CoS Sarah Jinstar wrote...
its not like people wear the same clothing every single day just to project their personality.
Why is everyone so happy about the new inventory system?
#501
Posté 09 novembre 2010 - 07:19
#502
Posté 09 novembre 2010 - 07:23
the_one_54321 wrote...
CoS Sarah Jinstar wrote...
its not like people wear the same clothing every single day just to project their personality.They don't... but... but I......
It's ok, some still do. The Simpsons for example. :innocent:
#503
Posté 09 novembre 2010 - 07:33
CoS Sarah Jinstar wrote...
haberman13 wrote...
Sorry, but running on a 55" LCD at 1080p beats any other setup.
Who wants higher resolution when you can use a higher inch-olution?
The other problem with PC games is they require so many buttons, a game should use no more than 8 buttons before you reach the critical mass of confusion.
I rest my case. Whats funny is I didn't even need to state my case at all. Anytime someone objects now to the term dumbing down for the console users, I'm just going to quote this post.
My goodness. heberman13, you get confused too easily, Pc connect to Tv's too buddy, with higher resolution, and your comment on max 8 buttons.. Pure gold for people like me and Sarah here. I will treasure this post forever. You and your kind are the reason for soo much of my pain. I too will be qouting this post many times i'm sure.
#504
Posté 09 novembre 2010 - 07:37
Incidentally, that's one thing i like about the japanese cartoons* -- the characters in these tend to actually change their outfits every now and then.Yellow Words wrote...
It's ok, some still do. The Simpsons for example. :innocent:
(well that and story extending beyond single episode)
Modifié par tmp7704, 09 novembre 2010 - 07:37 .
#505
Posté 09 novembre 2010 - 07:41
Tiax Rules All wrote...
CoS Sarah Jinstar wrote...
haberman13 wrote...
Sorry, but running on a 55" LCD at 1080p beats any other setup.
Who wants higher resolution when you can use a higher inch-olution?
The other problem with PC games is they require so many buttons, a game should use no more than 8 buttons before you reach the critical mass of confusion.
I rest my case. Whats funny is I didn't even need to state my case at all. Anytime someone objects now to the term dumbing down for the console users, I'm just going to quote this post.
My goodness. heberman13, you get confused too easily, Pc connect to Tv's too buddy, with higher resolution, and your comment on max 8 buttons.. Pure gold for people like me and Sarah here. I will treasure this post forever. You and your kind are the reason for soo much of my pain. I too will be qouting this post many times i'm sure.
While I agree that the man gets confused a tad too easily, quoting a single post won't do much to lend weight to your "dirty console gaming peasants/Elite PC Gaming Master Race" argument.
#506
Posté 09 novembre 2010 - 07:44
Nozybidaj wrote...
As a casual gamer they need to keep the game accesable to me. Memorizing a series of combo's greatly impedes my enjoyment of the game. As a casual gamer I am far to dumb to be able to figure out things like this. Just ask any EA marketing rep, they'll set you straight.
As a PC gamer, I require massive levels of incredibly complicated loot. Without knowing that I can collect a generic dagger inferior to all my current equipment +5 every several seconds, the game is simply not fun. It is also important that the inventory system be incredibly complicated. Not only should it involve tetris, but it should involve 4th dimensional tetris and show us only the 3-dimensional projection of such items.
Also, my game should not start unless I can solve no less than five differential equations.
#507
Posté 09 novembre 2010 - 07:46
CoS Sarah Jinstar wrote...
Unfortunately thats an element other people like, its not like people wear the same clothing every single day just to project their personality.
You're right. We instead choose between 5 sets of identical looking but slightly different coloured clothes. This is why when I misplace my glasses it is scary. Walking down the street and seeing several people in the same colour outfit, with the same height and build and a variation of four hairstyles, and not being able to see their only distinguishing feature, their head? Terror the likes of which you can never imagine.
#508
Posté 09 novembre 2010 - 07:56
In Exile wrote...
CoS Sarah Jinstar wrote...
Unfortunately thats an element other people like, its not like people wear the same clothing every single day just to project their personality.
You're right. We instead choose between 5 sets of identical looking but slightly different coloured clothes. This is why when I misplace my glasses it is scary. Walking down the street and seeing several people in the same colour outfit, with the same height and build and a variation of four hairstyles, and not being able to see their only distinguishing feature, their head? Terror the likes of which you can never imagine.
