Codex
#1
Posté 08 novembre 2010 - 02:55
#2
Posté 08 novembre 2010 - 02:56
#3
Posté 08 novembre 2010 - 02:57
#4
Posté 08 novembre 2010 - 02:59
Mary Kirby wrote...
Yes.
Thank you!
#5
Posté 08 novembre 2010 - 02:59
#6
Posté 08 novembre 2010 - 02:59
Mary Kirby wrote...
Yes.
That was fast, had a two paragraph response lined up saying how useful of a resource it was. Especially in DA:O
Ok, is the Codex voiced this time around like Mass Effect?
#7
Posté 08 novembre 2010 - 03:00
Mary Kirby wrote...
Yes.
Ms Mary, Ms Maaaay, Ms Mééééééurí.
There's any chance that'll get a real codex in a special version of DA2? It could be expensive to make, but hey, we deserve it.
...well, kinda. In some... hm... well, we're not crying SO MUCH lately just... ahm... err... ok, forget it.
#8
Posté 08 novembre 2010 - 03:00
Onyx Jaguar wrote...
Mary Kirby wrote...
Yes.
That was fast, had a two paragraph response lined up saying how useful of a resource it was. Especially in DA:O
Ok, is the Codex voiced this time around like Mass Effect?
I asked awhile ago and the answer was NO.
#9
Posté 08 novembre 2010 - 03:00
Onyx Jaguar wrote...
Mary Kirby wrote...
Yes.
That was fast, had a two paragraph response lined up saying how useful of a resource it was. Especially in DA:O
Ok, is the Codex voiced this time around like Mass Effect?
David Gaider said somewhere that he would never make a Codex like this, at least in DA2. I'm almost sure of it, at least.
#10
Posté 08 novembre 2010 - 03:01
#11
Posté 08 novembre 2010 - 03:03
#12
Posté 08 novembre 2010 - 03:04
leonia42 wrote...
You need better bait than that to trap a Gaider, Onyx, come on you know this to be true.
A Alistair's doll?
#13
Posté 08 novembre 2010 - 03:05
#14
Posté 08 novembre 2010 - 03:06
#15
Posté 08 novembre 2010 - 03:07
Mary Kirby wrote...
The codex is not voiced, no. I can't tell you much about the layout, because I haven't seen the final codex GUI yet. I have at least been reassured that it will not consist of a series of featureless numbered boxes. Although I guess they could be messing with me, and they actually mean it will be featureless numbered circles or something this time.
It's going to consist entirely of anagrams.
#16
Posté 08 novembre 2010 - 03:09
#17
Posté 08 novembre 2010 - 03:09
Dhiro wrote...
leonia42 wrote...
You need better bait than that to trap a Gaider, Onyx, come on you know this to be true.
A Alistair's doll?
Pft, no that's how you trap me.
And good to hear, Kirby. Or well, hopefully it turns out to be more accessible and user-friendly anyway. I'm a huge codex fan.
#18
Posté 08 novembre 2010 - 03:09
shepard_lives wrote...
It's going to consist entirely of anagrams.
I am personally hoping that each codex entry is one of those sliding puzzles, and you have to shuffle squares of text around to form the entry before you can read it.
#19
Posté 08 novembre 2010 - 03:11
*pulls her hair out*
#20
Posté 08 novembre 2010 - 03:11
Mary Kirby wrote...
shepard_lives wrote...
It's going to consist entirely of anagrams.
I am personally hoping that each codex entry is one of those sliding puzzles, and you have to shuffle squares of text around to form the entry before you can read it.
I prefer a riddle, so we'll have to guess the Codex's subject. If we're wrong our PC will explode and then turn in cheese and we'll be on a nug.
#21
Posté 08 novembre 2010 - 03:29
#22
Posté 08 novembre 2010 - 03:34
ErichHartmann wrote...
I asked awhile ago and the answer was NO.
That's good. Nothing more annoying that putting up with a narrator that speaks at 1/3rd the speed you read.
#23
Posté 08 novembre 2010 - 03:34
Maybe have a food fight.
And film it.
And put it up on the website.
#24
Posté 08 novembre 2010 - 03:47
How do you know her matrimonial status?Dhiro wrote...
Ms Mary, Ms Maaaay, Ms Mééééééurí.
#25
Posté 08 novembre 2010 - 03:49
Miss = unmarried
Mrs = married
Ms = liberated from your patriarchal value judgments
Modifié par Maria Caliban, 08 novembre 2010 - 03:50 .





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