are making unique looks.. each companions is going to look vastly different than the next. We may even get multiple outfits, that hasn't been ruled out yet. We had a lot less unique look going on with Origins and generic armour suits 1, 2, 3 and 4 in different colours.

#325
Aermas

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Upsettingshorts wrote...

Aermas wrote...
They can make all the graphics "hot rod samurai" but they can't make two or three unique looks?


They made a decision because they have responsibilities.  If Aermas was making Aermas Age and was only responsible for Aermas enjoying the game, Aermas could leave the graphics alone (use 2D sprites if he wanted) and focus instead on unique armor designs.


The fact of the matter is, that they are taking away, not adding, to the inventory & to the customization of the game