Dave of Canada wrote...
KhorinShizucor wrote...
Like I mentioned before, it LOOKS like a hack and slash because of the fast animations.
I was targetting more the people saying it's a hack and slash.
Oh I know I just thought I'd chime in.
Dave of Canada wrote...
KhorinShizucor wrote...
Like I mentioned before, it LOOKS like a hack and slash because of the fast animations.
I was targetting more the people saying it's a hack and slash.
Upsettingshorts wrote...
Brockololly wrote...
I'm about 99% sure thats the demo that one German preview mentioned saying the environmenet looked sterile and cold. Which is what it looked like.
Yep, it did. I really do not expect it to stay that way by launch though. If it does I'll dye my hair purple and start making threads complaining about it myself.
MIke_18 wrote...
I think Bioware should watch and learn
http://news.bigdownl...he-game-engine/
Look at how crowded and alive the towns are, the interactions between NPC's it's so amazing!
You know maybe they would have had more time to add to the city if they didn't try to rush the game in nine months.
AlanC9 wrote...
I do it the way Bio says they're doing it. If nothing else, it's easier to navigate the area when only the things you're interested in have been added. Placeables are a lot worse than NPCs, of course.
KhorinShizucor wrote...
Like I mentioned before, it LOOKS like a hack and slash because of the fast animations. That's about it.
In Exile wrote...
At any rate, Bioware is saying they don't add the
flavour NPCs to the game until they are sure path critical NPCs work. We
can't know if that is BS or not, but it's a very specific design
philosophy.
MIke_18 wrote...
if they didn't try to rush the game in nine months.
Brockololly wrote...
I understand what they're doing, but I think the cold and lifeless accusation goes beyond just the lack of NPCs, but more to the overall aesthetic and look they've gone with. Its a very harsh and austere and some would say boring and blocky look. Brutalist architecture isn't exactly that pretty to look at- and in small doses its fine. But taken together with all the other jaggy edges? And just how clean and spotless Kirkwall looked? I mean, I think this just fits in to the art style BioWare wants to do for DA2....
Zhijn wrote...
Hm, hope they make the inventory, character sheets ect abit more interesting to look at. Thouse big yellow/red/black shallow (blockish) spaces just look way outta place.
MIke_18 wrote...
from the person equivalent of speed-tree
I don't get what you mean.
Brockololly wrote...
I understand what they're doing, but I think the cold and lifeless accusation goes beyond just the lack of NPCs, but more to the overall aesthetic and look they've gone with. Its a very harsh and austere and some would say boring and blocky look. Brutalist architecture isn't exactly that pretty to look at- and in small doses its fine. But taken together with all the other jaggy edges? And just how clean and spotless Kirkwall looked? I mean, I think this just fits in to the art style BioWare wants to do for DA2....
MIke_18 wrote...
Yes, well you can't expect them to manually create potential hundreds of NPC's. Crowds you can walk trough are always better than empty grey street with two merchants in a corner.
Yeah, because they totally announced the game then started work on it later that afternoon.MIke_18 wrote...
You know maybe they would have had more time to add to the city if they didn't try to rush the game in nine months.
And even pneumonoultramicroscopicsilicovolcanoconiosis.KhorinShizucor wrote...
Maverick827 wrote...
Damn, thoroughly trumps antidisestablishmentarianismtmp7704 wrote...
I agree. Any language with words likeYmpulse wrote...
Also, German is a wonderfully practical language, without the stupid roundaboutness of the english language. /rant
Gesundheitswiederherstellungszusammenmischungsverhaeltniskundiger
(to avoid the stupid roundaboutness)
can't be all wrong.
As well as floccinaucinihilipilification.
slimgrin wrote...
I'm through looking at shaky cam footage. I'm not watching any more gameplay unless it has the words 'Bioware, official, and pc' in front of it.