flamechamp23 wrote...
wait, so a mage doesn't regenerate its mana even if its using little knick knack attacks? That is actually very imbalanced. So if a mage has zero mana in a fight and you have no mana potions, the mage is basically useless?
How can you know if its imbalanced? It depends on the amount of damage, buffs and debuffs the mage has cast, before he ran out of mana. Generally in RPG's spellcasters are good for aoe, burst, buffing, utility, debuffing and/or healing. In return they are limited in the amount of spells they can use, and you have to cast them sparingly.
On the other hand rogues add good damage, more survivability, utility and has less restrictions on their abilities. Warriors got good damage, a lot more survivability, and also little restrictions.
This is generally thought to be pretty balanced, however some games bypasses this by removing the restrictions on the mages and downgrade their spells accordingly. (Which makes mages kind of boring IMO)