Really? so you'd rather have 1 constant unique look than 4 unique looks? are you thinking backwards or what? some people kept Morrigan in her original robes for the entire playthrough at Origins because it looked "good on her", you want them to have outfits that they wear for the entire game, fine, but at least give us the ability to customize that particular outfit, I can't see a person wearing the same thing for ten years.
#509
Posté 09 novembre 2010 - 08:04
Yes, really. Every "look" in DA:O was a cookie-cutter image of something dull or just plain ugly. Isabela looks interesting now. If she stays that way the whole game I won't bat an eyelash.ViSeirA wrote...
Really? so you'd rather have 1 constant unique look than 4 unique looks?
#510
Posté 09 novembre 2010 - 08:05
shepard_lives wrote...
While I agree that the man gets confused a tad too easily, quoting a single post won't do much to lend weight to your "dirty console gaming peasants/Elite PC Gaming Master Race" argument.
For emphasis:

#511
Posté 09 novembre 2010 - 08:06
Someone make a sig of this please!Brockololly wrote...
For emphasis:
#512
Posté 09 novembre 2010 - 08:11
ViSeirA wrote...
Really? so you'd rather have 1 constant unique look than 4 unique looks?
No. My ideal is several unique looks for characters which are tied directly to story relevant NPC sidequests. But DA2 isn't giving us this. It's just giving us 1 unique look.
Still, if we're going to make the realism argument, DA:O wasn't realistic.
are you thinking backwards or what? some people kept Morrigan in her original robes for the entire playthrough at Origins because it looked "good on her", you want them to have outfits that they wear for the entire game, fine, but at least give us the ability to customize that particular outfit, I can't see a person wearing the same thing for ten years.
And I can't see the entire world having the same height, build and body type with apparently one uniform set of peasant rags all across Ferelden, up to and including Orzammar. Realism is not the appeal here.
#513
Posté 09 novembre 2010 - 08:16
Tiax Rules All wrote...
CoS Sarah Jinstar wrote...
haberman13 wrote...
Sorry, but running on a 55" LCD at 1080p beats any other setup.
Who wants higher resolution when you can use a higher inch-olution?
The other problem with PC games is they require so many buttons, a game should use no more than 8 buttons before you reach the critical mass of confusion.
I rest my case. Whats funny is I didn't even need to state my case at all. Anytime someone objects now to the term dumbing down for the console users, I'm just going to quote this post.
My goodness. heberman13, you get confused too easily, Pc connect to Tv's too buddy, with higher resolution, and your comment on max 8 buttons.. Pure gold for people like me and Sarah here. I will treasure this post forever. You and your kind are the reason for soo much of my pain. I too will be qouting this post many times i'm sure.
Some people don't like purchasing an expensive computer
system to play video games. And it just so happens that those people are the
majority of gamers. When PC gamers quit acting like elitists, then maybe
the community as a whole can realize that we are all gamers.
This argument is no better than the people who discuss the size of their…e…endowment.
Modifié par Luigitornado, 09 novembre 2010 - 08:16 .
#514
Posté 09 novembre 2010 - 08:19
In Exile wrote...
ViSeirA wrote...
Really? so you'd rather have 1 constant unique look than 4 unique looks?
No. My ideal is several unique looks for characters which are tied directly to story relevant NPC sidequests. But DA2 isn't giving us this. It's just giving us 1 unique look.
Still, if we're going to make the realism argument, DA:O wasn't realistic.are you thinking backwards or what? some people kept Morrigan in her original robes for the entire playthrough at Origins because it looked "good on her", you want them to have outfits that they wear for the entire game, fine, but at least give us the ability to customize that particular outfit, I can't see a person wearing the same thing for ten years.
And I can't see the entire world having the same height, build and body type with apparently one uniform set of peasant rags all across Ferelden, up to and including Orzammar. Realism is not the appeal here.
That's my point, realism doesn't count here, the same redundant bodies and armors still exist throughout DA2 in NPCs, they made effort to make each companion unique, if they made the same effort and made 10 unique looking armors and clothing and made them modular and color customizable you'd have more variety and character at your disposal than just a static outfit throughout a ten year game.
