RageGT wrote...
Exactly!Whacka wrote...
It weren't the sex cards. At first, when I heard of them, I thought "What?" But after having played TW1, they really ain't so bad. They aren't forced on your screen, you can just hit escape and continue.I liked the combat, though I did get annoyed at times. You had to time the stuff at the right time, and you had to change constantly between attack stances. And then you had the two different sort of swords:
Silver swords and steel swords, which confused me somewhat more, as I didn't know which sword I had to use against which monster.
Silver swords are always for monsters, any monster. Steel for humans. They do not work well otherwise.Another thing is that I'm pretty much used to "Drink potion, heal wounds instantly!", so I had a hard time not judging the game on that. Though it did increase healing rate... Even though I... for a lack of better words, "hated" it, I also liked it. It made it somewhat more realistic.
Because... Well, let's face it:
You break a bone or three in a battle and all you gotta do is "eat" or drink a health potion or snack or health pack or whatever and you are back in action. Which, when you look at it, doesn't really make much sense at all.
Old Gothic 1 fans in CDPR who thinks that healing during combat = cheating! I agree. Spamming healing pots just kills the challenge for me!The alchemy part was interesting, but barely used it. Except for this mission in this crypt in Act 1 in the pitch black darkness. Made three potions to see there. Though I didn't find much there. Apart from four walls that were blocking the other rooms... Didn't knew how to get past them. Until Act 2.
I was actually glad that it had such a long effect on Geralt.
Did you ever revisited the Crypt in the Outskirts? Did you miss one of the Trophy head bosses? Get them all and youre rewarded a nice sword later in the game! Alchemy is just wonderful in TW1. On Hard mode it is the difference between a successful fight and lots of reloads!I also had a hard time with keeping my money in my purse. It flew out in no time, simply because I had to meditate for levelling up.
It was only until level 6 or 7 that I realized I could increase my skills...:P xD
My journal was all cluttered. During Act 2, I looked in my journal and scratched my head, mumbling "Er... Where should I start...?" Sometimes, I didn't even know what I had to do.
And the fact I had to collect codexes so that I could extract certain ingredients was a bit strange. But that wasn't much of a problem, since I never did any sort of alchemic stuff.
No, TW1 is definetily a good game. But since I mostly have played FPS games and Mario games and stuff in my life, it might explain why some of the stuff bothered me. There's an interesting plot, I can see it. I can feel it. I can hear it. But the game just doesn't feel like something for me... yet. Because every time I think about TW1 and TW2, the more I want to play it again.
I need some more time to get used to RPG's. The only RPG's I have ever played are Oblivion, DAO, DA2, ME1, ME2 and TW1, DAO being the first of them all.
Well, at least you started with pretty good ones. TW2 is par with the best, imho. But you still cannot drink healing potions during combat. Gladly!
Pretty much nailed it Rage. I'm on the same wave path as you it seems.
@Angry Pants: sorry you're not feeling it. Personally I'm loving everything so far but I'm still in the prologue as I didn't have a ton of time to play last night. The voice overs imo are leagues better than they were in TW1, and my major complaint from the first game, the combat, is also leagues better.





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