Hi, i am using silicon scouts treasure system that spawns random treasure into the creatures inventory, I then have a custom script that drops that random loot straight into the pc's inventory on creature death. Problem is evey now and then it drops the creature's weapon into the killers inventory, how can i stop the creatures weapon dropping into it's inventory ???
Thanks
How to stop Creatures dropping equiped items, weapons etc
Débuté par
Madasahatter
, nov. 09 2010 10:46
#1
Posté 09 novembre 2010 - 10:46
#2
Posté 09 novembre 2010 - 11:00
dropable and pickpocketable is not selected.
#3
Posté 09 novembre 2010 - 11:22
I added that to the script in your last post. it is the line that check to see if the item is droppable or not.
http://social.biowar...5110769#5114688
if (GetDroppableFlag(oItem))
http://social.biowar...5110769#5114688
if (GetDroppableFlag(oItem))
Modifié par Lightfoot8, 09 novembre 2010 - 11:23 .
#4
Posté 10 novembre 2010 - 12:41
Hey once again many thanks, for some reason i was still using 420's script, it worked ok but did not check for dropable items. :=)
#5
Posté 11 novembre 2010 - 12:01
D'oh!Madasahatter wrote...
Hey once again many thanks, for some reason i was still using 420's script, it worked ok but did not check for dropable items. :=)
-420
#6
Posté 12 novembre 2010 - 03:02
420 wrote...
D'oh!Madasahatter wrote...
Hey once again many thanks, for some reason i was still using 420's script, it worked ok but did not check for dropable items. :=)
-420





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