Bringing down the sky DLC continuum?
#1
Posté 08 novembre 2010 - 08:12
#2
Posté 08 novembre 2010 - 08:25
#3
Posté 08 novembre 2010 - 08:44
#4
Posté 08 novembre 2010 - 08:47
.....Zombie Balak!
Modifié par Bad King, 08 novembre 2010 - 08:48 .
#5
Guest_Guest12345_*
Posté 08 novembre 2010 - 08:49
Guest_Guest12345_*
#6
Posté 08 novembre 2010 - 08:53
but I certainly wouldn't mind killing some more batarians
#7
Posté 08 novembre 2010 - 08:54
But yeah. More Batarian Hegemony vs. Human Alliance shenanigans.
#8
Posté 08 novembre 2010 - 08:58
scyphozoa wrote...
Yup, finishing up with the Batarians is guaranteed to happen sometime in the future of ME franchise. I would specifically like to see how handling Balak affects your relations with Batarians. But yeah, I owe Balak a bullet.
Considering Balak was about to do the equivalent of nuking a city on a civil target in a cold war situation (in the batarian - Alliance status) they shouldn´t protest too much. But the fact that the only nice batarians you find are mostly in Omega speaks for itself of the batarian society.
How were they allowed in Council Space when slavery is legal, anyway?
#9
Posté 08 novembre 2010 - 09:15
#10
Posté 08 novembre 2010 - 09:22
#11
Posté 08 novembre 2010 - 09:27
I don't see it happening as DLC, though, it would only make sense for people who a) have played ME1,
I'd love to see more than a passing reference in a news report to it, though, at least if the batarians play a more prominent role in ME3. Bring Down the Sky is popular, and with good reason, so it's kind of a shame it doesn't matter much now.
#12
Posté 08 novembre 2010 - 11:36
#13
Posté 08 novembre 2010 - 11:57
#14
Posté 08 novembre 2010 - 11:58
#15
Posté 09 novembre 2010 - 04:39
#16
Posté 09 novembre 2010 - 05:02
If they were going to have a DLC built around balak and the events of BDTS it probably wouldn’t work to well since it would require people to have played ME1, BDTS and chosen to let balak go.
However he did say he was part of an organisation and something about batarian rebellions so they could make a DLC around that. Perhaps with references to BDTS and minor changes depending on if you played it and what you did. If thats the case I wouldn't mind buying it if it looks good.
Modifié par Manic Sheep, 09 novembre 2010 - 05:08 .
#17
Posté 09 novembre 2010 - 05:57
Balak: Hah! Once again I'm one step ahe- *bag full of detonators is thrown at his feet*
Shep: Oops.
#18
Posté 09 novembre 2010 - 06:39
(Load a new character and see what the default choices are...they make you bash your head into the keyboard)
Actually got one of my buddies at work to buy a copy of me1 just for that purpose...he wound up falling in love with it,maxing out a 60 and importing to me2 and restarting that.
#19
Posté 09 novembre 2010 - 06:07
Edit: So I don't double post...
Hopefully, this is all Bioware needs to develop that storyline for ME3?KenLyns wrote...
The only flag carried from the ME1 save file is "DLC: humans rescued". If you chose to fight Balak, it's the same as never playing Bring Down the Sky at all; ME2 cannot tell the difference.
Modifié par Praetor Shepard, 09 novembre 2010 - 06:12 .
#20
Posté 09 novembre 2010 - 08:51
But, I did let the first ones I talked to go(don't remember his name). He even said, "that Balak went to far". maybe could pick it up from there and he could become an allied in ME3. or DLC. Cause, I think we are going to need everyone in the end.
#21
Posté 10 novembre 2010 - 01:49
Have you seen the movie Munich? In terrorist organizations, removal of the leader usually causes a more ruthless extremist to take his place.Praetor Shepard wrote...
Also, Balak could be done like Wrex and Wreav where there could be a Batarian who is more or less crazy than Balak.
Balak was a bataryan supremicist who blamed humans for his people's woes. A lot of devastating stories can be developed based on real-life history. Maybe we ought to see a bataryan slave raid first-hand, then see how many paragon players can stand to let the slavers go.Hopefully, this is all Bioware needs to develop that storyline for ME3?
Modifié par KenLyns, 10 novembre 2010 - 01:52 .
#22
Posté 10 novembre 2010 - 02:21
KenLyns wrote...
Have you seen the movie Munich? In terrorist organizations, removal of the leader usually causes a more ruthless extremist to take his place.Praetor Shepard wrote...
Also, Balak could be done like Wrex and Wreav where there could be a Batarian who is more or less crazy than Balak.Balak was a bataryan supremicist who blamed humans for his people's woes. A lot of devastating stories can be developed based on real-life history. Maybe we ought to see a bataryan slave raid first-hand, then see how many paragon players can stand to let the slavers go.Hopefully, this is all Bioware needs to develop that storyline for ME3?
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So it seems that we are on the same page then with what could happen in the aftermath
My comment was on including a scenario: be it a mission, assignment or what have you for ME3, where the save flag you mentioned is the trigger for either story path with Balak or without Balak.
I tried to use Wrex and Wreav as the comparison for carrying this through to ME3, but I was too vague.
I should have clarified this before.
#23
Posté 10 novembre 2010 - 02:30
Burningwolf wrote...
Guys...remember the *cannon shep is neutral/renegage in demeanor.
(Load a new character and see what the default choices are...they make you bash your head into the keyboard)
Actually got one of my buddies at work to buy a copy of me1 just for that purpose...he wound up falling in love with it,maxing out a 60 and importing to me2 and restarting that.
That's not really cannon shep at all (there is no cannon anyway lol). It was lack of preparing or not being able to add in the options to make shep how you wanted without having to resort to playing ME1 all over again. This is why the PS3 is getting an interactive comic that addresses major choices in ME1 to transfer into ME2. There is a possibilty that this will be released to PC and 360 users in the future but for the moment it will be exclusive to the PS3.
Back to the topic I wouldn't mind if there was a means to continue this storyline. I owe the dude a bullet to the legs, arms and head...Yes I like to kill those that escape me very slowly or if I'm being lazy one sniper shot from a distance.
#24
Posté 13 novembre 2010 - 02:00
AdmiralCheez wrote...
Personally, I'd like to see the occasional non-scumbag batarian. There has to be at least ONE out there who's not a pirate, slaver, mercenary, or terrorist, right?
In ME2, you do get to meet one civilian batarian who, admittedly, is rather rude to you at first, but it's possible to prove to him through your actions that humans are not the aggressive, greedy villains they're painted out to be by the Batarian Hegemony, and so change his tune.
#25
Posté 14 novembre 2010 - 04:35
Zaxares wrote...
AdmiralCheez wrote...
Personally, I'd like to see the occasional non-scumbag batarian. There has to be at least ONE out there who's not a pirate, slaver, mercenary, or terrorist, right?
In ME2, you do get to meet one civilian batarian who, admittedly, is rather rude to you at first, but it's possible to prove to him through your actions that humans are not the aggressive, greedy villains they're painted out to be by the Batarian Hegemony, and so change his tune.
I find perspective and empathy to be very fascinating and important to a great story.
For RP reasons, with a Colonial War Hero Shep, I've tended to play a character that is not able to communicate with Batarians outside of passing them along to superiors to deal with,
but I hope that there could be more touched upon (in a DLC or in ME3) to experience what a batarian goes through regardless of where they fall on a political spectrum or how they view slavery.





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