D.Sharrah wrote...
If only we could submit hime to the torture of the "Pain"...anyone know the reference and what it entails?
You keep saying that word. I do not think it means what you think it means
D.Sharrah wrote...
If only we could submit hime to the torture of the "Pain"...anyone know the reference and what it entails?
RiouHotaru wrote..
My only guess as to why this is so? Because it would make the Paragon decision the obviously superior choice, since you could save the hostage and destroy his ass on top of that. The point of the choice is that it's a trade-off: Him, or the hostages. To allow us to capture him or take him out after the fact would be unfair.
Because if one option is superior to another then you don't really have choice. Only illusion. It can work with some "minor" choices but not in culmination of the whole DLC.Moiaussi wrote...
Regardless, why can't one choice or other be 'obviously superior' on occasion?
If reality was so good no one would have played games.Moiaussi wrote...
Isn't that just reality?
Moiaussi wrote...
D.Sharrah wrote...
If only we could submit hime to the torture of the "Pain"...anyone know the reference and what it entails?
You keep saying that word. I do not think it means what you think it means
Unequal is unequal to superior. If all consequences are equal there is no choice either. So it is a matter of balance and good design.Dean_the_Young wrote...
Choices can have uneven consequences. Most do. Unequal outcomes don't mean a lack of choices.
There was only three people. Even Shepard says so.Asheer_Khan wrote...
Three people?
If my memory still served me well there were more than three people in rooms with bombs.
One room was where Kate Bowman was held and that room was pretty good "packed" with people so was second room with bomb.
I known that Kate was willing to die (she sacrificed life of her own brother to protect Shepard actions) in order to stop Balak but since my Shepard didn't served in Specnaz, death of the hostages was not an option for her.
Modifié par DarthCyclopsRLZ, 09 novembre 2010 - 09:25 .
Modifié par DarthCyclopsRLZ, 09 novembre 2010 - 09:25 .
LorDC wrote...
Because if one option is superior to another then you don't really have choice. Only illusion. It can work with some "minor" choices but not in culmination of the whole DLC.
If reality was so good no one would have played games.
D.Sharrah wrote...
Perhaps now, someone will get the reference!
Moiaussi wrote...
D.Sharrah wrote...
Perhaps now, someone will get the reference!
If you didn't recognize my quote, you didn't get your own reference, lol.
Modifié par Felene, 10 novembre 2010 - 05:51 .
Moiaussi wrote...
And yet we have people claiming that all games have to be dark and tragic or else they are not 'believeable.'If reality was so good no one would have played games.
Xilizhra wrote...
Balak is not a terrorist mastermind. He's a slaver captain who got lucky. He just happened to land on X57 while it already had fusion torches shooting it towards Terra Nova, and decided on a whim to speed them up.
D.Sharrah wrote...
Had to look at it again...now I remember that part...has to be one of the best explanations of torture ever!
DPSSOC wrote...
It's like the Matrix, if everything's sunshine and rainbows we won't accept it. Escapsim needs to be believable, to an extent, to be effective.
Moiaussi wrote...
The problem is that some people aren't willing to settle for "normal' issues at the end of the day. They don't seem happy unless you have a hamlet ending, with everyone dead and a foreign power coming in to pick the corpses.
That's fine once in a while, but when it is every time it is just as tedious as the fairy tale 'everything is perfect' ending.
Modifié par D.Sharrah, 10 novembre 2010 - 04:41 .
Dean_the_Young wrote...
You aren't being imaginative enough. Since I suppose I wasn't clear, I'll say it again.
It is neither impossible or hard to think of ways to rig a device to explode regardless after a point. Balak could set the bomb to go off by detaonater. Balak could set the bomb to go off if his omnitool detects he is dead. Balak could set the bombs to go off by a timer. Balak could set the bombs to go off if you opened the door. Balak could set the bombs to go off if anyone got within a certain proximity of them. Balak could do all of the above.
Personally, I like the idea that Balak's bombs go off the moment he gets a certain distance away.
Balak could do any number of things with the bombs that Shepard wouldn't know about, that would still trigger the bombs by the time he was free. All Balak has to do is not blow up the hostages until Shepard gives him enough of a head start, and there is no reason for him to not blow them up a moment longer.
If Shepard doesn't care about hostages, the hostages are useless in the first place, and no change. If Shepard does care about the hostages, the bombs can still go off regardless. The only reason it shouldn't is the same reason Balak can fly away: to allow a choice and difference of results of exist.
Point-wise, it could be the same as Bhatia's wife. You can paragon or renegade for both selections. Paragon and Renegade don't have to have different outcomes, just tones. Advertising can always be changed to reflect the game.
D.Sharrah wrote...
Moiaussi-
Not misremembering...just commenting on the two seperate things...first - because they were from seperate scenes I did not recall them being from the same movie; second - "to the Pain" has be to the best description of pain ever.
Sorry if there was any confusion...and yes it is all inconceivable.
"Never bet against a Scicillian when death is on the line."
LorDC wrote...
You can imagine anything you want but if you let Balak go, he wins..
Asheer_Khan wrote...
If Hegemony want open war against Alliance then i say Bringing ON... they got once thier three letters handled on Torfan and i don't see why Torfan scenario would not repeat again if necessary.
Asheer_Khan wrote...
Balak and Vido are insignificant nobodys (ESPECIALLY Vido) not worth of life even single civilian.
I don't believe it's a weakness at all, since I think the value of the delimma is more than suffiicent for the medium.RiouHotaru wrote...
But again, what was the point? In this situation, killing him is clearly the superior decision, because than at least when the hostages die, you can take it out on him. If you let him go and then he kills the hostages anyway, congrats, you look like an idiot, and the player is left going "Well what was the point of that?" The only way to balance one side with the other is to keep it as it is, deciding between Balak and the hostages. At least then players get the option of a relatively equal trade-off.
Also, while sure, he could've thought of those bomb ideas, it's not a weakness on the game's part that he didn't.