Take Assassins Creed 2 for example, the game spanned about 2 decades, you never wondered why Mario or Leonardo wore the same clothes every time you met them for 20 years? it was stupid but the made up for by changing the actual characters appearance, and it even shows more in Brotherhood where actual age shows on the characters, unique isn't always better.
#515
Posté 09 novembre 2010 - 08:26
ViSeirA wrote...
In Exile wrote...
ViSeirA wrote...
Really? so you'd rather have 1 constant unique look than 4 unique looks?
No. My ideal is several unique looks for characters which are tied directly to story relevant NPC sidequests. But DA2 isn't giving us this. It's just giving us 1 unique look.
Still, if we're going to make the realism argument, DA:O wasn't realistic.are you thinking backwards or what? some people kept Morrigan in her original robes for the entire playthrough at Origins because it looked "good on her", you want them to have outfits that they wear for the entire game, fine, but at least give us the ability to customize that particular outfit, I can't see a person wearing the same thing for ten years.
And I can't see the entire world having the same height, build and body type with apparently one uniform set of peasant rags all across Ferelden, up to and including Orzammar. Realism is not the appeal here.
That's my point, realism doesn't count here, the same redundant bodies and armors still exist throughout DA2 in NPCs, they made effort to make each companion unique, if they made the same effort and made 10 unique looking armors and clothing and made them modular and color customizable you'd have more variety and character at your disposal than just a static outfit throughout a ten year game.
Take Assassins Creed 2 for example, the game spanned about 2 decades, you never wondered why Mario or Leonardo wore the same clothes every time you met them for 20 years? it was stupid but the made up for by changing the actual characters appearance, and it even shows more in Brotherhood where actual age shows on the characters, unique isn't always better.
This ^^
I have no problem with unique outfits for companions for the 5 people that want it so badly, just allow the rest of us to have the "option" to customize if we so wish. Having companions wear the same outfit over the span of a 10 year game is pretty silly to begin with.
#516
Posté 09 novembre 2010 - 08:27
Luigitornado wrote...
Tiax Rules All wrote...
CoS Sarah Jinstar wrote...
haberman13 wrote...
Sorry, but running on a 55" LCD at 1080p beats any other setup.
Who wants higher resolution when you can use a higher inch-olution?
The other problem with PC games is they require so many buttons, a game should use no more than 8 buttons before you reach the critical mass of confusion.
I rest my case. Whats funny is I didn't even need to state my case at all. Anytime someone objects now to the term dumbing down for the console users, I'm just going to quote this post.
My goodness. heberman13, you get confused too easily, Pc connect to Tv's too buddy, with higher resolution, and your comment on max 8 buttons.. Pure gold for people like me and Sarah here. I will treasure this post forever. You and your kind are the reason for soo much of my pain. I too will be qouting this post many times i'm sure.
Some people don't like purchasing an expensive computer
system to play video games. And it just so happens that those people are the
majority of gamers. When PC gamers quit acting like elitists, then maybe
the community as a whole can realize that we are all gamers.
This argument is no better than the people who discuss the size of their…e…endowment.
Exactly, while I agree PC gamers are probably more intelligent, they need to get off their high horse and start enjoying console gaming.
Seriously, who wants complexity/choice/gear/classes anyway? You've gotta be a serious D&D nerd to want anything beyond the complexity of MW2 or GoW.
Like I said, Bioware is almost there, all thats left is the pesky gear/skill trees and story.
#517
Posté 09 novembre 2010 - 08:27
Says who? We haven't even seen any of those yet. You're not allowed to just make things up to support your argument.ViSeirA wrote...
the same redundant bodies and armors still exist throughout DA2 in NPCs
#518
Posté 09 novembre 2010 - 08:32
In Exile wrote...
You're right. We instead choose between 5 sets of identical looking but slightly different coloured clothes. This is why when I misplace my glasses it is scary. Walking down the street and seeing several people in the same colour outfit, with the same height and build and a variation of four hairstyles

#519
Posté 09 novembre 2010 - 08:34
Thank youhaberman13 wrote...
Exactly, while I agree PC gamers are probably more intelligent,..
No thank you, like telling a soccor player to enjoy foosball.they need to get off their high horse and start enjoying console gaming.
are... are you joking? your yanking my chain now right?Seriously, who wants complexity/choice/gear/classes anyway? You've gotta be a serious D&D nerd to want anything beyond the complexity of MW2 or GoW.
