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Why is everyone so happy about the new inventory system?


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#451
Wulfram

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Changing armour gives a nice sense of progression. It's the most straightforward sign that you've moved from a rag tag bunch of misfits to badass heroes of legend.



Of course, in DA:O this didn't really work with light armours, since Felon's Coat doesn't look much better than the stuff you get in your origin story.

#452
Giubba

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haberman13 wrote...

All "gear" choice should be removed, Bioware knows what stats we need so why would they give us the option to change it?

The only thing you should be able to choose in an RPG is dialogue.

Everything else is for nerds. Thank goodness they are making the combat more like God of War (my favorite game).

DA:O was mind-numbingly boring and filled with stuff I didn't understand. My bras and I like all of these changes, they are good.


Ladies and gentlemans brace yourself ****storm will start in

3

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1

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#453
In Exile

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haberman13 wrote...

All "gear" choice should be removed, Bioware knows what stats we need so why would they give us the option to change it?

The only thing you should be able to choose in an RPG is dialogue.

Everything else is for nerds. Thank goodness they are making the combat more like God of War (my favorite game).

DA:O was mind-numbingly boring and filled with stuff I didn't understand. My bras and I like all of these changes, they are good.


As a member of the PC master race, I endorse this message. It is good that we have people like you to remind us how we are superior for our taste in video-games.

#454
Grand_Commander13

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Now, I'm curious: where as an ME2 Shepard-style inventory confirmed for companions in DA2? I'd really like to start my happy dance, but near as I can tell it's just nineteen pages of hearsay right now.

#455
Martanek

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To Grand_Commander13:

There was no inventory in ME2. You never noticed?

#456
Grand_Commander13

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I'm sorry, I was too busy shoving my ME2 collectors edition box in my ME1 disc's face and demanding to know why ME1 couldn't be more like its younger brother to really notice.

#457
Aermas

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In Exile wrote...

haberman13 wrote...

All "gear" choice should be removed, Bioware knows what stats we need so why would they give us the option to change it?

The only thing you should be able to choose in an RPG is dialogue.

Everything else is for nerds. Thank goodness they are making the combat more like God of War (my favorite game).

DA:O was mind-numbingly boring and filled with stuff I didn't understand. My bras and I like all of these changes, they are good.


As a member of the PC master race, I endorse this message. It is good that we have people like you to remind us how we are superior for our taste in video-games.


If you like to play platforming button mashers go & play them don't try & bring that kind of gameplay to the RPG spectrum. We want a choice because we like customization. Try being less offensive next time

#458
Maria Caliban

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Grand_Commander13 wrote...

Now, I'm curious: where as an ME2 Shepard-style inventory confirmed for companions in DA2? I'd really like to start my happy dance, but near as I can tell it's just nineteen pages of hearsay right now.


The podcast.

#459
tmp7704

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haberman13 wrote...

All "gear" choice should be removed, Bioware knows what stats we need so why would they give us the option to change it?

The only thing you should be able to choose in an RPG is dialogue.

Everything else is for nerds. Thank goodness they are making the combat more like God of War (my favorite game).

BioWare also knows how to make the interesting dialogue so why would they give us the option to change it?

Changing story is for writer wanna-be's. Who should be just writing their self-insertion Talimances.

Posted Image

#460
Grand_Commander13

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Oh. Looking at those screenshots it looks like you all got me all excited over nothing. I'll have time to listen later today. Thanks for pointing me that way.

#461
upsettingshorts

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Obvious troll was obvious.

#462
Maria Caliban

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In Exile wrote...

As a member of the PC master race, I endorse this message. It is good that we have people like you to remind us how we are superior for our taste in video-games.


Glorious. It's the GLORIOUS PC master race. Get it right!

#463
AlanC9

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Aermas wrote...

In Exile wrote...

haberman13 wrote...

All "gear" choice should be removed, Bioware knows what stats we need so why would they give us the option to change it?

The only thing you should be able to choose in an RPG is dialogue.

Everything else is for nerds. Thank goodness they are making the combat more like God of War (my favorite game).

DA:O was mind-numbingly boring and filled with stuff I didn't understand. My bras and I like all of these changes, they are good.


As a member of the PC master race, I endorse this message. It is good that we have people like you to remind us how we are superior for our taste in video-games.


If you like to play platforming button mashers go & play them don't try & bring that kind of gameplay to the RPG spectrum. We want a choice because we like customization. Try being less offensive next time


You do realize haberman13 was being sarcastic, right?

#464
Nozybidaj

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tmp7704 wrote...

haberman13 wrote...

All "gear" choice should be removed, Bioware knows what stats we need so why would they give us the option to change it?

The only thing you should be able to choose in an RPG is dialogue.

Everything else is for nerds. Thank goodness they are making the combat more like God of War (my favorite game).

BioWare also knows how to make the interesting dialogue so why would they give us the option to change it?

Changing story is for writer wanna-be's. Who should be just writing their self-insertion Talimances.

