Or colourblind.aznsoisauce wrote...
Otherwise, you are a wizard.
Or synethesic, but they might as well be wizards.
Modifié par ziggehunderslash, 10 novembre 2010 - 01:55 .
Or colourblind.aznsoisauce wrote...
Otherwise, you are a wizard.
Modifié par ziggehunderslash, 10 novembre 2010 - 01:55 .
Faz432 wrote...
Don't just jump into a dicussion without reading what was wrote before, it makes you look like an ass.
Now go back and read it, there's a good little Saibh.
Modifié par Dave of Canada, 10 novembre 2010 - 01:57 .
Faz432 wrote...
Don't just jump into a dicussion without reading what was wrote before, it makes you look like an ass.
Now go back and read it, there's a good little Saibh.
ziggehunderslash wrote...
Or colourblind.aznsoisauce wrote...
Otherwise, you are a wizard.
Or synethesic, but they might as well be wizards.
Saibh wrote...
Faz432 wrote...
Don't just jump into a dicussion without reading what was wrote before, it makes you look like an ass.
Now go back and read it, there's a good little Saibh.
...You mean the discussion I've been a part of since page two?
What would the game possibly concern that would be more valid as a sequel not about the Warden, if not a survivor of the Blight? Should it have been about Sten? Or what?
Saibh wrote...
Faz432 wrote...
Don't just jump into a dicussion without reading what was wrote before, it makes you look like an ass.
Now go back and read it, there's a good little Saibh.
...You mean the discussion I've been a part of since page two?
What would the game possibly concern that would be more valid as a sequel not about the Warden, if not a survivor of the Blight? Should it have been about Sten? Or what?
Modifié par Faz432, 10 novembre 2010 - 02:01 .
aznsoisauce wrote...
Then the somethings that you're talking about are still the same thing. But that doesn't change the characteristics of that something to make it something else.
Helena Tylena wrote...
I'm not sure I want to even play a game about Sten. He's interesting enough as a side-character, but as a protagonist?
Modifié par Maria Caliban, 10 novembre 2010 - 02:03 .
Modifié par Onyx Jaguar, 10 novembre 2010 - 02:02 .
Faz432 wrote...
Yes it could of been about one of your party members, why not. After a lot of invested time into building those relationships and getting to know the characters for all that now becoming insignificant.
Onyx Jaguar wrote...
@Sten comment
Hey a game about Sten could play like Kingdom Under Fire, and it would be glorious.
Granted it would have a heavy hack and slash element (as it would be based upon Heroes and Crusades), but it would also be badass awesome.
Too bad those couple games never really caught on though
You realize Dragon Age: Origins wasn't a continuation of any story, right? And yet it's the best RPG you've played.philbo1965uk wrote...
All credit to the DAO team...I'm sure DAO2 will be great.
Though It doesn't appeal to me.
I..got into DAO from the first cut-scenes.Fantastic and it hit the spot which is why i take the view it's the best RPG I've played.
It's quite challenging and brave to suddenly cut-off the story and change direction so abruptly..it may work ? just not for me.
Then that would be a spin-off.Saibh wrote...
Faz432 wrote...
Don't just jump into a dicussion without reading what was wrote before, it makes you look like an ass.
Now go back and read it, there's a good little Saibh.
...You mean the discussion I've been a part of since page two?
What would the game possibly concern that would be more valid as a sequel not about the Warden, if not a survivor of the Blight? Should it have been about Sten? Or what?
By Duncan's well-groomed beard, I concede!Onyx Jaguar wrote...
aznsoisauce wrote...
Then the somethings that you're talking about are still the same thing. But that doesn't change the characteristics of that something to make it something else.Onyx Jaguar wrote...
But if I am told something is something and then when I see that something I am going to perceive it as being that somethingOtherwise, you are a wizard.
The characteristics don't change and neither my perception, however my perception of the characterstics are different from someone elses. So my differing perception would affect my opinion.
Faz432 wrote...
Saibh wrote...
Faz432 wrote...
Don't just jump into a dicussion without reading what was wrote before, it makes you look like an ass.
Now go back and read it, there's a good little Saibh.
...You mean the discussion I've been a part of since page two?
What would the game possibly concern that would be more valid as a sequel not about the Warden, if not a survivor of the Blight? Should it have been about Sten? Or what?
Yes it could of been about one of your party members, why not. After a lot of invested time into building those relationships and getting to know the characters for all that now becoming insignificant.
But it seems that whole story arc has been screwed up and DA2 might as well be a remake rather than a sequel.
