Hey,
When creating a multiplayer session in BG2 I keep getting a few seconds delay whenever I hit the pause button (when I'm the only one connected). I want to play through the game having created all six characters from the very start. Is there a way to avoid that delay? For instance, which network protocol should I be using?
Again, there are no other players but myself, the delay occurs whenever I pause/unpause the game.
Thanks in advance.
Multiplayer - "pause delay"
Débuté par
Vertile
, nov. 09 2010 09:09
#1
Posté 09 novembre 2010 - 09:09
#2
Posté 09 novembre 2010 - 09:22
The way to do this is to save your multiplayer game, exit the game, copy it into the single player save folder and then start the game as a single player using your newly copied game (I say copy so you still have your original if something wonky happens). You are then playing a game with all your own characters, but no hassles over multiplayer setups. Try it out.
#3
Posté 10 novembre 2010 - 02:00
Worked like a charm, thanks a bunch!





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