Posted Image


Agreed, shouldn't we all just trust in BW all things inherently?  It is awfully presumptuous and shows a real flawed sense of entitlement to think that you the player know what dialogue choices represent the Dragon Age story better than Mr. Gaider himself.  For the sake of integrity of the story, the characters, and the setting I think it would be best to remove all PC choices in dialogue and interactions with the game world.  Plus it will allow every one to get back to the real meat of the game, explosions and decapitations, faster.  Now that is immersive and thought provoking gaming....

#465
AlanC9

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Ciryx wrote...
Clicky chores and redundancy are NOT choices. Most likeley this are userinterface issues (like the terrible inventar in ME1). Secondly: your "spending half the game collecting..." is an integral part of gameplay. Title like Diablo and WoW depend soley on that mechanism.

They get annoying and clicky chores if they are done wrong. Like in DA:o. But Title like Diablo proof they can be done right and add tremdously towards the gameplay.


Well, that's the thing. I find those games completely boring and worthless, precisely because of that gameplay. I like RPGs with loot despite them having this kind of gameplay, not because they have it.

#466
the_one_54321

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AlanC9 wrote...
You do realize haberman13 was being sarcastic, right?

That was my understanding as well.

#467
blothulfur

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I hope haberman13 was being sarcastic because only the mad believe brassieres can express opinions.

#468
haberman13

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In Exile wrote...

haberman13 wrote...

All "gear" choice should be removed, Bioware knows what stats we need so why would they give us the option to change it?

The only thing you should be able to choose in an RPG is dialogue.

Everything else is for nerds. Thank goodness they are making the combat more like God of War (my favorite game).

DA:O was mind-numbingly boring and filled with stuff I didn't understand. My bras and I like all of these changes, they are good.


As a member of the PC master race, I endorse this message. It is good that we have people like you to remind us how we are superior for our taste in video-games.


I think the problem is PC gamers are inherently nerdier than console gamers, and since us console gamers provide most of the revenue for a game you PC gamers get some of the dorkier stuff neutered.

Things like gear choice should be eliminated, then you can add competitive multiplayer arenas and not have imbalances.

Bioware is making pure-win these days, with ME2 and DA2 it seems they have finally learned that console gaming is where its at - and we won't accept boring games that force *thinking* and *choice*.

There is a reason the majority of people like fighting games and not RPGs, and Bioware understands that finally, after 10 years of making failing games nobody remembers.

Modifié par haberman13, 09 novembre 2010 - 06:45 .


#469
Cutlasskiwi

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 The new system has me curious, when I first heard the podcast I was skeptical but now I'm curious and excited. To me it feels like they are making the characters really come to life. They have their own life when they're not with Hawke so the PC might not the their 'center of the universe' all the time. They will have their own clothes they prefer to wear and with the new rivalry system the outcome might be really great. If you don't like their outfits I hope you can tell them about it.

But like Shorts said, if I don't like the outfit it will probably bug me. It's a risk when you can't change clothes on followers. Not everyone is going to like what they have designed and the follower might suffer from it. I only used Miranda in ME2 when I was forced to..

#470
the_one_54321

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haberman13 wrote...
I think the problem is PC gamers are inherently nerdier than console gamers, and since us console gamers provide most of the revenue for a game you PC gamers get some of the dorkier stuff neutered.

Well that's ok because I make more money (a lot more) and have a hotter wife than you. =]

#471
upsettingshorts

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My gaming platform can beat up your gaming platform.

#472
haberman13

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the_one_54321 wrote...

haberman13 wrote...
I think the problem is PC gamers are inherently nerdier than console gamers, and since us console gamers provide most of the revenue for a game you PC gamers get some of the dorkier stuff neutered.

Well that's ok because I make more money (a lot more) and have a hotter wife than you. =]


And apparently PC gamers are shallow and baseless philosophically as well.

Anyway, back OT.

Remove gear!  Remove inventories!  Bioware made the game, they should assign all of that stuff.

There should be 4 buttons: weak kick, strong kick, weak punch, strong punch

Doing them in series of combos you should be able to pull of unbelievable moves.

The other things Bioware should look at is removing the map, after I beat a boss I don't want to have to "run" back to town.  It should warp me there, like ME2.

Sigh ... still a ways to go for DA, but we'll get there.  Bioware wants God of War revenue, and I want more God of War.

Modifié par haberman13, 09 novembre 2010 - 06:51 .


#473
Sylvius the Mad

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Upsettingshorts wrote...

My gaming platform can beat up your gaming platform.

You play on a robot?

Awesome!  I demand DA2 get ported to the robot platform!

Modifié par Sylvius the Mad, 09 novembre 2010 - 06:50 .


#474
the_one_54321

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Upsettingshorts wrote...
My gaming platform can beat up your gaming platform.

My desktop is at least twice as big as your console! :D

#475
addiction21

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Sylvius the Mad wrote...

Upsettingshorts wrote...

My gaming platform can beat up your gaming platform.

You play on a robot?

Awesome!  I demand DA2 get ported to the robot platform!


And I just fell out my chair.