I hate you...Like I said, Bioware is almost there, all thats left is the pesky gear/skill trees and story.
Modifié par Tiax Rules All, 09 novembre 2010 - 08:36 .
#520
Posté 09 novembre 2010 - 08:36
The second pic is misleading because it is effectively an image of men in uniform. They are required to all dress that way, socially, if not officially.
#521
Posté 09 novembre 2010 - 08:36
haberman13 wrote...
Luigitornado wrote...
Tiax Rules All wrote...
CoS Sarah Jinstar wrote...
haberman13 wrote...
Sorry, but running on a 55" LCD at 1080p beats any other setup.
Who wants higher resolution when you can use a higher inch-olution?
The other problem with PC games is they require so many buttons, a game should use no more than 8 buttons before you reach the critical mass of confusion.
I rest my case. Whats funny is I didn't even need to state my case at all. Anytime someone objects now to the term dumbing down for the console users, I'm just going to quote this post.
My goodness. heberman13, you get confused too easily, Pc connect to Tv's too buddy, with higher resolution, and your comment on max 8 buttons.. Pure gold for people like me and Sarah here. I will treasure this post forever. You and your kind are the reason for soo much of my pain. I too will be qouting this post many times i'm sure.
Some people don't like purchasing an expensive computer
system to play video games. And it just so happens that those people are the
majority of gamers. When PC gamers quit acting like elitists, then maybe
the community as a whole can realize that we are all gamers.
This argument is no better than the people who discuss the size of their…e…endowment.
Exactly, while I agree PC gamers are probably more intelligent, they need to get off their high horse and start enjoying console gaming.
Seriously, who wants complexity/choice/gear/classes anyway? You've gotta be a serious D&D nerd to want anything beyond the complexity of MW2 or GoW.
Like I said, Bioware is almost there, all thats left is the pesky gear/skill trees and story.
They may as well just make first person shooters at that point. Course this would all be a moot point if they just gave players options. Customizing gear is hardly "complex" look at the stats, if its better than what the companion currently has and they have the prereq to use it. Simple as that. It doesn't take rocket science to play a deep RPG.
What I don't understand is for the people that want DA to be GOW why not just go play GOW? Why do serious RPG folks have to give up features just to please that type of fan?
#522
Posté 09 novembre 2010 - 08:37
In case you missed it.
#523
Posté 09 novembre 2010 - 08:38
the_one_54321 wrote...
Says who? We haven't even seen any of those yet. You're not allowed to just make things up to support your argument.ViSeirA wrote...
the same redundant bodies and armors still exist throughout DA2 in NPCs
Logic says so, They didn't have enough time OR budget to create more than one unique outfit for your companions, do you really think they'll create lots of NPC body types and armor that it makes them very variable you wouldn't notice the similarities?
Let's face it here, I've worked on team-based projects before and I understand the time/budget constraints but the Origins system worked very well, if they'd taken the time and made a unique outfilt for Morrigan in Origins, then why not Alistair? seeing as how he's as crucial to the story as she is, and they still made companion outfits customizable in Origins, it's all about choices and I believe that in this situation they chose wrong.
10 unique outfits? make them better by providing color customization... I'd be happy if they just provided the illusion of choice, but the current system just fails.
#524
Posté 09 novembre 2010 - 08:38
the_one_54321 wrote...
Guys Haberman = satire.
In case you missed it.
He's convincing for satire. heh
#525
Posté 09 novembre 2010 - 08:40
You're projecting based on bias and there is no support for what you're claiming. I don't mean this to be condescending, just observational. There's not much point in me responding with more than this because it would only be further blind speculation.ViSeirA wrote...
Logic says so, They didn't have enough time OR budget to create more than one unique outfit for your companions, do you really think they'll create lots of NPC body types and armor that it makes them very variable you wouldn't notice the similarities?
Let's face it here, I've worked on team-based projects before and I understand the time/budget constraints but the Origins system worked very well, if they'd taken the time and made a unique outfilt for Morrigan in Origins, then why not Alistair? seeing as how he's as crucial to the story as she is, and they still made companion outfits customizable in Origins, it's all about choices and I believe that in this situation they chose wrong.
10 unique outfits? make them better by providing color customization... I'd be happy if they just provided the illusion of choice, but the current system just fails.





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