Modifié par Faz432, 10 novembre 2010 - 02:13 .
Faz432 wrote...
Yes it could of been about one of your party members, why not. After a lot of invested time into building those relationships and getting to know the characters for all that now becoming insignificant.
But it seems that whole story arc has been screwed up and DA2 might as well be a remake rather than a sequel.
Modifié par Saibh, 10 novembre 2010 - 02:08 .
This. Seems to me like that Fez guy just lost track of his own conversation.Dave of Canada wrote...
... I don't understand what you're trying to say. She remained ontopic with what the person she quoted said?
Screwed up how? If you were going to say how your canon Warden went with a certain ending in Origins, which made Awakening make no sense, I'd say you'd have a fair point. But this? Really?Faz432 wrote...
Yes it could of been about one of your party members, why not. After a lot of invested time into building those relationships and getting to know the characters for all that now becoming insignificant.
But it seems that whole story arc has been screwed up and DA2 might as well be a remake rather than a sequel.
In Exile wrote...
Has anyone heard of combinatiorial explosion? I has to do with the multiplicative property of variations. A game that as a lot of choice can't possibly follow-up on that in the sequel. The permutations are just nuts. An absurd amount of the content of the new game would have to be contingent on the old game playthrough.
This is why for all ME's vaunted talk of seeing the consequences of your actions, all they could show was the Council choice. The more choice you get in one game, the more you need a new protagonist for the new one.
Maria Caliban wrote..
Perception does depend on assumptions, however.
For example, two groups listened to a recording to a man teaching a lesson. Group 1 was told the man was native Chinese who'd learned English. Group 2 was told that the man was an American who'd lived abroad for the last two years.
Group 1 consistently evaluated the speaker as being harder to understand than Group 2 did.
Wicked 702 wrote...
Yes, and it's why I understand WHY Bioware has done what they've done in certain regards. That said, it still doesn't change my personal opinion. I can't think of a good analogy right now but it's like they gave us something cool and then for the follow-up act we're supposed to be happy with less. I know it's kind of how it had to be, but it doesn't dull the pain much.
Modifié par In Exile, 10 novembre 2010 - 02:10 .
philbo1965uk wrote...
All credit to the DAO team...I'm sure DAO2 will be great.
Though It doesn't appeal to me.
I..got into DAO from the first cut-scenes.Fantastic and it hit the spot which is why i take the view it's the best RPG I've played.
It's quite challenging and brave to suddenly cut-off the story and change direction so abruptly..it may work ? just not for me.
IMO the devteam had hit the jackpot and 'could' have made a massive franchise out of DAO.But sadly, I think they missed the point...the appeal..certainly to many.Being the story ! the characters !
There was still alot of mileage from the story and companions to be had.Many branches of Ferelden to explore.
Unfortunately that isn't going to happen.. so I take the view DAO2 is just another RPG and totally misses the point.
Thankfully the devs allowed those that romanced Morrigan to get to "come my loveee" and into the mirror !
As they have killed that story line off cold with DAO2 ....at least with our fantasy we were afforded some closure.
To finish ...I'd willingly emmerse myself back into the Warden's boot's to continue the saga...but I'm not interested in another flavour .
DAO had that appeal then lost it's way...it's okay for the writers to be innovative and want to go in new directions
but I would say they've done so too early and too drastically.People like Harry Potter film's for a reason....
goodluck
And now I will remember perceived truth to beMaria Caliban wrote...
Perception does depend on assumptions, however.
For example, two groups listened to a recording to a man teaching a lesson. Group 1 was told the man was native Chinese who'd learned English. Group 2 was told that the man was an American who'd lived abroad for the last two years.
Group 1 consistently evaluated the speaker as being harder to understand than Group 2 did.
Modifié par aznsoisauce, 10 novembre 2010 - 02:12 .
The point was apparently to judge the game on what it isn't rather than what it is.ziggehunderslash wrote...
I'd still like to know what "the point" was, the OP isn't very clear.
In Exile wrote...
The thing is, Bioware made me stop caring about the Warden with the Dark Ritual choice. I mean, that just reduced you to a puppet in Morrigan and Flemeth's scheme. Awakening was just the final kick-in-the-nuts, where the whole game was centered around my character giving a damn about the Warden order and becoming Warden Commander in Ferelden, despite the fact that all my character concepts were based around saving Ferelden and them moving on with life.
If Bioware gives you customization, they can't do justice to a sequel, because they have to invent a motive for you to do something.